

Okashi Towers
Blekoh · 2024 · Strategy, Pixel Graphics, RTS, Tower Defense, Action RTS
PC
Positive95% · 41
This game is free to play. Get it on Steam →
Screenshots
About Okashi Towers
Okashi Towers is a Real Time Strategy game with Tower Defense elements. Gather candy resources to build defensive tower units or go on the offensive and summon creatures to attack other player bases.
A mixture of tower defense and RTS. Control a base and spend candy resources to summon upgradable tower units to build defenses and increase the amount of candy resources received over time. Spend resources to summon offensive units that can be controlled individually in an RTS style to find and destroy enemy units and their base through fog of war.
- Solo Story Mode Campaign
- Online Multiplayer Up to 8 Players
- Play with any combination of up to 8 Teams and 8 Players (or NPCs)
- Create custom designed maps in the Map Builder
- 4 Factions to choose from, each with a different play style
- Multi-language Support
Artwork by Shiruht
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀8 found this helpful
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2 found this helpful
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] This was a hybrid RTS/TD game with phoned in pixelcrap graphics and marketing material that looks like a bunch of AI slop So, "Okashi Towers" is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game.…1 found this helpful
Played once, became a pro. Undefeated. Good Game -Skipped Tutorial, went straight to pvp.1 found this helpful
i dunno it seems like it would have had some potential if it had not gone f2p. like the art and the idea but it needs a lot more development. you need a friend to play a decent match and the campaign/tutorial is somehow quite confusing. ill recommend it for a laugh if you are bored i guess. its free.
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