

Mixture
Played With Fire · April 12, 2024 · VR, Action-Adventure, Adventure, Action, Puzzle Platformer
Buy Mixture from Steam at $19.99 — the cheapest of 1 store we compare.
Where to buy Mixture — official stores
Mixture price by region
Mixture costs $10.49 in Georgia (USD), £16.75 in the United Kingdom, €19.50 in Europe (EUR), $19.99 in the United States, CA$25.99 in Canada, NZ$28.99 in New Zealand, A$29.50 in Australia, R$59.99 in Brazil and zł69.00 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $10.49 | $10.49 | — | 1 | |
| £16.75 | £16.75 | — | 1 | |
| €19.50 | €19.50 | — | 1 | |
| $19.99 | $19.99 | — | 1 | |
| CA$25.99 | CA$25.99 | — | 1 | |
| NZ$28.99 | NZ$28.99 | — | 1 | |
| A$29.50 | A$29.50 | — | 1 | |
| R$59.99 | R$59.99 | — | 1 | |
| zł69.00 | zł69.00 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Mixture
PCVR enhancements
There are several enhancements in the PCVR version compared to the one known from Quest.
It's worth mentioning, for example:
- better graphics,
- higher resolution,
- dynamic lighting,
- new and additional VFX,
- as well as more environmental elements.
About the game
Mixture is a fantasy action-adventure in which two enemies in an alliance of necessity traverse barren worlds in a quest for redemption. In this dual character control game, you alternate between playing as the master alchemist Sephairos and exiled knight Sola, in both first and third person perspectives. 🧙♂️🦋 As an odd couple, you must platform, mix materials, cast and melee, solve puzzles, and defeat giant bosses to survive this atmospheric tale!
Mixtures main features:
Mix and Slash 🧪⛏️
Action adventure gameplay combining the two characters unique skills

Dual character control 🧙♂️🦋
Control both the Alchemist Sephairos and the Steel Moth Knight Sola

Explore the Wastelands 🗺️
Journey through hand crafted dangerous barren lands of living metals, ores and crystals

Fight for the light ✨
Oversized bosses to defeat on your path of redemption

Hours of exploration ⏳🌎
Four unique biomes and more than 30 levels

An action adventure for standalone VR 🥽
Hybrid third person camera and fixed camera movement for hours of comfortable exploration in the Wastelands.

WISHLIST NOW! ✅
https://store.steampowered.com/app/2133890/Mixture/
Mixture — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I just want to say I won a copy of Mixture in a giveaway held by MissChiefVR but this wont affect my opinion on the game at all. Mixture is a bit of a hidden gem among the VR games and Im too baffled how there are so few reviews (I believe Im the 4th) I don't often write reviews but feel that the game could use that little boost. It borrows elements of metroidvania, elements of a hack and slash games with a dollop of Moss It simply one of those games that borrows alot from popular titles to create a solid adventure/platforming game in its own right. The combat is on the right side of challenging but fair and it also contains some memorable boss fights (Id say these are the highlight of a well rounded package)7 found this helpful
Works on Reverb G2. Mixture is original, fun and challenging VR 3rd person action/puzzler/platformer, that manages to be nothing like Moss. But it is also noticeably low-budget, unpolished and quite ugly by PC standards. For me, the positives slightly outweigh those negatives. Combat is frantic and much more involved, than in Moss. Mix of 3rd person hack'n'slah and 1st person throwing is engaging and satisfying. At its best you need to constantly switch attack directions and throw various potions, while refilling alchemy resources. Most puzzles also require quick actions: they are focused more on precise execution than planning. Now for the negatives: Mixture looks terrible, especially compared to Moss. Environment and character designs are creative, but everything lacks polygons and good textures. All the dialogue lacks voice-overs, reading non-diegetic text in VR is never enjoyable. There are a lot of minor gameplay bugs and flaws: PoV sometimes switches incorrectly during death, and may only be fixed by leaving to main menu and reloading; gliding may unpredictably end in fall death even very close to the floor; lore dumps can appear in the same place as enemies, making it i…6 found this helpful
It's sad this didn't get more attention, because I think this is a pretty good game. This isn't just a third-person game. It's like [i]Moss[/i] where you control the little guy on the ground, but you are also a character in the world as well. This type of game where you are effectively playing two characters like this is really fun and is something that's different from most other VR games. The gameplay is pretty simple. It's mainly just combat with minor puzzles involving the "mixtures" that you throw as your VR character. It's simple, but it works for the game. The game doesn't get too repetitive as you gain new mixtures throughout the game and also can upgrade the little moth guy to change some things up. The mixtures are used outside of battle, but can also be used in battle for different effects. One thing I really like from games like this is that the worlds can feel really large, while not actually being that large because of the scale of your VR character. Because the world is large for the small character, it does still feel large for you. And there are numerous differently designed environments that are fun to explore even if they are linear.5 found this helpful
In short: Lazy controls, bad gameplay, and no reason for it to be in VR. I legitimately do not get the positive reviews of this game. You sit there controlling the little critter using your thumbstick, you spam attacks, occasionally glide, and throw potions at things (you will need aim assist to hit anything for how bad throwing is implemented). You are stuck in a third-person camera perspective, potions are "gather colored stuff, automatically mix" with no experimentation or creativity to be had, and if you forgot one of the 3 controls I assure you there is no pause menu to be found. Just force quit and start from the main menu again. So if you enjoy spamming the attack button while you sit there tossing potions at mediocre-looking scenes, this is the game for you. If you want a VR game to actually look good or have you doing something, look elsewhere. A parting question for the developer: why is this in VR at all? What, in this gameplay loop you've made, takes any advantage of the unique abilities of a VR system?4 found this helpful
One of the better VR gaming experiences that I have played. There are a few collision and camera issues but for the most part it plays well. Like a few reviews have mentioned, it is like Moss but more combat orientated. The hardest part for me was struggling with choosing "mixtures" with the right hand while guiding the moth with the left. It takes quite a bit of hand/hand/eye coordination to get some fights and puzzles done correctly. It took me about 10 hours to finish the game but I didn't get all the collectibles or all the upgrades. The build I had worked for me so I didn't see a reason to farm for more loot. The lore is a bit esoteric but doled out at an okay pace. I didn't quite get the ending but it seems to have setup a sequel. The graphics are done well enough. The music is fairly decent. I'm not one for garbled nonsensical talking but it wasn't overly annoying. Only a little over 8% of the players reached and defeated the final boss. I think this might be due to the difficulty of using control system well. The path forward isn't well defined at points (A few times, I actually watched a walkthrough to see where to go next.) Get it on sale or part of a bundle.3 found this helpful
I'm almost an hour in, but I really like it. It plays like Moss but with more of a combat focus and less of the tedious braindead puzzles where you have to move blocks onto switches. You can glide onto platforms. The textures aren't anything to write home about, but it's neat having a character that talks back. Throwing the flasks is a bit annoying since they miss a lot, but the game seems to be balanced around the expectation that you'll miss a lot. It's cool having to multi-task and scrounge for elements for more flasks to throw while also making sure your character dodges the attacks and doesn't die. The combat would be straight-forward and nothing to write about, but having to look away from the fighting on occasion to get raw materials adds the multi-tasking that makes it a little more interesting. Experienced on Quest 3.3 found this helpful
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