Evertried

Evertried

Lunic Games / Danilo Domingues · 2021 · Grid-Based Movement, Pixel Graphics, Board Game, Tabletop, Turn-Based Tactics

PC
Mostly Positive71% · 38
Best price 76 All-time low
$3.51-82%
$19.99⭐ lowest tracked
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Screenshots

About Evertried

"Every Move Matters"


In Evertried, the player’s actions dictate when enemy units move. In other words, everything moves after you. The game plays out as fast or methodical as you want, featuring a free-flowing turn-based action combat system. Alternating between moving, attacking, using your dash, skills and luring enemies into hazards is the key to success.

You are the one that decides the pacing of Evertried. Learn to think ahead. Develop intricate strategies to outmaneuver your opponents and follow your path to ascension!

Test Your Strategic Might


Hitting or defeating enemies in succession increases your Focus Level, which determines the shards you receive and unlocks special powers called Modifiers. The Focus Level goes down when you are idle or just moving, so there is incentive to keep up the action. Luring enemies to traps and getting hit by hazards will also affect the gauge, adding to the strategy.

Outsmart Enemies with Dashes and Skills


Moving strategically and attacking is vital. Close the gap with a Dash -- a mechanic that allows you to move twice the distance and ignore collision, allowing you to transverse an obstacle or gain a better position. Don’t forget Skills and Modifiers-- abilities and passive effects that can be equipped to create your build. Skills improve and carry over into successive runs, whereas Modifiers become stronger based on your Focus Level.


Customize Your Ascent Toward Destiny


The Tower has 50 floors divided into 5 Areas. Each area is unique and introduces new types of enemies. The higher you get in The Tower, the more complex floors will become. Each area has a Shop Floor, where you can spend shards acquired in exchange for health recovery, Skills and Modifiers. Plan accordingly to increase your chance of getting to the top.

Overcome the Guardians, Overcome Your Weaknesses


Each area ends with a Floor Guardian, a boss battle to truly prove your strategic might. Upon losing all your health, the Warrior will dissipate and lose previously acquired powers, reappearing at the First Floor to start ascending again. However, mastery in Skills will carry over into following runs. Rise again Warrior, and face your destiny.


STORY


In a world of unflinching order, The Tower is the beacon for lost souls that cannot be assigned to either eternal penitence or the afterlife. Its purpose is to provide lost souls the opportunity to prove their fate by climbing to the very top as a way of peregrinating.

Without a clear memory of what happened, you know one thing: You did not prove your worth while alive. Through your first steps in The Tower, you are faced with a mindless beast, a wolf-like creature that looks aggressive and confused. As it rushes to attack you, you find an eerie Scythe and slay the beast where it stood. You feel a strange connection to your memories getting back. The weight of the weapon. The cold decision on how to wield it. There is no doubt: You were a warrior in your past life.

Dying as a warrior is nothing strange, but warriors are received in the afterlife with glorious celebrations as they die honorably. Being tested after death could mean that your death wasn’t usual. Your death was without honor.

The quickest way to prove your value as a warrior is through combat. And the clearest way to your past is seeking the one that oversees it all, The Tower’s creator. Determined to get your answers, you begin your climb, feeling your bond with your past life strengthening as you battle, searching for your past while fighting for your uncertain future.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Dec 24, 2025
The game doesn't seem that bad, but I bought this turn-based roguelike game to play it in short sessions. Unfortunately, you have to finish the game in sitting. It really needs a save and quit feature, at least between floors. There is a "suspend run" option on the merchant floor. I tried it once and when I came I had lost my skills.
4 found this helpful
Recommended Aug 12, 2025
I have to be honest, this game has a decent amount of bugs. But if you can get passed that, this is one of the most fun, engaging, and addictive roguelikes I've ever played. With a bit more polish this is a contender for my favourite game of all time. I love it so much I just wish it didn't have this many bugs. Please update this game I miss it
3 found this helpful
Recommended Apr 21, 2025
I've seen tons of people compalin about the difficulty and the lack of check points but I honestly feel they're complaining over nothing. Yea it's hard and you can get softlocked but every time I get hit I could've gotten out of it. My only genuine complaints are that the focus meter that gives you more money also has a timer so strategizing literally makes the game harder. I wish the meter wasn't timed as fast, however you do somewhat get used to it. My only other complaint is that there's like 2 must have abilites and the rest are almost useless. I feel the abilites could use some balancing. Other than that this game is really really fun and it definitely deserves more praise than it's been getting.
3 found this helpful
Not recommended Jul 8, 2026
just bad
2 found this helpful
Not recommended May 9, 2026
[h2]Wasted Potential.[/h2] Before getting into why the tittle of this review is the way it is, I'll mention what I actually liked about Evertried. [hr][/hr] The game looks beautiful. I love anything that uses pixel art and this one does it smoothly. The soundtrack is nice as well, it's repetitive due to the game formula, but it's not irritating. The gameplay is simple yet addictive. I forgot where I read this to give the person proper credit, but it feels like a puzzle game that relies on quick thinking (or else, you'll lose the focus meter). And it is oh so rewarding when you clear a level smoothly ! [hr][/hr] Now, onto what grinds my gears. [b]THIS GAME HAS NOT BEEN PLAY TESTED ![/b] Why am I making such a bold statement ? Well : → The game is riddled with glitches. Using spells on Bosses is a literal hazard. At best, it will do what it does or have no effect. At worse, you break the whole fight and either die or soft lock yourself. Examples* : - Using Thunder Orb on the first Boss does nothing unless you aim your spell at the vulnerable skull. So the bounce effect is useless in here. - Using Turret on the second Boss is just a no no. Like honestly, don't even bother. He w…
2 found this helpful
Recommended Sep 20, 2024
Good
1 found this helpful

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