

Orlando the Fireman
IndigoWare · 2020 · Casual, Arcade, Incremental, Solitaire, 2D
Screenshots
About Orlando the Fireman


Be the multitask hero saving many victims from 2 buildings at the same time while dodging big flames. Orlando will be continuously raised by the ladder between the buildings and you must click anywhere on the screen to switch the building he is facing. Choose the windows with the victims and avoid the burning ones until the water is ready.


Do your best until your colleague Bernardo prepare the water hose. Smash the water button to maximize the rescues and put out the fire. On watering mode the ladder speed raises and Orlando can face any window and score with it all.

The game art style is heavily inspired by our favorite video game hero from the 80s. A modern homage with a twist.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Orlando the Fireman is a simple arcade-style game with a basic premise of rescuing people and putting out fires while ascending buildings, drawing comparisons to classic Mario games. Players are divided on its appeal: some find it a charming, casual experience with pleasant pixel art and gradually increasing difficulty that's good for short play sessions, while others criticize it for shallow gameplay, lack of features like score tracking and tutorials, poor graphics quality, and repetitive mechanics that wear thin quickly. The game's minimal presentation and absence of standard quality-of-lif
Looks like Mario changed occupations, maybe he'll finally find a princess that won't lead him on from game to game and risk his life for her in one of these apartments.12 found this helpful
This game is not really fun. Is it supposed to be a parody? The game is almost identical to super mario bros. All u are doing is going up and saving people with the occasional person with water sometime being available. The main screen is only a play button. There is no tutorial or explanation for the game. There is no "Esc" button. There is no place where I can find about scores? How well did I do; can I beat my personnel score??? This game should not have been released for even these simple options. Review at: https://www.youtube.com/watch?v=jwZ5PtrjkQg1 found this helpful
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Игра 'Orlando the Fireman' - это очаровательная и беззаботная аркада, отлично подходящая для коротких перерывов. Простая, но увлекательная механика тушения пожаров, позволяет быстро погрузиться в геймплей. Визуально игра приятная, с ярким и мультяшным стилем, который радует глаз. Orlando - обаятельный и храбрый герой, за которого хочется переживать. Уровни разнообразны и постепенно усложняются, предлагая новые вызовы и требуя лучшей координации. Звуковое сопровождение ненавязчивое и дополняет атмосферу игры. Единственный небольшой минус - это некоторая повторяемость геймплея со временем, однако небольшая продолжительность одной сессии нивелирует этот недостаток. Тем не менее, стремление улучшить свой результат и собрать все бонусы заставляет возвращаться к игре снова и снова. В целом, это простая, но запоминающаяся игра, способная доставить массу удовольствия. Рекомендую всем, кто ищет легкую и позитивную игру на несколько минут!
"Orlando the Fireman" is a rather garbage 2D retro pixel action reflexes game... it's a very simple premise as you put out fires/rescue people while "endless-running" up a building... a shallow and pointless experience. The most entertaining part about this game is not the game itself but that the developer genuinely thought people would give them money for this. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. It's free... now, but it wasn't before. The developer was charging $1 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. The poor quality of …
I wouldn't play this on my phone
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