

当火车鸣笛三秒
蒐藏馆工作室 · 2021 · Interactive Fiction, Word Game, Visual Novel, Puzzle, 2D Platformer
PC
Mostly Positive79% · 481
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About 当火车鸣笛三秒
✦ AI summary
Step into a haunting psychological mystery set in 1990s China, where a disillusioned doctor uncovers a shocking connection between a mysterious woman's past and his own traumatic childhood. Blending real-world photography with hand-drawn art, cinematic QTE sequences, and full exploration mechanics, this narrative-driven thriller breaks the traditional ADV mold to immerse you in an unsettling story of survival and truth-seeking.
这是一部根据真实人物改编的心灵惊悚解密游戏。讲述了上世纪90年代,发生在我们身边的故事。
主人公杨树是个27岁的颓丧医生,对每天的生活并不怎么积极。这都是因为小时候经历过的一件往事深深改变了他……某天,接到老同学的电话,说有一个神秘的女人高额在聘请随身家庭医生,杨树决定独自前往女人家中面试。后来,杨树调查到了女人奇怪的身世竟然和自己也有关系,你们决定一起去一个地方,在那里,恐怖世界的大门已经打开……
游戏特色
美术设计
这是发生在中国本土的故事,在制作初期,为了表现剧本里的年代感以及真实感,采用了真实场景实拍后期+写实立绘的设计。这是一个大胆的决定,为了找到剧本里描述的场景,做了上千公里的勘景和实地拍摄。因为实景是不可控的,中间发生了许多惊险和惊喜。

剧情之中
这不是一个恋爱青春的故事,这是一个发生在中国的一个普遍但又光怪离奇的故事。想通过这个故事,通过杨树去表达一个普通人自身的喜悲。主人公没有任何的超能力,在一个绝不寻常的冒险中,留给他的武器只有求生的本能和对真相的执着。

剧情之外
ADV也应该是有与时俱进变化的——因为这个坚持,本作中会看到一个普通ADV所没有的一些东西。尽可能的用新的系统,去让玩家真正能沉浸在故事中。“全景探索”“步行模拟”“QTE操作”等2D ADV很难见到的东西,我们也通过自己的方式加入到了作品中。希望能达到一个更好的演出效果去提升整个故事的渲染力。

反馈交流群:811121403
主人公杨树是个27岁的颓丧医生,对每天的生活并不怎么积极。这都是因为小时候经历过的一件往事深深改变了他……某天,接到老同学的电话,说有一个神秘的女人高额在聘请随身家庭医生,杨树决定独自前往女人家中面试。后来,杨树调查到了女人奇怪的身世竟然和自己也有关系,你们决定一起去一个地方,在那里,恐怖世界的大门已经打开……
游戏特色
美术设计
这是发生在中国本土的故事,在制作初期,为了表现剧本里的年代感以及真实感,采用了真实场景实拍后期+写实立绘的设计。这是一个大胆的决定,为了找到剧本里描述的场景,做了上千公里的勘景和实地拍摄。因为实景是不可控的,中间发生了许多惊险和惊喜。


剧情之中
这不是一个恋爱青春的故事,这是一个发生在中国的一个普遍但又光怪离奇的故事。想通过这个故事,通过杨树去表达一个普通人自身的喜悲。主人公没有任何的超能力,在一个绝不寻常的冒险中,留给他的武器只有求生的本能和对真相的执着。


剧情之外
ADV也应该是有与时俱进变化的——因为这个坚持,本作中会看到一个普通ADV所没有的一些东西。尽可能的用新的系统,去让玩家真正能沉浸在故事中。“全景探索”“步行模拟”“QTE操作”等2D ADV很难见到的东西,我们也通过自己的方式加入到了作品中。希望能达到一个更好的演出效果去提升整个故事的渲染力。


反馈交流群:811121403
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I was taken by the sprites and backgrounds because they look great. Ambience sounds and music impressed me too – they are immersive and set a haunting atmosphere. Yet the English translation is ghastly. Vocabulary, phrasal verbs, tenses, idioms… they all come together into a mangled mess of gibberish. The sentences lack any cohesion, which renders the story barely legible. Even the 'cancel' button is misspelt. It might be better to simply delete the English version rather than keeping it in its sorry state. Though I personally hope this game will get the translation it deserves.13 found this helpful
When the Train Whistles Three Seconds is a slow-burn narrative horror experience that places emotional unease and psychological tension at the center of its design rather than relying on jump scares or constant threats. Developed by 蒐藏馆工作室 and published by MedusasGame, the game tells a deeply personal story about loss, memory, and the lingering weight of unresolved trauma. You follow Yang Shu, a 27-year-old doctor whose life has stalled under the shadow of a childhood incident he has never fully confronted. A sudden, unusually lucrative job offer pulls him away from his stagnant routine and into a sequence of events that steadily erode his sense of normalcy, guiding him toward a mystery that feels both intimately personal and quietly terrifying. One of the game’s most striking qualities is how grounded it feels. Many of its environments are based on real-world locations, captured through on-site photography and then carefully integrated with stylized lighting and hand-drawn character art. This blend creates a powerful sense of realism that makes the uncanny moments far more unsettling. Ordinary places—empty rooms, quiet rural paths, aging buildings—are presented without exaggerati…2 found this helpful
Servers don't work why the ♥♥♥♥ is there servers for a singleplayer game waste of money gg2 found this helpful
无聊,打都打不下去1 found this helpful
"Oh, you are honest." - "No, I'm just telling you the truth." The English translation has it's moments, but is overall very low quality. This is a visual novel with some puzzle segments. The visual novel bits are tough to follow despite Google Translate's best efforts. The puzzle segments are either way too straightforward or way too cryptic. As a horror game, this just fails. In this format, the characters don't get to shine and everything feels like filler. Achievements are alright, but grinding 50 deaths for them is a bit annoying.
The english translation is kinda awful, some sentences are impossible to understand and some (little) things are straight up not translated. This makes some of the puzzles harder than they actually are. Gameplay is fun, interesting plot!
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