

Aqua Boy
Duncan Fenn · 2021 · Metroidvania, Twin Stick Shooter, Pixel Graphics, Side Scroller, Action
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About Aqua Boy
Guide Aqua Boy through a sunken city filled with secrets and quirky characters as you uncover the mystery behind your monkey companion's betrayal and stop Albert's sinister plans. This charming mini metroidvania packs exploration, combat, and lore into a weird underwater world, now enhanced with controller support and modern performance upgrades.
First released for Flash in 2013, Aqua Boy is a mini metroidvania set in a quirky underwater world and packed with secrets, strange characters and lore. The new Steam edition adds a ton of performance improvements, plus:
- Controller support
- A new full-screen mode
- Steam Achievements and Leaderboards
- Downloadable soundtrack
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise this charming, bite-sized underwater metroidvania for its cozy atmosphere, solid controls on PC and Steam Deck, and satisfying completionist content that can be finished in 1-2 hours. The main complaints involve imprecise controls on controller (limited aiming angles, grid-like movement feel) and technical issues like accidental dictation activation, though most agree these issues don't substantially detract from the brief, enjoyable experience.
This is a short but very charming game. I'm a sucker to see a classic get second life and if you're a "find all the things" kind of person there's a fair amount to do after finishing the main campaign. More like this, please.4 found this helpful
It's fine enough and playable underwater metroidvanias are somewhat uncommon. The biggest issue I had with Aqua Boy is that you can't aim in full 360 degrees (at least not on an Xbox controller), only 90 degree angles. Something I feel is important in an underwater mertroidvania. There is something about the movement too. I don't feel as though I have regular full fluidity of movement. Occasionally I'd want to inch up to something and my character would travel farther than I'd have wanted him too. Almost like you are moving on an invisible grid of squares, but the squares are farther apart from one another than is usual in other games. These problems would be inexcusable in a full length game, but a shorter game like this can get away with it without it persisting long enough to really annoy. In any case, this is a good casual dip into the underwater MV genre, worth a play.1 found this helpful
This is a fun little game. It's nice to find a underwater metroidvania game that can be beat in a few hours. The controls work great on PC and the steam deck.
so cute! finished in less than 2 hours
A sweet-as-heck mini metroidvania, which I 100% completed in just over an hour. By design, it's not very difficult, so it's the perfect game to cosy up with (for me personally, it was ideal on the Steam Deck). Very reminiscent of the indie classic Ikachan.
I like the game, but whenever i press "D" the dictation window pops up and I literally can't play it
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