

Ironblood
Jack Wilds · April 23, 2026 · Management, Dark Fantasy, Grand Strategy, Strategy RPG, Resource Management
Buy Ironblood from Steam at $16.99 — the cheapest of 1 store we compare.
Where to buy Ironblood — official stores
Ironblood price by region
Ironblood costs $10.99 in Georgia (USD), £14.99 in the United Kingdom, $16.99 in the United States, €20.49 in Europe (EUR), CA$23.99 in Canada, A$28.50 in Australia, NZ$30.99 in New Zealand, R$67.99 in Brazil and zł84.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $10.99 | $10.99 | — | 1 | |
| £14.99 | £14.99 | — | 1 | |
| $16.99 | $16.99 | — | 1 | |
| €20.49 | €20.49 | — | 1 | |
| CA$23.99 | CA$23.99 | — | 1 | |
| A$28.50 | A$28.50 | — | 1 | |
| NZ$30.99 | NZ$30.99 | — | 1 | |
| R$67.99 | R$67.99 | — | 1 | |
| zł84.99 | zł84.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Ironblood
Ironblood is a deep dark fantasy management sim where you build and run a fighting promotion empire, signing fighters, negotiating contracts, and scheduling bouts while navigating rivalries, morale shifts, and the ever-advancing careers of your roster. Every playthrough generates a fresh world with dynamic lore events and meaningful consequences, as your decisions shape a legacy tracked in the Hall of Fame while permadeath and d20 rolls keep every arena clash unpredictable.
Ironblood — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Two things to get out there. This is an autobattler, you have no direct impact on the fights (and if there is, it's not obvious). Secondly the battles have no animations, so "watching" them is boring. The entire UI revolving around the fighters could use some improvements. Scouting rivals is bugged, it failed to load every time. Additionally I bought at 50% off but even at that price, it feel too costly for what was offered in the game.... so there's a lot of reasons I cannot recommend this game.6 found this helpful
Had quite a bit of fun in my first 90 or so minutes enjoying learning the game. Already been messaging you on discord with a couple of bugs I've found, but heres a few of the suggestions I thought of and some of the smaller tweaks. - Starting as the top tier 1 house is good for learning the game, but later on in future saves I think it might be kind of boring, would like to be able to start as a tier 4 house and work my way up. - On top of the last point, would also be cool to start a house from scratch, no champions no roster no history, and then build from there. - The calendars a bit confusing with the months, assuming there’s still 12 months and they are just renamed? - After getting a raven notification about a rising star, I clicked their profile to be taken to it and couldn’t find any way to negotiate with them from their profile menu, and had to go to the Badlands to find him and sign him there. - Had a notification that said “I want my money back. That card was a disgrace” before I even hosted my first event. - Would be nice to be able to choose FOTN and KOTN ourselves instead of it being automatic. - 2 of my fighters keep calling one another out and demanding a match…3 found this helpful
This game has a lot of potential and it's great to see a competitor in the MMA simulator world. The fights are fun and when fighters actually die in combat it really holds some weight. The menu is clean and intuitive, the generated fighters are cool, and it's crazy how quick you can build your own lore. I have to say I hate the commentator and I really need to be able to turn him off permanently - none of the sound options seem to be able to mute him. In the future, I'd love to see the scouting/contract negotiation mechanics fleshed out a little, I'd like the option to start a promotion from scratch with no history, and I'd love to occasionally be able to recruit fighters from "far away lands" i.e. Asian/African/South American-type nations. Loving this so far and I can't wait to be able to sink more time into it!2 found this helpful
I think the game has good bones. I have had fun messing around. The premise is absurd, but it sets the game apart. I think the game would really benefit from some quality of life updates. Currently everything is nested in a menu, the UI for creating cards is clunky, and you start off with a champion in every weight division. It might improve the experience to start with two weight divisions and then build up to having all 6. I think there is far more good than bad and these could just be growing pains. I look forward to seeing this game as it is updated! Update: The developer is updating the game with improvements based on player feedback and doing so quickly. It is awesome to see. Many of my issues have been addressed and I am certain futures concerns will be assuaged quickly as well.2 found this helpful
Great game played the demo and was hooked1 found this helpful
This game is addicting when you get into it. I love getting attached to prospects and raising them up into unstoppable champions. I love the gladiatorial MMA take. It's super unique in comparison to other games in the genre. Can't wait to see what comes next for this game in future updates.1 found this helpful
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