

Deeper Than Hell
SadOnionDev · 2024 · RPG, Action Roguelike, Multiplayer, Online Co-Op, Roguelike
PC
Positive89% · 19
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About Deeper Than Hell
Deeper Than Hell invites you to embark on an online cooperative adventure set in a fantastical world teeming with menacing monsters. This action-packed roguelike platformer challenges players to explore the forgotten temple, the gateway to an ominous path leading deeper than hell, rumored to safeguard an unimaginable treasure. While a handful of brave adventurers have ventured forth, none have returned, heightening the mystery and allure of the unexplored abyss.
Embark on an epic quest, explore the treacherous depths, and unravel the secrets hidden deeper than hell. Will you and your companions emerge victorious, or will the depths of the abyss claim you like those who came before? The journey awaits, and the legendary treasure beckons to those bold enough to seek it.
Key Features:
- Online Co-op:
- Procedural Generation:
- Enchanted Items:
Embark on an epic quest, explore the treacherous depths, and unravel the secrets hidden deeper than hell. Will you and your companions emerge victorious, or will the depths of the abyss claim you like those who came before? The journey awaits, and the legendary treasure beckons to those bold enough to seek it.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Games ok, beat it 2nd try, but on the 2nd attempt I got the orbital achievement so that was nice. Ending was pretty anticlimactic as final boss didn't really feel like a final boss then it just ended. Might do a speedrun of this game :31 found this helpful
Cool, some bugs but it's fun.
Everyone was lowkey flying like they were ghosts loooool
The game is really nice. There are some corners that may be adjsuted, but overall -- it is playable.
This is one of the better rogue-lite/like (whatever it is) games I’ve played in the last few years, but there are a few things that keep it from being perfect… -no permanent upgrades (it can get frustrating when you die after a long run, and want to go again, only to realize that you’re starting from scratch every time and that usually makes me quit playing for a few months even though I love the gameplay! - Could benefit from controller support, but if you’re like me, and have fiddled with the mouse/keys setup enough, it’s not too bad once you get mouse region set.
Deeper Than Hell, developed and published by SadOnionDev, is a compact roguelike dungeon crawler that builds itself around repetition, incremental growth, and cooperative chaos. It follows a familiar structure—descending through hostile environments, collecting upgrades, and adapting to whatever each run throws at you—but delivers it in a way that feels more focused on accessibility and experimentation than on depth or innovation. It’s the kind of game that doesn’t try to reinvent the genre, instead leaning on established ideas and hoping its execution and pacing can carry the experience. The core loop is immediately recognizable. Each run begins with a relatively modest character, and from there you fight through procedurally generated areas filled with enemies, hazards, and rewards. Along the way, you collect weapons, passive items, and enhancements that gradually define your build. Some combinations emphasize raw damage, others focus on survivability or utility, and part of the appeal comes from discovering how these elements interact. Early runs often feel straightforward, but as the layers of upgrades accumulate, the gameplay becomes more dynamic, giving players a sense of ow…
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