

Feylin
Angelo Borou · 2020 · Casual, Voxel, Singleplayer, Atmospheric, 3D Platformer
PC
Mostly Negative27% · 11
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Screenshots
About Feylin
Feylin - this is a pixel slasher, where you play as a small knight who needs to fend off endless waves of various enemies. Your main task is to destroy as many enemies as possible, for each hit with a sword on the enemy you are awarded a point, also at the start the knight has only 4 health points, for each hit of the enemy on the knight you lose one point, as soon as they end - you lose . The complexity of the game is in a variety of enemies, some will go for a break, while others will attack you from a distance. For each enemy, you need to take certain tactics and not let yourself be cornered. Healing bottles drop out randomly, which will replenish one health point and slightly help you in the battle. Can you beat them all?
Features
A variety of enemies with special behavior
Nice pixel art
Pleasant music
The active influence of physics
Features
A variety of enemies with special behavior
Nice pixel art
Pleasant music
The active influence of physics
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I like the art and I think that it has potential to be pretty good. I am unsure how to accomplish it but the mouse being the indicator of where you swing your sword isn't that good when you're constantly moving around. A different control scheme would certainly help. A little more content would be nice but for the price it was a pretty decent framework for a game. I would also recommend more sounds for when enemies are hit and different ways to attack. Great start for a game but definitely needs work.2 found this helpful
Feylin is more like a kids homework assignment or a home demo/project rather than a serious game. It's an incredibly shallow 3D rendered 2D top down wave survival brawler, as simple voxel (not pixel, as the "developer" tries to describe) assets come walking at you or shooting you, so you whack them with your sword thing and see how long you can last before uninstalling the game, because it's garbage. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The game features lazy low-polygon voxel "Minecraft"-like "art", making this look like a barely functional 3D game from the 1990s. A lot of amateur developers see Minecraft's success and assume it's because it looks bad, not because it had unique and appealing game mechanics, and they try to emulate the s…1 found this helpful
Feylin is an independent action-survival title developed and published by Angelo Borou that embraces a straightforward arcade philosophy. Built around fast combat and wave-based challenges, the game places players in a colorful voxel world where survival depends on quick reactions, efficient movement, and the ability to adapt to increasingly dangerous situations. Rather than focusing on elaborate storytelling or cinematic presentation, Feylin aims to deliver a simple gameplay loop centered on action and endurance. The game's visual identity is one of its most recognizable traits. Using blocky voxel graphics, Feylin creates a world that feels playful and retro-inspired while maintaining a clear view of the battlefield. Enemies, environments, and character models are designed with simplicity in mind, allowing players to immediately understand what is happening during intense encounters. Although the graphical presentation is modest compared to larger independent productions, it suits the game's scope well and contributes to its accessible charm. Combat serves as the core of the experience. Players must fend off waves of hostile creatures while carefully managing positioning and tim…
just, no
I didn't like this game it has norm grafic but worst gameplay
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