

Chipmatic
Molter · 2026 · Mining, Simulation, Automation, Underground, Job Simulator
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About Chipmatic
Build and automate an underground factory as a mining robot drilling toward Earth's core, extracting resources and researching cutting-edge tech while uncovering what destroyed the civilization that once thrived here. Manage complex production chains, upgrade your equipment, and transform yourself into an advanced machine while exploring a mysterious ruined planet.
- Go underground for coal, iron, and other useful minerals.
- Refill your fuel manually, or by using your resources to create energy automatically.
- Discover what happened to the beings who used to live here.
- Power your base with coal, solar, or high-tech alternatives.
- Smelt your ores into ingots, and refine them into complex and useful items.
- Automate production chains to keep your systems running while you explore.
- Improve your batteries, drill, jet-pack, and much more!
- Build a laboratory and research all kinds of game-changing upgrades.
- Turn yourself into the most advanced machine Earth has ever seen.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Oh my god, no. This game starts off okay, it's like a combination between Motherlode and a really really REALLY dumbed down satisfactory. But then you have to manage things like power and build all of the most expensive items on repeat, for hours. This game limits how much you can automate things to 5 items per machine. Which really is not enough. There's a drill to automatically mine ores, again, 5 types at a time and it does not automatically collect, even at max upgrades. You have to do that yourself. The icons for the different parts are sometimes basically the same. You have round disk thing and round disk thing with lights. You have a kettle and a slightly smaller kettle. You have silver gear and blue gear, but they're incomprehensible when greyed out. Another huge issue I have with this game, is you have to hold down the mouse cursor a lot. Holding to craft, holding to refuel, hold hold hold. WHY NOT JUST CLICK ONCE? It's bad for disabled people, it's bad for people who like their hands not being sore. It's bad game design. You can still have it take a while to make if you want, but don't make it click and hold. And on the point of taking a while to make. It does.... unl…7 found this helpful
THE GAME IS 99% IS GOOD BUT THERE ONE THING MAKE THE EXPERIENCE HORRIBL WITCH IS THE NEAR THE END THE THING YOU NEED TO UPGRADE A LOOT AND TAKE A LONG TIME TO DO AND ABOVE ALL THAT THE ENERGY DRAIN SO QUICKLY MAKE ME CANT DO ANY CRAFT OR UPGRADE......IF THERE A UPDATE IS THE FUTURE MAKE THE ENERGY MORE THAT WILL BE PERFECT TO FINISH THE GAME OTHER THEN THAT I CANT CONTINUE ANYMORE
Late game balancing is bad.
While this game has many flaws, I don't think the current rating is justified. Is it lack of QoL or annoying in some aspects of this game? Of course. However, this game is definitely not as bad as people said. Most of the negative reviews are about the automation and the drill facility. For automation, some intermediate products are severe bottlenecks that hinders game progression. For the drill facility, there's no auto harvest, forcing players to manually access it to clear its storage. These two of course are annoying, but these are not really game-breaking. At worst, it makes progression slower, but that doesn't affect the core gameplay: the mining part is definitely fine. And finally, there are not many games in this genre. Given the scarce of this genre, I think this game really is worth a try.
Short and not that sweet, the early and mid game are fine. You mine, then use the resources you mined to build things and upgrade things and then go back to mining. Then you run out of upgrades to your machines but keep unlocking new materials and so the gaps between going mining keep extending out as you spend more time at base manually crafting and switching around what's in your automatic production slots. By the end you'll be on the surface nearly full time as you run between manual crafting and unloading the drill. You can add more upgrade tiers, no one will mind. You're not going to make a 6 hour progression loop game too easy.
Fun vertical mining/crafting game.
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