MOLD

MOLD

Finley Southwick · July 15, 2025 · Casual, Simulation, Puzzle, Walking Simulator, Collectathon

MOLD is free to play — no purchase needed. We track it so you know if that ever changes.

PC
Mostly Positive76% · 101
This game is free to play. Get it on Steam →

Screenshots

MOLD price

MOLD is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.

About MOLD

The world is decaying. MOLD consumes everythingExplore this rotten world from the perspective of an insignificant worker bug doing what it can to keep its queen alive. Climb through sewer pipes and over the soft mold-covered husks of others like you.Mold is a beautifully haunting exploration game. Scurry around the decaying sewers as a bug in a dying colony. This game was created by Finley Southwick for Ringling College of Art and Design's Game Art department.MOLD is a very short narrative and atmospheric collection and exploration game. You can crawl on any surface-- along walls, and ceilings to collect the corpses of your kin to bring to your infected queen, as it is your only purpose as you dodge deadly fungal spores that will result in your grotesque end!

MOLD — game info

Platforms
Windows
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended May 29, 2026
OOOOOOHHHH IM MOLDING IT ♥♥♥♥♥♥♥♥ IM GONNA MOLD EVERYWHERE MY MOLD IS HUGE AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH MY MOOOOOLLLLDDDDD SPPPORRRREEEESSSS AREE MOOOOOLLLLDDDDIIIINNNGGGGGG
2 found this helpful
Recommended Jul 26, 2026
It's more of a demo than a game. There is probably 30 minutes to an hour of content. What there is is very interesting as a concept. I'd be interested to see what the dev does next.
1 found this helpful
Recommended Sep 24, 2026
MOLD is a compact horror experience built around an unusual perspective, placing the player in control of a worker bug struggling through a colony that is being consumed by a spreading fungal infection. Developed by Finley Southwick and published by Ringling College of Art and Design, the game favors atmosphere, environmental storytelling, and unsettling imagery over complicated mechanics. Its modest scale is immediately apparent, but the focused concept gives it an identity that is much stronger than its short runtime might suggest. The story centers on a colony facing complete biological collapse. Mold has spread throughout its home, other workers have died, and even the queen has become infected. Instead of playing a heroic creature capable of reversing the disaster, you are essentially another tiny worker following its assigned purpose. Your main responsibility involves venturing through the contaminated environment, finding the bodies of fallen colony members, and bringing them back to the queen. It is a simple objective made disturbing by the circumstances surrounding it. The protagonist continues performing its duty while the player gradually witnesses just how hopeless and…
Recommended Sep 18, 2026
great atmosphere, extremely short, took me maybe 5 minutes to finish the game. overall if this were made into a full game I would 100% buy it and recommend it for a decent price. there definitely are some issues, the controls mainly being very weird but from what i figure its more of a art based project not a game design project. overall great work.
Recommended Jul 10, 2026
[h1] Our Purpose [/h1] Okay, super short game. It has an interesting premise and I'm kind of sad that there wasn't a little more to it, and the reviews are not kidding that it is literally a super short game, but I am interesting to see more from the College and Finley! Keep up the good work!
Recommended Jul 1, 2026
MOLD is proof that a game doesn't need to be long to leave an impression. The atmosphere is unsettling from the start, with excellent environmental design and sound that constantly keeps you on edge. It captures that feeling of exploring somewhere you really shouldn't be, and it does it well. Despite its short runtime, it never feels rushed. Every moment feels intentional, and the experience sticks with you after the credits roll. If you're a fan of atmospheric indie horror and don't mind a shorter experience, I definitely recommend giving MOLD a try. Sometimes less really is more.

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