

Game City
Game City Studios · 2022 · 3D Platformer, Parkour, Action-Adventure, 3D, Open World
PC
1 user reviews0% · 1
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Screenshots
About Game City
Parkour is usually very cool and stylish, but today recommended to everyone this game instead with a lovely way to show parkour. The purpose of the game is to make the capsule jump over difficult terrain, perform superb parkour technology, sometimes the obstacles will blend into the surrounding environment, be careful.
ESC exits the game and R returns to the starting point
It's a pure parkour game, with nothing but parkour.
Very moving game story, unforgettable game scenes, carefully carved game characters. None of these, not even BGM.
Playing this game only makes people feel miserable.
This game is just a tool to torture you.
You won't get anything but pain by buying this game
To find out all the features and content included in the game, contact customer service
Customer service email: [email protected]
ESC exits the game and R returns to the starting point
It's a pure parkour game, with nothing but parkour.
Very moving game story, unforgettable game scenes, carefully carved game characters. None of these, not even BGM.
Playing this game only makes people feel miserable.
This game is just a tool to torture you.
You won't get anything but pain by buying this game
To find out all the features and content included in the game, contact customer service
Customer service email: [email protected]
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Just when you think you've seen it all ... "Game City" comes along and shatters all hope that might have remained. "Game City" is neither a "game" nor a "city". It's also certainly not about "parkour" unless you cound mindlessly jumping from one cube to another as "parkour". The "game world" consists of a skybox ([url=https://assetstore.unity.com/packages/vfx/shaders/free-skybox-extended-shader-107400]free Unity asset[/url]) and 341 identical untextured cubes floating in space. The "player model" is simply an - also untextured - capsule. That's it. There's no user interface, no goal, no nothing - you jump from cube to cube until you fall down or get fed up. The warning "English language not supported" on the Steam store page is hilarious as there's no text in the game at all. Everything screams "my first Unity project" and this is cemented by the fact that the bulk of the game's install size is occupied by assets used for the default Unity project scene. None of them are used by the game, though, but the scene is still there, just 10,000 meters away from the player. Why is this on Steam? This is a project you'd make as your first attempt at moving a character in Unity and the…17 found this helpful
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