

City of Springs
The Naked Dev · August 18, 2025 · Adventure, Action, Action RPG, Action-Adventure, Exploration
Buy City of Springs from Steam at $6.99 — the cheapest of 1 store we compare.
Where to buy City of Springs — official stores
City of Springs price by region
City of Springs costs $1.99 in Georgia (USD), £4.75 in the United Kingdom, €4.99 in Europe (EUR), $6.99 in the United States, CA$7.85 in Canada, A$9.50 in Australia, NZ$10.49 in New Zealand, zł13.25 in Poland and R$17.49 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $1.99 | $1.99 | — | 1 | |
| £4.75 | £4.75 | — | 1 | |
| €4.99 | €4.99 | — | 1 | |
| $6.99 | $6.99 | — | 1 | |
| CA$7.85 | CA$7.85 | — | 1 | |
| A$9.50 | A$9.50 | — | 1 | |
| NZ$10.49 | NZ$10.49 | — | 1 | |
| zł13.25 | zł13.25 | — | 1 | |
| R$17.49 | R$17.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About City of Springs
Sneak, fight and craft drones to take down a corrupt regime in this steampunk action adventure!
The city of Riveton has only one hope for freedom - you.Play as Val, a brilliant mechanic from the slums who won’t stand for the injustices she witnesses daily. While the Queen’s chosen elite flaunt their wealth, ordinary people work night and day to keep the springwork foundries running - all while the ministries breathe down their necks. Every aspect of life in Riveton is regulated, and your rations will be cut if you so much as think about protesting.
Despite this, there is beauty in this last city on earth. People try to make the most of life even while facing resource shortages and the oppression of the Queen’s regime. Val is determined to help them.
City of Springs - Features
- Start a revolution in a steampunk action adventure.
- Intense tactical combat.
- Craft and assemble drones to aid your quest.
- Stealth your way past security systems and robotic guards.
- Explore the nooks and crannies of robot controlled Riveton to find valuable crafting resources.
Craft and assemble robot drones to fight off a cruel regime in City of Springs. Sneak into forbidden areas, help the people rebel, and explore the streets of Riveton. Combat robotic guards with little drones you build from the scrap you find on the street. Help the populace in a time where food and water are scarce, and seek a smarter way to live.
Fight fire with fire, and fix what’s broken in this oppressed clockwork city. For questions of help, please join our discord server!
City of Springs — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Unsupported
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Writing this from the start of chapter 3, playing hard mode, close to release day. The game is extremely rough and needs a QC run-through, but no game-breaking bugs, cool concept, and is a "thumbs up" from me. The world is impressively large and well decorated, main/side quest NPCs and stories are good, all dialogue is voiced, the combat is generally engaging, exploration is rewarding, and controller support is golden. Further, the core of the combat is engaging, the small customization for bots is very welcome, and the stealth sections are generous about detection timers. I plan to play the game through to the end. I don't think I'll replay it in its current state, but if parts were changed/improved, I'd be happy to play it again. I'll list my issues + feelings in detail below, then some parts I like the most. I see something very good in this game, and I think the changes needed aren't too hard to make. The progression of the bots in the game is way, way too slow. It took 3-4 hours + chapter 2 to unlock my first bot beyond the starters - it was simply too expensive to buy 1 ability (1-2 hours in) and 1 new bot, with completing side quests and hunting for loot, fights, etc. Even …2 found this helpful
There's an expression I like to use for games like City of Springs, which is 'this is going to be someone's first and favorite game'. If you've been into games for a while, and especially if you were around in the 90's / 00's era, you have one of these: A game that maybe isn't too well known, maybe isn't *strictly* incredibly good, but something about it just scratched or scratches a particular itch and it's embedded itself on you. For me, that's stuff like Netstorm and Chaos Overlords. For this generation of new gamers, it might well be City of Springs. If you *have* been around for a while, City of Springs is mostly a decent idea wrapped in somewhat disappointing execution. Nothing about it is strictly bad or wrong, it just suffers from odd game design principles and a need for polish. Like what do you *mean* there's fall damage, and it's persistent, and I can only heal by hoofing it to healing stations around town that are otherwise totally free to use? What do you *mean* I can murder most robots effortlessly, unless it's a Mandatory Stealth Section, in which case the same robots I've been fighting directly can now instakill me -- sorry, I mean 'stun' me -- and I have to start …1 found this helpful
An absolute steal full price or on sale, amazing depth and clean graphics. I always want to support people trying something new, and they did a good job on the unique combat system. Give it a look, you will not be disappointed1 found this helpful
Fun game, just wish it had an unstuck button.1 found this helpful
The setting is interesting and it ran well enough, but unfortunately, for me at least, they were the only positives. The script and voice acting weren't particularly good. The animations weren't very good, with texture stretching circa 1997. Exploration was unrewarding. I really disliked the combat. I think there was meant to be some form of 'tactic' ... but I just ended up spamming drones out at random. It felt more like a battle of attrition than tactical. Maybe the game just isn't for me.
Significantly more gameplay and story than I expected. Interesting story and pleasing visuals. Collectibles could have appeared on the map as you progress through the area - then I would have been tempted to pick them up.
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