

Project Tower
Yummy Games · January 6, 2025 · Adventure, Action, Third-Person Shooter, Bullet Hell, Shoot 'Em Up
Buy Project Tower from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy Project Tower — official stores
Project Tower price by region
Project Tower costs £9.09 in the United Kingdom, $9.99 in the United States, $9.99 in Georgia (USD), €10.25 in Europe (EUR), CA$11.99 in Canada, A$13.95 in Australia, NZ$15.75 in New Zealand, R$37.49 in Brazil and zł42.49 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £9.09 | £9.09 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| €10.25 | €10.25 | — | 1 | |
| CA$11.99 | CA$11.99 | — | 1 | |
| A$13.95 | A$13.95 | — | 1 | |
| NZ$15.75 | NZ$15.75 | — | 1 | |
| R$37.49 | R$37.49 | — | 1 | |
| zł42.49 | zł42.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Project Tower
Project Tower is a third-person shooter set in a science fiction universe. The story begins with the Hiks, an alien race, invading Earth to capture human survivors as prisoners. The Hiks want to conquer the universe and for this, they have created a program: Project Tower. This program forces prisoners to fight their way up through various towers, so the Hiks can build up their army from the tries of the prisoners. You play as one of these inmates, with the sole chance of regaining your freedom being to reach the top of the tower.
Be smarter than them. Metamorph yourself to better surprise your enemies. Use this unique mechanic to get out of all sorts of situations.
Immerse yourself in visceral combat that will engage all your senses in this shooter. Adapt your playstyle with an arsenal of new weapons as you ascend floor by floor. Sharpen your skills to reach the top and reclaim your freedom. No matter the cost, keep climbing.
Explore the different floors of the tower, face hordes of fearsome enemies and solve complex puzzles. Utilize your arsenal to unlock the secrets of the tower and regain your freedom.
Dive into the adventure and immerse yourself in this new universe. Are you ready to take up the challenges of the tower?
Game Features
- An exciting Third Player Shooter. Play a game that is both dynamic and satisfying. Game sensations are a priority. Sharpen your senses to overcome your enemies.
- An innovative metamorphosis mechanic that multiplies the possibilities of gameplay.
- A rich universe. Discover the secrets of this tower and regain your freedom!
- Unlock new weapons and skills. Tame alien technologies to achieve your goals.
- Cutscenes in sequence shot for a perfect immersion.
Project Tower — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Overall this game was pretty good but I do wish that there was more to the morphing aspect of the game. Some morphs give you different abilities that can be helpful for obstacles throughout a floor but that's it. You use them for maybe 30 seconds and rarely use them at all. I also feel like some of morphs do way less than damage than our standard weapons, it could just be me but after you unlock the morph of Ayden, it hits like feather to other enemies while if I unmorphed I do way more damage than morphed. I feel like there should be more bosses, especially more bosses that get up close and personal. If the studio ever plans on it, I would love to see DLC for this game or a sequel because it feels like there are a lot of unanswered questions, especially about what happens after the end of the game.1 found this helpful
Underwater boss throws random projectiles, no pattern!
Project Tower is an ambitious indie action title developed and published by Yummy Games that blends third-person shooting, bullet-hell intensity, and light puzzle elements within a science-fiction prison narrative. Rather than playing it safe as a conventional shooter, the game aims to carve out its own identity by combining constant forward momentum with overwhelming enemy patterns and experimental mechanics. From the outset, it establishes itself as a tense, hostile experience where survival depends as much on movement and awareness as it does on aim. The narrative framework is simple but effective in setting tone. Humanity has been conquered by an alien race known as the Hiks, and survivors are imprisoned inside a massive, ever-shifting structure called the Tower. Forced to fight for survival as part of cruel experiments, the player assumes the role of one such captive, climbing floor by floor in pursuit of freedom. Storytelling is mostly environmental and contextual, conveyed through brief sequences, visual cues, and the oppressive architecture of the Tower itself. While the plot does not delve deeply into character development or emotional storytelling, it functions well as a…
the game has alternating difficulty playing vs mobs and bosses. in playthrough enemies are way too easy nut in boss fights you need to concentrate hard. if you like soulslike thats a bonus if you can endure the long and painful fights. but real problem lies in bugs. in halfway i got caught in a bug where i spawn in death near water so my game doesnt even start anymore. so until there is some patch and dlc to update the bugs i dont recommend
Could have been moderately good, even with its simplistic environments, if it was not so brutally hard—especially during the attrition-heavy boss fights. Why not difficulty options? And why punish your customers? Plus, the settings did not stick from one play session to another, and I had to edit the "GameUserSettings.ini" file to properly run it on a PC. It basically needed more time in the oven.
It has an interesting story, beautiful and diverse settings, and it runs well on my aging computer, but after a while the boss battles became too annoying. I guess this is a souls-like game so the developers feel obligated to put annoying boss fights in there. After a while all the lasers and energy balls flying around trying to kill you became too much of a chore for me. If you like that kind of game you'll probably enjoy it, but I watched the ending on YouTube and asked for a refund.
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