

Interactive Empathy
Animafest Workshop 2019 · December 4, 2020 · Adventure, Point & Click, Comic Book, Experimental, Short
Interactive Empathy is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Interactive Empathy price
Interactive Empathy is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Interactive Empathy
Games available in:
- English
- French
- German
The participants of the workshop were artists (not gamedev professionals), and they used Gamechuck's "Interactive Comics Editor" to create their own interactive projects in this one week. The two games playable here were also exhibited in the Institut français de Zagreb in November 2020.
These are the short summaries of each interactive comic / game:
The first game, "Empathy Path", is a horror video game in the form of an interactive comic, permeated with notions of morality and philosophical quotations. It is based on the theory of Heidi Maibom who divides empathy into affective (for example, when we cry because we see someone else crying) and cognitive empathy (when we put ourselves into other people’s shoes by reflecting). The players of this game will find themselves in a slaughter house with five characters: a trapped girl, a suicidal clown, a pig, a butcher and artificial intelligence. In order to free the girl, the players need to empathize with all the characters, since all of them play a role in her liberation. By empathizing with individual characters, the player must literally delve into their perspective, which turns the character - an object - into the subject. Such changes of perspective and “empathy paths” lead the players to the initial position. However, we must warn the players of the responsibility before them, because the “empathy path” continues within them.
Art and story by Andrea Pleša and Matija Vigato.
The second game, "There Is No Cure (And That's Okay)" is conceived as a simulator of first-person experience, based on the stories and experiences of people suffering from mild and severe mental illnesses. It deals with the conditions in which they find themselves and the changes of their perception of the world during the performance of ordinary activities. As the player explores the world around them and interacts with it, glitches, i.e. discrepancies in the perception of reality occur. Interaction with the world can be (de)motivating, depending on objects and persons in the given situation. The aim of the game is to make players aware that mental illnesses are not and should not be a taboo and that everyone deserves a chance and other people’s understanding in these sometimes sadly immutable situations. However, the latter can be controlled, thus maintaining the quality of life, if individuals and their environment invest a great deal of effort and willingness.
Art and story by Alma Trtovac.
Interactive Empathy — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Not really a game, but even as just an info packet, still I feel like the delivery could of been just a tiny bit less straight forward3 found this helpful
Игра 'Interactive Empathy' – это уникальный опыт, позволяющий взглянуть на мир глазами других людей. Концепция, построенная на симуляции различных жизненных ситуаций и заставляющая принимать решения, основываясь на чувствах и мотивациях персонажей, впечатляет своей глубиной. Игровой процесс не просто развлекает, но и подталкивает к размышлениям о предрассудках, стереотипах и сложностях, с которыми сталкиваются люди, отличающиеся от нас. Визуальное и звуковое сопровождение гармонично дополняют атмосферу, создавая эффект полного погружения. Несмотря на то, что некоторые сюжетные линии могут показаться несколько упрощенными или идеализированными, игра в целом оставляет сильное впечатление и способствует развитию эмпатии. Это не просто игра, а скорее интерактивный тренажер для понимания других, который может быть полезен каждому. Рекомендуется всем, кто хочет расширить свой кругозор и научиться лучше понимать окружающих.
I like the way the game was presented the concept of the game is quiet interesting to me I'd love to play similar games if any exists
[h1]Before I played Interactive Empathy, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
It was quite good for a game jam, specially if you consider its psychological-driven narrative.
A gamejam experiment. Probably too short to be called an experience, but definitely a thing you can learn from.
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