

Mage VR: The Lost Memories
Baptiste Degryse · 2019 · Action, Adventure, Indie, VR
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About Mage VR: The Lost Memories
After you've forgotten your past, wake up as a wizard in a chaotic world and learn spells as you recover your memories. The goal? Beating the monsters over the levels, learning new powers by recovering your memories back and discovering why the world has become chaotic.
All spells are available from the start, and there is a quick reminder with you to learn new ones or keep them all in mind.
Just practice and you will become better.
The world is made of- 6 fighting scenes
- 4 puzzles
- 3 cube hero
- 1 tutorial
- the menu
Some features are:- Gesture recognition associated with spells
- Many conversations, that you can skip
- Linear exploration of varied worlds
- Fantastic monsters: trolls, ghouls, mummies, spiders and others to discover
- Teleportation system (decreased risk of motion sickness)
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players have mixed feelings about this VR spell-casting game. Supporters praise the engaging spell gesture mechanics, detailed environments, fun monster combat that becomes increasingly satisfying as you progress, and solid tutorial design, though some note performance issues depending on PC specs. Critics complain about inconsistent spell recognition, uninspired puzzle design and locations, unoptimized performance with long loading times and crashes, lack of pause/options menus, and boring combat overall, with the game being quite short despite these problems.
I ran this game via Oculus / Steam - and it was incredibly well. I had some delay between scenarios but my PC isnt high spec, so it may just been my PC taking its sweet time to load each new area. There is a great tutorial section introducing you to the spells - and the puzzle rooms are excellent for working on switching between spells too. I am not going to lie.. I screamed out loud a lot playing this game because it is so fun battling the monsters. It starts off slow to give you time to get used to aiming and casting, but soon enough you become confident enough to blast your way through the game. I love the detail in the environments and the monsters are fantastically created. Definitely give this game a try.2 found this helpful
Finished the game in 68mns. Spotty localization. Uninspired puzzles and locations. Boring combat. Unoptimized. The best part was the spell gestures...kinda. Some worked every time and could be cast quickly while others you'd do the same gesture three times and get three different spells. Hopefully this was a first time project and lessons were learned for the next one. Kudos for releasing a finished if unpolished product instead of leaving it to rot in the endless pit of abandoned early access.1 found this helpful
Here's a Totally Objective Review of the Game: https://www.youtube.com/watch?v=r7Cf3oEEku0 10/10
https://www.youtube.com/watch?v=PHKD-CkzHMA ---Disclaimer, The issues I experienced were caused by platform incompatibilities, the Rift is not listed on the page, and the issues were caused by an incompatible headset--- This was one of the most frustrating experiences I'v had in VR. Initially the controls are only visible for the first 10 seconds or so of play, the tutorial was inaccessible and loading times were upwards of 2 minutes when it didn't crash, framerate was choppy even when in the hub and spells were difficult to figure out due to the lack of tutorial, and there were no pause or options menus whatsoever.
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