New Day: Cataclysm

New Day: Cataclysm

Unorganized Games · June 5, 2019 · Free to Play, Action, Strategy, Indie, Survival

New Day: Cataclysm is free to play — no purchase needed. We track it so you know if that ever changes.

PC
Mixed59% · 49
This game is free to play. Get it on Steam →

Screenshots

New Day: Cataclysm price

New Day: Cataclysm is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.

About New Day: Cataclysm

New Day: Cataclysm is a free to play single player base defense game. Your goal is to keep surviving day after day against a growing horde of hostile monsters. During the day you gather resources and reinforce your base and during the night you fight off the attacking monsters. Upgrade your walls, add barricades, place mines, unlock new weapons and more! This game was a 2 month learning project, made by a small group of students.

New Day: Cataclysm — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jan 7, 2026
"New Day: Cataclysm" is one of literally thousands of student projects infesting Steam. While student projects tend to be better quality than most "amateur" made games, we must still question what value such projects have for gamers. As with all student projects, this isn't really a fully fleshed out game, it's just the result of an academic exercise, and as such it has much more limited value as a game than a professionally developed game would have. Educational institutions should not be using Steam as a dumping ground for homework assignments (especially if the students didn't even pass the course). Sure, it helps their marketing and helps the students feel good about themselves, but this is another case of a business putting themselves before the needs of gamers. This time it looks like the students learned how to make Unity asset flips. This is a laughably poor quality point and click shooter that's outperformed by some mobile apps. Basically you control and archer and tap on your iPhone screen to shoot arrows at Unity Asset Store zombies. There's a between rounds upgrade process, but the whole game formula seems to have been lifted from a bunch of mobile apps that do …
Recommended Nov 8, 2025
Игра New Day: Cataclysm предлагает классический геймплей в духе Diablo II. Жёсткая боевая система, глубокая прокачка и атмосфера мрачного фэнтези — её главные козыри. Однако технические шероховатости и не всегда щедрый лутадраб несколько портят впечатление. Стоит попробовать, если скучаете по старой школе.
Recommended Jun 18, 2022
pretty fun
Recommended May 24, 2022
Great time killer in a fun and enjoyable way :)
Recommended Feb 4, 2022
Mildly recommended. For a free student project, this is a neat little game. The graphics and animations are not too bad, same for the music. The shooting feels good and the overall concept works pretty well. I like that you have the scavenging and base upgrades, definitely gives a nice extra to prep for the night time raids. It's a solid foundation for something much better, but its too bare bones to keep my interest. If you're looking for a basic little base defense game, then this one is worth checking out.
Recommended Dec 8, 2021
Quaint little zombie defense game. Made in Unity as a 3d game. Reminds me of the types of games you could play on sites like Kongregate or Newgrounds. Simplistic and streamlined gameplay that offers just enough decision making too keep it interesting. Only did one playthrough, overwhelmed around day 60 or so. Feel like if I made some different decisions I could go a lot further. That's it for the review, now for critique: 1.) Some of the new areas did not seem to pay out like they should at all. One of the areas I kept foolishly returning to expecting it to pay out better than an area that I had previously unlocked. If it was intentionally meant to be worse, but as the player I would like to see an indication of how much resources I should expect to get. Personally I would like to know the exact calculation, but for simplicity at least ball park what I'll get. 2.) It was really difficult to keep my survivors, well, surviving. I think I maxed out around 5, and I had spots for 7. They got whittled down just two by the end of my run. I know keeping them at the base keeps them safe and I could just kinda hoard them, but It seemed really odd that almost every single damn time I ga…

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