

Mothmen 1966
LCB Game Studio · 2022 · Choose Your Own Adventure, Interactive Fiction, Visual Novel, 2D, Story Rich
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About Mothmen 1966

November, 1966. The Leonid Meteor Shower.
A young couple, a gas station owner, and a paranormal investigator get caught up in a terrifying conspiracy taking place at the edge of their reality, where nightmare creatures lurk, and the mysterious men in black lie in wait...

Mothmen 1966 is the first in a new series of interactive adventures: Pixel Pulps. Created by novelist Nico Saraintaris and artist Fernando Martinez Ruppel, Pixel Pulps are a fusion of exceptional writing and stunning illustration, inspired by mid-20th century pulp fiction and 80s home computer graphics. The first volume comprises three games: Mothmen 1966, Varney Lake, and Bahnsen Knights.

Mothmen 1966, like all the Pixel Pulps, is made to be played by anyone who enjoys fine storytelling:
- Unfurl the dark wings of the rich, branching narrative
- Immerse yourself in the story with its rich, evocative illustrations
- Decide the fate of Mothmen 1966’s characters in ‘Choose Your Own Adventure’ style gameplay
- Solve accessible brain-tickling puzzles throughout the story

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players consistently praise the game's striking art style, atmospheric world, and engaging story, with particular appreciation for its brevity and performance. However, common criticisms include the lack of meaningful player choice despite being framed as interactive fiction, barebones gameplay, and the absence of auto-save functionality, with some finding the writing overly silly and feeling the experience is too short to fully develop its premise.
Enjoyable and short1 found this helpful
absolutely adore the artstyle, and the atmosphere created through the storytelling
I loved every aspect of this game from the visuals, characters and story. very happy that i played it would recommend
Art is cool, unfortunately the writing was a bit too silly for my liking, the gameplay is pretty barebones and no auto-save was the dealbreaker for me.
Short and simple. Well done game. Runs perfect on the steamdeck.
A fun little story whose main selling points are the creepy, dreamlike atmosphere and the unique art style. That said, it's important to go in with the right expectations, and probably get it on sale, because: -It's extremely short, and I felt it was over before it had really begun. -The player's choices don't make a difference. You uncover the story passively, occasionally pausing to solve an easy puzzle. Interactive fiction without much interactivity.
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