

Ambidextrous Psychopath
Rylan Yancey · 2021 · Precision Platformer, Casual, 2D Platformer, Puzzle Platformer, Puzzle
PC
9 user reviews100% · 9
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About Ambidextrous Psychopath
Ambidextrous Psychopath is all about the gameplay, and is designed for the gamer who wants a fresh platforming challenge. It offers a unique take on the platformer genre, offering a 63 level campaign and unique design characteristics. Ambidextripath is designed to challenge the player to develop strategies to split their focus onto two simultaneously moving player objects. The game is developed and designed by Rylan Yancey, with a stellar soundtrack composed by the Jogey Man himself. You have never played a game like Ambidextrous Psychopath.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Ambidextrous Psychopath is a rigorous platformer that requires you to use both of your hands to control two cubes*. Your goal is to get these cubes to the end of the level as fast as you can, and you cannot proceed if you are too slow. However the only way to truly beat the game is to get a 3-star time on every level. A 3-star time is a fast enough time that is considered "acceptable" by the game, so it gives you three stars. Overall the level design of Ambidextrous Psychopath is good with a "fun and rage inducing" amount of variety. The music is also nice, and it sets the mood rather well. Despite it's seemingly difficult levels, It's definitely possible for anyone to enjoy. Overall I recommend the game if you want a good and quick challenge. *yes I am assuming that these are cubes in the event a 3D remaster happens to comes along.5 found this helpful
Skill. :D1 found this helpful
hard1 found this helpful
Bimmy Beansworth approves of this game.1 found this helpful
Ambidextrous Psychopath is a git-gud platformer, and it doesn't pretend to be anything else. It's a fun, small title, like all git-gud games should be. In AP, you will find: - Fantastic gimmicks to go along with the clever premise - A control scheme that is slippy, but always within reach - Game design that knows when to shut up and let you grind on a task - Feeling like a boss The game does have its flaws. Namely, the game's platforming has no sympathy. If you press jump before hitting a platform, nothing happens. If you press jump just after walking off a platform, nothing happens. Since you're trying to wrangle two characters at once, this becomes a huge turnoff. If you're looking for the clean, satisfying platforming of Celeste, you'll be disappointed.1 found this helpful
hmmmmmm it is good but hard
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