

Locks
Carel · February 5, 2025 · Horror, Dark, Adventure, Puzzle, Singleplayer
Buy Locks from Steam at $11.99 — the cheapest of 1 store we compare.
Where to buy Locks — official stores
Locks price by region
Locks costs $4.80 in Georgia (USD), £9.70 in the United Kingdom, €11.70 in Europe (EUR), $11.99 in the United States, CA$15.49 in Canada, NZ$17.49 in New Zealand, A$17.75 in Australia, zł34.99 in Poland and R$35.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $4.80 | $4.80 | — | 1 | |
| £9.70 | £9.70 | — | 1 | |
| €11.70 | €11.70 | — | 1 | |
| $11.99 | $11.99 | — | 1 | |
| CA$15.49 | CA$15.49 | — | 1 | |
| NZ$17.49 | NZ$17.49 | — | 1 | |
| A$17.75 | A$17.75 | — | 1 | |
| zł34.99 | zł34.99 | — | 1 | |
| R$35.99 | R$35.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Locks
KEY FEATURES:
- New setting: a puppet show.
- Blends distinct horror styles. (Tim Burton / Junji Ito)
- New puzzle mechanics involving rotating and zooming both individual props and the entire scene.
- The soundtrack blends with your actions, creating a dark fairy tale atmosphere.
- You'll feel like a spectator of the show, another main character in the game. And the evil doesn't chase the puppet, as it usually does in platformers, it chases you.
GAMEPLAY
- Puzzles: They are the core of the game. You can rotate, move, and even flip the stage or individual props.
- Boss Battles: You’ll face off against bosses like a Ferris wheel, pipes, and, for example, a giant jaw.
- The game doesn't hold your hand. You'll have to re-analyze the logic in each room.
HORROR
The game's storytelling style shifts as the plot progresses, moving from a Tim Burton-esque fairy tale to a horror style like Junji Ito's. It feels like a collaborative horror animated film by these two masters.
You'll have to deal with the puppeteer's frequent appearances, but don't forget about the props, they have eyes too.
MUSIC
Each action, every step you take, is accompanied by classical instruments. The music is primarily dark and fairy tale-like. During truly scary scenes, it transforms into chaotic, off-key playing, like a saxophone solo gone wild.Locks — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
It's a novel concept and well-crafted visual style but the puzzle mechanics struggle. It's often difficult to pick out the elements of the stage you're supposed to interact with and it's so dark and murky that when I got to the part near the start where you're supposed to pin one part of the stage in place and rotate the rest, there was a scream to suggest I'd stabbed the guy behind the stage but it was so dark and quick I didn't even really know he was there? It feels like there's not enough time to let the atmosphere sink in. Then I spent a few minutes hopelessly rotating the stage and experimenting with the only 2 available pin slots and it seemed utterly impossible to get the door lined up wih the gap in the stage, so I stopped playing.1 found this helpful
Artistic style is excellent, and overall, puzzles are interesting. However, the swinging axes and spikes' moment where you play as a doll irritated me to the point that I have to "not recommend" this game. The fact is that this challenge is not only bound to music, but it is random at times, so even if you try to memories it, you'll still get random deaths. Please do not do that in future projects.1 found this helpful
"Locks" is another one of those games that makes most indie developers look bad... demonstrating that just because you're an indie dev doesn't mean you need to compromise on graphics, or gameplay. First, of course, we need to know what this is, it's an indie puzzle "platformer" with a dark circus sideshow theme as you control a puppet in a twisted and uncomfortable, surreal puppet show environment. Puzzles involve gimmicks like room rotation, logic switch pulling and so on... controlling and changing the environment to hit the correct conditions to progress beyond each screen. The visuals here aren't bleeding edge but they are done properly, there's no pixelcrap... it's 3D, drawn decently enough that you're not immediately confronted by the inadequacy of the developer, as is the case with most amateur games on Steam. That's truly laudable and the developer is to be commended for that... but we also are left to wonder why they're not working as part of a professional game development company. The game itself isn't necessarily winning awards, given the richness of options gamers have on Steam. The puzzles are obtuse to say the least, and while good use of Unreals 2D side scrol…
The aesthetic, artstyle and music are all genuinely amazing, and it really is a very unique puzzle game. But unfortunately I think some of the minigames are tedious and are overall unfun to do, mainly due to the hitboxes and the momentum of the character which makes it feel like you're barely in control of it sometimes. Also even after beating some of these puzzles I still don't know what the reasoning behind their solutions were, especially some of the puzzles which used Roman numerals. Overall I still think it was worth playing and I really respect the developer for putting in so much effort into crafting such an intricate aesthetic like this one. You can definitely tell that a lot of passion went into this game. I first found about this game from a trailer of it on the Fran Bow subreddit, and it immediately grabbed my attention because of how interesting literally everything in the game looked. If you're into puzzle games, I definitely think you'd enjoy this one. 6/10
Confusion over a puzzle that has changed since release led me to belive the game was bugged. I have now talked to the dev and found out everything was working as intended. A few of the puzzles can be quite challenging, though many are simple. The main enjoyment of this game is it's surreal artstyle.
Physically cannot complete the game. I'm unsure whether it is my pc or a bug in the game but I am unable to get past a certain level with the lady puppet just after the ballroom dance spike-dodging minigame. I can see that there are platforms which are supposed to lift you up, however the character falls right through them. I was able to get around this before because the previous character could jump but now I am unable to I am stuck. This is a shame because I was really enjoying the game and loved the atmosphere. I hope it can be fixed or I can be notified that it is an issue on my end.
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