

Sense - 不祥的预感: A Cyberpunk Ghost Story
Suzaku · August 25, 2020 · Horror, Cyberpunk, Anime, Survival Horror, Female Protagonist
Buy Sense - 不祥的预感: A Cyberpunk Ghost Story from Gameseal at $1.08 — the cheapest of 14 stores we compare.
Where to buy Sense - 不祥的预感: A Cyberpunk Ghost Story — official stores
Cheapest Sense - 不祥的预感: A Cyberpunk Ghost Story keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Sense - 不祥的预感: A Cyberpunk Ghost Story price by region
Sense - 不祥的预感: A Cyberpunk Ghost Story costs €0.90 in Europe (EUR), $1.08 in the United States, $1.08 in Georgia (USD), £2.68 in the United Kingdom, CA$4.44 in Canada, A$4.68 in Australia, zł4.98 in Poland, NZ$5.80 in New Zealand and R$9.94 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €0.90 −83% | €2.90 | €0.90 | 14 | |
| $1.08 −83% | $3.44 | $1.08 | 14 | |
| $1.08 −83% | $3.44 | $1.08 | 13 | |
| £2.68 −83% | £2.68 | £13.94 | 13 | |
| CA$4.44 −83% | CA$4.44 | CA$20.51 | 15 | |
| A$4.68 −83% | A$4.68 | A$26.06 | 15 | |
| zł4.98 −83% | zł12.73 | zł4.98 | 14 | |
| NZ$5.80 −83% | NZ$5.80 | NZ$22.31 | 13 | |
| R$9.94 −83% | R$9.94 | R$37.99 | 12 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Sense - 不祥的预感: A Cyberpunk Ghost Story

Sense - 不祥的预感: A Cyberpunk Ghost Story is a 2.5D game inspired by Clock Tower and Fatal Frame. With careful attention to pacing, atmosphere and storytelling, Sense hopes to return the horror genre to its roots; celebrating the slow, fearful creep of dread instead of relying on over the top action and jump scares. The ghosts - as glitches on our reality - act as spiritual and paranormal threats, not monsters to be killed. The horror of our story comes from atmosphere and storytelling, not loud sound and artificial effects.

In 2083 Neo Hong Kong, a young woman named Mei-Lin Mak is dragged into a maelstrom of supernatural horror. As she peers deeper into a century old mystery, Mei will be forced to question her perception of reality and whether she trusts her cybernetic eyes. Under the neon lights of a cyberpunk dystopia, the ruins of the 'Chong Sing Apartments' hides a bloody mystery illuminated by both the traditions of Chinese folklore, and the innovations of the industrial future. If there is any hope of escaping this nightmare, Mei-Lin must explore this complex, piecing together the stories of 14 lost souls, and discover the truth of her own family curse.

Sense features deep survival horror and exploration-based gameplay complemented by partial voice acting, puzzle solving, and intricate secrets and exploration. The game is playable in English, Simplified Chinese, Traditional Chinese, Japanese, and Russian.
The game features:
The player will need to search and examine every nook and cranny of the world around them in order to progress. Some items may not be visible until specific chains are completed, and some items may be hidden from Mei's cybernetic eyes at all times, as if spirited away by the ghosts stalking her. Some may require quick wit - and have urgent consequences.
NPCs will be heavily populating a few areas of the full game, but there may be some wandering the halls with you. Talking to them can reveal information about the world, the mystery at hand, and even some unexpected secrets.
Some interactions require a closer look, zooms allow for a different view of items, areas, and puzzles. Make sure to search every inch.
The world of Sense is huge and complex, each location will reveal details about Neo-Hong Kong and the surrounding world. From Geo-Politics to inter-character relationships, don't be afraid to click on anything that looks interesting.
The ghosts of the Chong Sing building can hurt you, but can you hurt them? Short answer is no, but you can help them pass on. Shrines, offerings, and solving mysteries will be your only weapons.
The 14 lost souls of the Chong Sing building are not the only spirits lurking the halls. Dozens of hidden ghost photos fill the locations of Sense. Finding them all may reveal a secret!
Like all the best games, failure and mistakes should be punished, but in a heavily narrative game how do you do that? How do you promote stakes and risk? The answer is simple, fill the world with dangerous events and deadly spirits. Just make sure to record your progress at the occasional TV, there are NO checkpoints or autosaves in the Chong Sing building.
Sense will be filled with secrets, only some of them will be revealed in a single play through. Some secrets wont be able to escape the spirit realm until the "Plus" appears

Sense - 不祥的预感: A Cyberpunk Ghost Story — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate the indie game's stylish presentation, atmospheric music, and creative 3D terrain design, with some finding it genuinely creepy and worth supporting. However, common criticisms include frustrating point-and-click adventure mechanics that feel more like following hidden instructions than actual gameplay, unclear progression that often requires guides, a buggy interface, and a scarcity system that doesn't hold up well on replay—some players also note an odd tonal inconsistency suggesting the game may have undergone significant directional changes during development.
The kind of game I wish there was a middle 'OK' option on steam. This could easily be a thumbs up, but I stopped playing about half way through because I realised I was just going through the motions. I never really felt I was actually PLAYING a game, just following some hidden instructions. Sort of like a Tutorial, but there was nothing to learn, just do this, do that, now you can do this. It's a walkabout point and click adventure, but seems to be mainly made of all the bad parts of a point and click - namely wandering everywhere and trying every option until you eliminate all possiblilities. Progression seems impossible at times without a guide due to the buggy user interface and insta-kills, and the walking animation is really poor - though adds to the creepiness of the ghosts, I guess. You also have to get in to the habit of 'activating' object more than once, because there's often an extra bit of important dialog or exposition that could have been part of the original click. You may enjoy it, you may not. I could have finished it, and scares were well handled for the most part, but I just decided I'd had enough. The game also features unlockables on the New Game+, which is …2 found this helpful
I think its pretty good, its fun but after the first playthrough the scare effect dies down. Still very good game2 found this helpful
Sense really reminds me of another similar game series "The Coma" which is also one of my fav horror game series. and i am a sucker for games like this and so far i'm enjoying sense. the game has good atmosphere and great artstyle. i'm still on fifth floor but so far this is a solid 7.5/10 experience.1 found this helpful
Deaths in this game are no fun, you restart from recent save. Nice. Saving means running to a distant room and making a save on a recorder. Nice. Oh, you can hide in a room for rhe freaky monster but when it comes near the door you have to play a silly wonky "keep the needle in the middle" game which you fail easily .... Nice. Nope, take out the stupid deaths OR make saving a click and I would consider playing on. And yes, lots of fat titties everywhere.1 found this helpful
The slow, fearful, creep of boredom.
I liked this game. It is an interesting story. I liked implementation of taoist ideas into the game - something very rare even in popular media, such as films and TV series. Moreover, it is about Hong Kong where I spent many years. Characters were also nice, as well as overall pace of the game. Cyberpunk style is seemingly a norm now, but contemporary HK lacks neon lights. It is ironic that in the future it is depicted as if it was from the 80s. Simplicity is also a plus. What are the issues? Sometimes it is unclear how to proceed. The game does not allow you to proceed unless you hit various key points. You can do it by clicking "E" while moving everywhere. Just in case. There are a couple of points when you cannot proceed because you missed a jade bracelet, and the enemies are close. Overall, it is an interesting project that may have depth and continuations, and world developing. Leaving it as it is is also fine.
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