

Boundary VR
Dalian Wei Lan Technology Co., Ltd. · 2019 · RPG, Indie, Action, Gore, Violent
PC
2 user reviews0% · 2
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About Boundary VR
This is a stealthy zombie game. Players play an agent and sneak into the laboratory to perform tasks to address the root causes of the mutations in the game. In the game, players can use props such as knives, pistols and flashlights to give full play to the nature of stealth. Short knives can kill a weak point in the back, pistols can shoot remotely, flashlights can illuminate, and can store strong light to blind the enemy.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Oh, is this CoD zombie mode but in VR? NO, IT'S NOT. but it's a really really REALLY terrible 1st gen VR game. Boundary? yes. the boundary that you shouldn't develop a game like this. refunded.5 found this helpful
This is an absolutely terrible VR experience. The description states that it is a "stealthy" zombie game, but it's actually far from it. In the first level, you board up doorways while zombies keep respawning out of thin air until it's time to proceed to the next level. Not much stealth involved there. In the next level, you are thrown into pitch black darkness with what seems like hundreds of zombies in large groups all rushing you. Now, how in the world could anyone be stealthy in that situation? The flashlight is also very weak in this game, so it is very difficult to see anything in the dark. I stopped torturing myself with this crappy game after that level. Another thing wrong with this game is that teleportation is awful because it pulls you quickly in a sprint motion to the spot you are teleporting, which causes me lots of nausea, even with the extremely pronounced vignette effect that you cannot disable. In fact there are no options you can change except for low, normal, and high graphics. On normal and high, I experienced massive frame rate drops with an RTX2080 and i9 processor. On low, the graphics look pretty bad and there are still frame rate drops when too much action…
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