星河的约言

星河的约言 (VointStudio)

VointStudio · Top-Down Shooter, Pixel Graphics, Procedural Generation, Sci-fi, Magic

No store is selling 星河的约言 right now. We track it and will show a price as soon as one appears.

PC
Best price
No offers

Prices last checked

No store is currently selling 星河的约言. It was developed by VointStudio. We keep tracking it across every store we cover, so set an alert below and you will know the moment it is on sale again.

Screenshots

About 星河的约言

✦ AI summary

星河的约言 is a 2D pixel-art game where you pilot customizable procedurally-generated starships across dynamic starfields, engaging in bullet-hell combat powered by a spell-crafting system that combines magical words like a programming language. Beyond the demo's shooting focus, the full game promises deep strategy through ship modulation, automated factory management, and an interconnected universe of faction politics, habitat economics, and randomly-generated missions that respond to your choices.

Stellar Promise is a 2D pixel-art third-person shooter / strategy / role-playing game. Players will pilot procedurally generated ships across the starry river, using personally crafted spells to vanquish all incoming foes, uncover lost or concealed secrets from scattered clues, and lead companions to resiliently confront successive natural and man-made disasters.

About the Current Demo Version

Please Note: The current demo version places greater emphasis on bullet-hell shooting and combat experience.In the future full release, we will introduce a wealth of strategy and management content, including habitat construction, deep ship enhancement, expedition fleet organization, and other systems. This will shift the game's focus from "shooting-centric" to a complete experience that balances "strategy and shooting equally."Core Features

Modular Ships: From Blueprints to Combat Modification

In the starfields where human civilization is widely dispersed, starships are not merely vehicles but symbols of survival and power. Each faction possesses its own distinctive ship technologies; every design represents a unique hull structure, module layout, and firepower configuration. You, an independent captain operating outside faction control, will seek suitable vessels during your adventures and, through in-depth enhancements across multiple dimensions, break through their original performance boundaries.
  • Diverse Ship Construction: Every ship in the game is defined by a procedurally generated blueprint, covering three main types: small Fighters, medium Corvettes, and large Frigates. Blueprints determine the ship's basic structure, slot count, and armament configuration, which in turn influence each vessel's combat style and performance characteristics.
  • Modular Ship Adjustment: Fine-tune ship performance by replacing modules like Frame, Armor, Engine, Cockpit, Shield, Automation/Core, and configuring armament slots such as Main Cannons, Secondary Guns, Large Turrets, and Medium Turrets. Modules have distinct directional categories and varying grade options.
  • Randomized Ship Modifications: Beyond module adjustments, a separate modification system exists, covering four major categories: Hull, Engine, Shield, and Weapons. Modifications can provide performance boosts far exceeding ordinary module upgrades, but each attempt yields results with a degree of randomness. You can repeat the process to approach your ideal configuration.
  • Blueprint Acquisition and Manufacturing: Obtain module and weapon blueprints by increasing faction reputation. Once acquired, you can manufacture these equipments on your Mothership, achieving a high degree of freedom in ship customization.

Magical Spells: From Aetheric Words to Devastating Incantations

Alongside the "Spellcasters" who arrived in this universe came the magical system that uses words as tools and Aether as energy. Contrary to common belief, spells are not secret arts reliant on imagination but a form of "magical technology" that can be logically combined and repeatedly debugged. Each Spellcaster is a complete vessel of magical technology. They weave basic words into statements, follow grammatical rules to shape Aether into projectiles, and finally, through incantation, propel forces that transcend physical laws into the depths of space.
  • Word Combination Logic: Construct spells starting from the most basic magical words. The sequence of words determines the spell's effect—channeling energy, bestowing attributes, shaping projectiles, aiming, and launching—each step interlocking. Incorrect combinations become meaningless, just as language requires proper grammar.
  • Aether and Incantation Management: Constantly monitor the Aether value and incantation progress within the spell structure. Insufficient Aether will directly cause the spell to fail, while over-infusing Aether carries the risk of disorder. Mastering this balance throughout the entire incantation process is the essential path to becoming a powerful Spellcaster.
  • The Potential to Overturn Scale Disparity: Through clever arrangement of words, spells can manifest power beyond imagination. A meticulously crafted spell is potent enough to pose a lethal threat from the smallest Fighter against a massive Frigate.

Automated Factories: The Industrial Revolution in Microgravity

When gravity no longer constrains production, the very form of industry undergoes a complete revolution. Logistics pods and drones replace traditional conveyor belts; seven types of functionally distinct pods form the arteries and nerves of the automated factory. From mineral smelting to the assembly of precision components, everything flows in silent order. And "Special Equipment"—those experimental machines that cannot integrate into standardized production lines—represents civilization's eternal pursuit of higher efficiency.
  • Automated Production Lines: Construct fully automated assembly lines from raw materials to finished products by rationally arranging seven types of logistics pods and five types of engineering stations.
  • Special Equipment Integration: Equip your Mothership with experimental devices possessing unique functions. They boast astonishing efficiency but limited versatility, requiring careful planning for how they interface with the production lines.
  • Interstellar Logistics Network: Due to industrial differences, various habitats have ongoing demands for specific raw materials and goods. Fulfill these needs through transport, earn profits, and influence price fluctuations in local markets.

Randomly Generated Starfields: Missions, Commissions, and Random Events

This starfield is not a static backdrop. Civilians within habitats have trivial yet genuine needs; unexplained signals or conflict wreckage may suddenly appear between habitats; and various factions advance their agendas in the light and shadows. As a captain acting independently, you will witness the trajectories of everything within a starry river that is uniquely yours.
  • Main Story Guidance: Follow the integrated main storyline to gradually familiarize yourself with core systems like Mothership operation, spell construction, and ship modification, while encountering key information about the world's background.
  • Civil Commissions System: Accept requests from habitat civilians, covering tasks like item procurement, enemy swarm clearance, and even ship trades. Commissions can be progressed across multiple battlefields and are an important way to obtain rare resources.
  • Random Map Events: During your travels, you may encounter various unexpected situations. Completing the exploration or combat challenges of these events yields generous rewards, including rare blueprints and complete ships.

Demo Version Content Scope

  • Travel to all procedurally generated star systems.
  • Acquire and pilot all three ship types (Frigates are primarily obtained through mission rewards).
  • Experience the complete spell construction system up to the fifth circle.
  • Build automated production lines covering all mechanical technology components.
  • Participate in the main story, Civil Commissions, and random map events.
  • Player-owned habitat construction is not available (planned for full release).
  • Complete custom shipbuilding from scratch is not available (planned for full release).

Development Roadmap (Planned)

  • The game plans to be continuously updated in "Early Access" format for an estimated period of 6-12 months, gradually implementing the following content:
  • A greater variety of non-human hostile species and mechanical intelligence threats.
  • Planning, construction, and management of player-owned habitats.
  • Multi-stage technological upgrades for the Mothership and habitats.
  • Complete custom shipbuilding starting from the frame.
  • Faction flagship-class capital ships as formidable enemies.
  • New ship modules integrating magical technology and full magical refits for ships.
  • Mysterious facilities hidden in deep space.

Important Notes

This is an early version and may contain numerous bugs. Your feedback is welcome, and we will address issues as quickly as possible.Updates may, due to undetected bugs, lead to save file incompatibility. We will strive to avoid this, but players are advised to regularly back up their save files manually.Save file path: Users\\\\\AppData\\LocalLow\\VointStudio\\星河的约言\\save.sdPilot ships defined by blueprints, craft spells woven from words, and find your own way to survive in procedurally generated starfields.The full release will contain richer strategic content and a longer main storyline. Stay tuned!(All of the above content is translated by translation software.)(Why? Because my English is very, very poor.)

星河的约言 — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

Community reviews

—

0 reviews

Sign in to write a review.

No reviews yet. Be the first to review this game.

More like 星河的约言

News

All news →
Final Fantasy XI price: what you pay, then keep payingPC

Final Fantasy XI price: what you pay, then keep paying

The Final Fantasy XI price is two numbers, and the subscription is the one that matters. Our tracked low, what the Ultimate Collection includes, and when buying at list is correct.

Oct 16, 2026
Castlevania Belmont's Curse price: which edition to buyPC

Castlevania Belmont's Curse price: which edition to buy

The Castlevania Belmont's Curse price splits in two: Steam charges full list, authorised resellers a quarter less. Our record says that 25% has not moved since June, and is the floor.

Oct 16, 2026
Hogwarts Legacy price history: where the floor really isDeals

Hogwarts Legacy price history: where the floor really is

Our Hogwarts Legacy price history runs to 100 daily readings and a $3.99 median. Why the sub-dollar figure in search results is noise, and what to actually pay.

Oct 15, 2026
Enshrouded price after 1.0: what it costs nowPC

Enshrouded price after 1.0: what it costs now

Enshrouded hit 1.0 today, but the Enshrouded price rose on 8 September and the key resellers have not followed. What our nine tracked sellers show, and whether to buy now.

Oct 15, 2026
Starfield price history: the sub-$20 window, and who set itPC

Starfield price history: the sub-$20 window, and who set it

Our Starfield price history shows one reseller set the all-time low over five weeks in late summer 2026. What a good price looks like now, and why Game Pass comes first.

Oct 14, 2026
Boltgun 2 price: buy the sequel, or the cheap first game?PC

Boltgun 2 price: buy the sequel, or the cheap first game?

The Boltgun 2 price has no cheaper route on launch day — our record shows one listing, unmoved since September. The first game is the bargain, but a smaller one than it was.

Oct 14, 2026
Rust price: why the cheap keys vanished, and when to buyPC

Rust price: why the cheap keys vanished, and when to buy

The Rust price has two answers: an official one that barely moves, and a reseller one that sat in single digits for 95 days and then disappeared. Our record shows both.

Oct 13, 2026
Planet Zoo 2 price: which edition, and when it gets cheaperPC

Planet Zoo 2 price: which edition, and when it gets cheaper

Planet Zoo 2 is out today. The Planet Zoo 2 price splits two ways, the cheap pre-order keys stopped existing three weeks ago, and the original got dearer as the sequel landed.

Oct 13, 2026

Top games right now

All rankings →
  1. 1Counter-Strike 2Free
  2. 2Dota 2Free
  3. 3PUBG: BATTLEGROUNDSFree
  4. 4Grand Theft Auto V Legacy—
  5. 5Terraria$2.16
  6. 6Rust$25.85
  7. 7Team Fortress 2Free
  8. 8Black Myth: Wukong$36.52
  9. 9HELLDIVERS™ 2$25.07
  10. 10ELDEN RING$49.41
  11. 11Apex Legends™Free
  12. 12Left 4 Dead 2$9.99
  13. 13Stardew Valley$13.81
  14. 14Wallpaper Engine$3.99
  15. 15Euro Truck Simulator 2$9.89
  16. 16Dead by Daylight$6.84
  17. 17Red Dead Redemption 2$11.00
  18. 18Baldur's Gate 3$57.57
  19. 19Phasmophobia$17.30
  20. 20War ThunderFree
  21. 21Call of Duty®—
  22. 22ARK: Survival Evolved$13.48
  23. 23Among Us$2.99
  24. 24The Forest$19.72