

帝王拆迁办 (2025)
冲浪吸猫 · July 9, 2025 · Otome, Casual, Visual Novel, Singleplayer, Free to Play
帝王拆迁办 is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
帝王拆迁办 price
帝王拆迁办 is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About 帝王拆迁办
创作背景:
《帝王拆迁办》是一款基于原作游戏《代号鸢》创作的邈广CP向剧情解谜类RPG同人游戏。故事内容:
东海再往东,会有鲛人吗?鱼尾很好吃的。哭出来的珍珠磨成粉,肯定很显白吧。年少时你们挤在河边闲谈,纵是乱世,亲信好友都在身边,也能偷得几分清闲。后来你成为了天命所归,可身边再也不见旧日并肩而立的身影。东海不见鲛人,只见列列成行的商船和战船。史书上说,文汉天女,承载天命,开创一代盛世。可跳出命数与身份的框架,或许留在史书上的结局并不是属于你真正的结局。前脚刚下了这辈子的班,后脚就在地府领到了新任务......还好还好, 这次不打仗不政变,只在地府观光, 好消息是,老朋友还在等你,坏消息是……嗯,他可能记得比你还清楚。 是误会、执念,还是……一点点没说出口的小心思?谁知道呢,反正你们俩现在都走不掉了。谋士等太久都等过期了,不上钩怎么办?拿装过珍珠粉的碗来捞一下!
声明:
- 本作为游戏爱好者基于对角色的喜爱和欣赏制作的免费同人游戏,仅供交流分享,非盈利性项目。同时不涉及任何商业用途与盈利行为。
- 部分场景模型素材来自互联网公开分享。如无意间侵犯到您的权益,请及时与我们联系,我们将在第一时间修改,并在此向您致以诚挚的歉意。
- 本作为同人创作,不代表任何立场或观点,亦无意影响原作设定及剧情或角色解读。
制作人员:
- 玩法:丸山奇迹 & 冲浪吸猫
- 程序:冲浪吸猫
- 剧本:丸山奇迹
- 角色模型:冲浪吸猫
- 模型动画:冲浪吸猫
- 角色立绘:冲浪吸猫
- 游戏CG:冲浪吸猫
- 游戏图标:丸山奇迹
- 主界面:丸山奇迹
- Steam成就:丸山奇迹
- 魂魂立绘:丸山奇迹
- 游戏测试(按完成顺序排名):冲浪吸猫、世界腰椎保护协会 & 恐怖鼠、丸山奇迹、橙子、慕容雪珂、Bunnye叶、牧可
帝王拆迁办 — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate the game's creative concept of running a demolition office in an imperial setting and acknowledge decent visual art, but find the execution underwhelming. The core gameplay becomes repetitive with limited strategic depth, slow pacing, dragging dialogue, and flat characters that fail to maintain engagement. Overall, players feel the game has interesting bones but lacks the polish and depth needed to be a compelling management experience.
帝王拆迁办 is a really unusual little fan game, and I liked how quickly it separates itself from the usual historical fantasy RPG. It takes the world and characters inspired by 代号鸢 and moves the story into an afterlife setting, where I get to meet an old friend again under very different circumstances. The idea of leaving behind wars and political struggles for a strange journey through the underworld gives the game a fun mix of romance, mystery and comedy. The gameplay is mainly built around story exploration, dialogue and light puzzle solving. I enjoyed looking through the different scenes and working out what I should interact with next, because the game keeps the focus firmly on its characters rather than trying to fill the experience with complicated combat systems. Some of the little interactions are also genuinely funny, which helps balance the more emotional parts of the story. The relationship at the center of the game is easily my favorite part. There is a lot of focus on unfinished feelings, misunderstandings and memories from a shared past, and I liked watching those ideas develop through the conversations. The underworld setting also gives the characters an excuse to beha…1 found this helpful
has an interesting concept, but the execution falls short in several ways. While the idea of managing a demolition office in an imperial setting sounds fun, the gameplay quickly becomes repetitive and lacks real depth. Most tasks feel like the same thing over and over again, and the strategic elements don’t evolve much as you progress. The pacing is also a major issue, the story moves slowly, and dialogue sections can drag on without adding much to the experience. The humor sometimes misses the mark, and the characters feel flat, making it hard to stay invested. Visually, the art is decent, but it’s not enough to save the overall experience. has potential, but in its current state, it feels more like a shallow time-killer than a fully developed management game. 🏚️👎1 found this helpful
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