

Legend of the Sword
Silicon Software · 2019 · Adventure, Fantasy, 1980s, Classic, Puzzle
PC
3 user reviews67% · 3
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About Legend of the Sword
The chronicles of Anar have long told the legend of a mystical sword, and its accompanying shield whose magical aura protected the inhabitants of Anar for many centuries. The sword and shield were supposedly guarded by the ancient Corsarians, but their existence, and possible whereabouts are now purely part of folklore.
The evil wizard Suzar has assembled a fighting force of mutated humanoids and plunged the kingdom into a state of fear. An entire army of brave warriors has already perished at the hands of the wicked wizard, and only with the combined power of the legendary sword and shield is it possible to defeat the dark forces that are suffocating the land.
Having been summoned before King Darius and the High Council of Anar, you and five other loyal men volunteer to find the enchanted sword and shield, and destroy Suzar before he is able to amass an army large enough to enslave Anar, and the rest of the world...
...and so you come to team up with motley band of hardened adventurers on your quest to seek out the sword and shield, as the chronicles have foretold.
FEATURES
The evil wizard Suzar has assembled a fighting force of mutated humanoids and plunged the kingdom into a state of fear. An entire army of brave warriors has already perished at the hands of the wicked wizard, and only with the combined power of the legendary sword and shield is it possible to defeat the dark forces that are suffocating the land.
Having been summoned before King Darius and the High Council of Anar, you and five other loyal men volunteer to find the enchanted sword and shield, and destroy Suzar before he is able to amass an army large enough to enslave Anar, and the rest of the world...
...and so you come to team up with motley band of hardened adventurers on your quest to seek out the sword and shield, as the chronicles have foretold.
FEATURES
- Over 350 dynamic individual illustrations, which change as new and challenging situations confront the player.
- Pointer and icon driven mode for character movement and commonly used commands.
- Innovative scrolling map feature - the map expands as you explore the landscape.
- A highly flexible interpreter with an extensive vocabulary and advanced features such as FIND and GOTO commands.
- A multitude of intelligent characters to communicate with and give instructions to.
- OOPS/UNDO commands to backtrack your previous command.
- Flexible command line editor, for correcting typographical mistakes.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
In what was a most unusual delve into what is arguably one of the oldest titles that is currently on offer over on Steam here, Legend of the Sword is an 1988 text adventure game released by Rainbird Software way back when Text Adventure games were starting to explore the early graphical side of things, something that the then-legendary studio Sierra would master their crafts with over the years spanning after this old title. Considering just how old this DOS title is, it goes without saying that it's gaming mechanics are quite dated by today's standards and, as a result, is not exactly playable to the same expectations from your average gamer as a result, even those who are a fan of these sorts of retro adventure gaming from way back. Now, despite what my overall review suggests, I am going to express something that might come as a surprise to those who are reading this review right here: I actually enjoyed some parts of this game as far as the overall storytelling goes and how it does do a decent job at depicting the graphics of both the world and it's characters alongside any actions taken by the player alongside generally having some fun banter in certain moments. However, d…12 found this helpful
This old adventure is a sort of a hidden gem. I remember it fondly in the nineties, I played it at a friend's place who had an Atari ST (I had Amiga at the time), the writing was very evocative, the illustrations modest, but contributing to the immersion, and the text parser - although not as impressive as the Infocom games - had a sensible answer to almost any idea, even the crazier ones. That said, the solution to problems often had very little logical sense. Attacking with a knife might succeed where attacking with a sword fails (the game says you tripped, but why exactly?) There is also a lot of sudden deaths, and there is a time limit in the form of "stamina", which although does create a bit artificial sense of urgency, does not mix well with exploration and experimentation. That said, the game is still very much recommended. If you are into written fantasy novels and can word with text, you may find out that the text adventures provide experience modern games seldom offer. After all, they don't make them this way anymore...2 found this helpful
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