

硬币与仙人掌 (Coins & Wishpalm)
Moshow Games · 2025 · RPG, Loot, Open World, Adventure, Roguelike
PC
Mostly Positive78% · 342
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About 硬币与仙人掌 (Coins & Wishpalm)
You are a hero with a limited lifespan to fight, risk death, discover treasures, invest, and place bets. You reflect on your journey from 'Novice' to 'Veteran.' The honors and items obtained in each life can be passed on to the next life.
Strongly recommended:1.Watch the beginner tutorial at least once.
2.Be sure to read the text instructions in all gameplay scenarios.
This is an open world indie adventure game with fate as its starting point >>>>>>"Coins" and "Wishpalm" are two important game features that influence the game progression.
Various "coins" as extremely rare dropped items, have special effects including, but not limited to:
random teleport / rewards / storage function / rebirth and dozens of other effects.
"Wishpalm" is the manifestation of wish rules in the world, including 100+ various wish effects, where you can gain extra rewards through your choices.
In the game, you can freely choose your preferred way to play, and you can engage in trade between towns.
Gather resources to forge powerful weapons, explore the world to achieve honor, and the game includes a variety of gameplay modes.
You can equip any type and any number of equipment at the same time. If you wish, you can even wear 10 rings at once.
The experience gained by characters is no longer a mere numerical value. Players will write their own \, which can not only increase levels but also be sold to those in need.
Luck, as a component of various game mechanics, is no longer limited to passively increasing numbers. When you are "blessed with good fortune," you will gain unexpected effects.
Spirit Stone"serve not only as a form of currency in the game but also as a raw material used for crafting various items.
Once a character dies, their age limit will be deducted as a penalty. When a character's age exceeds the limit, the character will "die permanently." Players must start over but have the option to retain some resources for a new character.
The game has five difficulty levels, which players can choose according to their actual gameplay experience. Through multiple attempts and learning, they can gradually master the game rules and challenges.
There are two interrelated financial systems: Spirit Stones and Colored Chips, both of which need to be obtained by the players within the game.
Collect various resources, including mining, herb gathering, fishing, and logging.\
\\\You will play as a novice knight, a profession that serves as a rank certification. As a knight, you can use any weapon at your disposal to fight.\
\\The game includes: \\- \\900+\ combat items
\\ \- \\50+\ potion items
\\ \- \\200+\ spell/book items
\\ \- \\140+\ food items
\\ \- \\120+\ raw material items
\\ \- \\500+\ high-value items with commercial value
\\ \- \\200+\ uncategorized items
\\ \- \\\\A total of not less than 2000+ items of various types\\\
\\ \- \Players have \150+\ usable skills
\\ \- \Enemies have \40+\ different racial traits
\\ \- \There are \100+\ different types of enemies in the game
\\ \- \\200+\ achievable honor events (achievements) (may continue to be updated after the game is released)
\\ \- \There are \7\ types of terrain in the wilderness
\\ \- \\Dozens of\ randomly occurring mission events
\\ \- \\One non-mandatory main quest\
\\ \- \Players can freely choose whether to increase their rank, and the number of weapons they can equip
\\ \- \There are \20+\ non-combat gameplay modes that can be deeply explored
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I want to like this game, but the big issue is the saved files not remaining when rebooting the game. Loss of progress every time I start up does not motivate me to play since I have to start over each time. And no I don’t force quit. I click the obvious save and exit button. Not recommended in its current state.5 found this helpful
Developerrrr come back. This game has immense potential and I miss it already, but seeing nothing since April I am afraid ;o; ~~~ IM OBSESSED! I've really been having so much fun, all of the interlocking systems are so intriguing and addictive. But, It really takes some trial and error, and I understand what my fellow english speakers mean when they say the translation can be confusing, so I've compiled as best I can a list of what I don't understand: Don't Understand: 1. "lost property". Perhaps this will come up later and I havent gotten there yet, but the lost properties only say to get it to the right person? Is the text supposed to be a clue, and how do I know when I've found this person? Update: I have had someone ask me now for an item, but it isn't one I have. I have over 20 lost properties, not sure if I should be keeping all of them? 2. The rules of some of the pass time games. These could really use a second look. These games are different / not the same game as what they're called sometimes, and what button does what could be much clearer. 3. What some of the quest goals are. It seems to a degree this is intended since there's the tool tip "the employers dont always…4 found this helpful
An utterly addicting intricate and quirky web of trading, fighting, grinding, and gambling systems where the house doesn't always win but does make sure to give you a hell of a time slowly treading through the sticky tar and molasses pit of progression. There are many ways to progress throughout the game and the game makes it a point to tell you this. All the systems sort of tie into each other and it's up to you to figure out how to earn EXP and the two forms of currency as efficiently as possible, as well as finding ways to convert them into each other, keep yourself alive, and generally thrive. You can play the game entirely within the confines of the first city you find and just avail of the services and ways of gambling, trading, quests, parcel delivery, etc or you can go out on adventures where you can fight monsters, watch them fight each other (which actually gives you EXP), explore dungeons, and collect resources all while fighting the darkness of the night and the hoard of ghosts that comes with it. There are many ways to build your character, many ways to tackle the grind, and many ways to break the game. The only issue with this game is that despite the tremendous eff…4 found this helpful
The cultivation type thing game. Never was a fan of such genre, yet I find it straightforward when it comes to progression. Guide quest line lets you pick up the game quite well. The very first package you get in the inventory is the one that has a coin in it, open it. I dropped mine long time ago before knowing that D: Also, for the well quest click on the pouch near your currency in the inventory to take out currency and then use physical soulstones on the well1 found this helpful
I refunded the game. Without a proper official translation the game is too difficult to understand. There are many areas where there is no translation, for example names. I personally find it very difficult to distinguish things like bounties when the names consist of Chinese symbols. There is just too much friction personally in its current state. Once there is an official translation I would be happy to purchase the game once more and play it.1 found this helpful
very good
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