

Noise Hunters
Noise Hunters · May 27, 2020 · Free to Play, Action, Adventure, Indie, Stealth
Noise Hunters is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Noise Hunters price
Noise Hunters is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Noise Hunters
EPILEPSY WARNING:
The game contains flashing lights in form of waves, such as depicted in the screentshots. This may trigger seizures or cause headaches.
Noise Hunters is a third person experimental action game in which we control Mevye, who must use the sound waves to be able to visualize the environment around her. But Mevye is not alone in this dark world, the environment will be full of sound sensitive enemies that will be in charge of hunting her down.

THE GAME
Third person experience that mixes genre of stealth and horror in a dark atmosphere. Tense and immersive gameplay that thanks to the echolocation mechanic, the player will be able to see the environment and navigate through complete darkness, having the risk of being heard by enemies.
Puzzle and enemy encounters in 10 diferent levels that will test the habilities of the player.

NARRATIVE
In a dystopian universe in which the machines have defeated mankind, the last chance is to defeat the enemy is from the inside. Mevye is sent to one of the enemy's many operational nuclei, located 30 kilometers underground, to sabotage the complex.

FEATURES
- Sounds as navigation guide
- Blind but sound sensitive enemies
- Use the dagger!, it's the main Mevye's tool
- Inmersive experience in the dark
Noise Hunters — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This was a fun and interesting game. Taking away an essential sense such as sight in a game was a fun challenge. It's works as a decent stealth shooter as well, though the movement can feel a bit clunky and stiff at times. Overall I had a pretty good experience with this game, even if some of the levels seemed a bit too long considering the lack of checkpoints. The was one instance in the final level where I kept falling through the floor in one location, which was very frustrating but didn't ruin the experience. I did not encounter this in any other location or level. Overall: 8/10 My total playtime: 5.61 found this helpful
I played this game for a short time. It has a very good design idea. But I didn't like the visuals. I think the constant blinking of yellow color made my eyes hurt. Although I understand that this is a blind gameplay mechanic and I like the idea of it. But it isn't executed well, and the walking mechanic, despite being a robot, looks like a person walking badly, not a robot. However, I can't recommend this game because this may just be my opinion. I suggest that the development team work more on the visuals.
Game is fun and it has an awesome concept but I just can't play it. It's not only EXTREMELY easy to get lost - which is annoying af on it's own - because 99% of the environment = you are blind but the flashing yellow light hurts my eyes, even when toned down to the bare minimum. Developer said the game is finished and that there will be no updates but, if somone wants to take it a step further and create something based on it, then just pick the detective vision from the Arkham series as inspiration, instead. I liked the intro a lot, though. Explains everything in a matter of seconds. Every game with little to no plot should do the same.
Игра 'Noise Hunters' - это увлекательный сплав стелса, экшена и элементов Tower Defense. Мне очень понравилась концепция использования звука как оружия и ресурса. Шумовые гранаты, манипуляции с окружением, чтобы отвлечь врагов - всё это добавляет тактической глубины. Визуальный стиль приятный, хотя и не хватает полировки. Сюжет довольно простой, но подается интересно через внутриигровые записки и диалоги. Сами враги разнообразны и требуют разных подходов к устранению. Мне особенно понравились боссы - каждый бой с ними это как головоломка, требующая использования всех доступных инструментов. Некоторые моменты показались несколько затянутыми, а управление иногда казалось не самым отзывчивым. Тем не менее, общий игровой процесс увлекает. 'Noise Hunters' предлагает уникальный геймплейный опыт, который однозначно стоит попробовать любителям жанра. Рекомендую, если вам нравится стелс и вы готовы к вызовам!
"Noise Hunters" is an unusual, but unfortunately unpolished "experimental" game where you're basically Daredevil but without having passed the bar exam and also without the acrobatic ability. Instead you're a tacticool special ops robot dude (whatever asset they got their hands on) and you use radar to detect enemies as you go take down some terrorists or something. This feels like a student project and while the concept is novel and might even work if it was matched by a high quality technical delivery, this was not matched with a high quality technical delivery. It's buggy, with wonky controls, crappy camera work, and zero optimisation. This will cause any gaming rig to struggle due to inefficiency with the development effort. I'm not sure if this is an asset flip, but it's one of those cases where the assets just look much better than the rest of the quality of the game... a glaring inconsistency. There's no evidence, but as always, the biggest problem with asset flips besides the plagiarism is the deplorably low quality of the other aspects of the game, and even if the game assets are genuinely created for the game, the quality of the rest of the game is indistinguishable…
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