

Doomed'n Damned
Arc-gen · 2015 · Action, Indie, Platformer
PC
Mostly Negative33% · 18
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About Doomed'n Damned
Doomed'n Damned is an action game based on retro/classic platform games from Arcades and 16 bit consoles, but revised to the HD era. The level design, characters, plot and difficulty have a lot of influence from the late 80s and early 90s games. The development and production is by arc-gen, an one man indie game studio.
Features:
- 16 Bit cheesy sense of humor
- Epic boss fighting
- Voice over dialogues
- Challenging difficulty
- Classic level design
- Classic weapons and skills
- Multiple path levels
- Secret items and areas
For more information:
Twitter: https://twitter.com/arcgengames
Facebook: https://www.facebook.com/arcgengames
Doomed'n Damned website: http://www.doomedndamned.com/
Features:
- 16 Bit cheesy sense of humor
- Epic boss fighting
- Voice over dialogues
- Challenging difficulty
- Classic level design
- Classic weapons and skills
- Multiple path levels
- Secret items and areas
For more information:
Twitter: https://twitter.com/arcgengames
Facebook: https://www.facebook.com/arcgengames
Doomed'n Damned website: http://www.doomedndamned.com/
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Holy hell is this game not worth your time. Your character controls, feels, and moves like a box. Your hitbox extends beyond the size of the character. It's clear when jumping and trying to fit through situations, you are simply a square or rectangle. The feel of this platformer is simply awful, and that is an absolutely critical thing to nail in this style of game. You don't need to play more than a few minutes to understand how awful this game feels. A double jump is nice, but everything is so stiff. This game insults classic 16-bit platformers by comparing itself to them. This is not on the same level, not even close.4 found this helpful
Nice project to make an attempt at creating a game, but to actually sell it that is a whole different story.4 found this helpful
Tags: Platformer Additional Tags: Delete Local Content & Remove from Library TLDR: Ghosts N Goblins: Cheap Flash/Unity engine Edition. Xbox pad works. Limited assets. Camera too close to protag and massive hitboxes everywhere. Review: Controls feel okay. Camera too zoomed in. Often changing Z levels on platform exposes you to immediate danger and there is no way to know ahead of time with those blind jumps. Character model and foe models are all way too large and make a lot of the screen a hitbox concern. Weapon where you throw a lance does not have a weird arc or anything. You shoot straight and you can shoot a lot in a short span of time. Its also possible to pick secondary ability power ups but those do not come into play nearly as much. Level design was not half bad and kept you mostly engaged in progressing further striking a good challenge balance for the most part. Xbox360 pad detected and working correctly. Quality of the visuals was debatable, there were some half decent animations like the death animation. However it seems lacking, flat, and very mobile-like. Foes and crates can take way too much punishment and the game is a slow grind, of jumping blindly and chipping a…3 found this helpful
2/10
This is a modern clone of Ghosts 'n' Goblins. Kudos to the developers for not choosing a retro pixel approach. Unfortunately that's the only redeeming decision. Voice acting is terrible - controller support is mismatched and incomplete. It's just not fun and doesn't compare well to the other 2D platformers in a horribly oversaturated market.
If you are no good at voice acting, and can't afford to get proper voice actors, then just leave the voices out completely; it's fine, the old games that this one claims to be inspired by didn't have voice overs anyway. I wasn't impressed by this game in any way. The visuals are not bad but the gameplay is basic and takes far too many cues from 'rage' games, throwing enemies and pitfalls at the player that they couldn't reasonably be expected to avoid without prior knowledge. The level design is run-of-the-mill and requires pixel perfect positioning to avoid damage from enemy attacks. Overall I just didn't find the game rewarding or enjoyable; I was sick of it within 20 minutes. There are plenty of these 'retro inspired' platformers on Steam and most of them are better and cheaper than this. Go play one of those instead.
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