

Post Scriptum CTG: Collectible Token Game
Paracosm Limited · March 12, 2020 · Strategy, Indie, Simulation, Early Access, Board Game
Post Scriptum CTG: Collectible Token Game is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Post Scriptum CTG: Collectible Token Game price
Post Scriptum CTG: Collectible Token Game is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Post Scriptum CTG: Collectible Token Game
PS: CTG

Post Scriptum Collectible Token Game is a turn based strategy game, which is one of the entertainments that patrons have in taverns of the gloomy post-apocalyptic world Post Scriptum. The game is based on creating your own army of collectible coins, that turn into formidable warriors on the playing field.
ABOUT THE GAME

- PS CTG is a turn-based strategy game with collectibles;
- The collectibles are the tokens of warriors that you can get out of booster packs;
- Right now there are 3 races available: humans, demons, undead;
- Right now in the build that we have you can play: solo versus a bot, versus a friend on the same pc, online versus friends, online versus random players using quickmatch;
- The warriors can have properties that trigger under certain conditions or combinations of other warriors around them;
- Average game duration should be 15-30 minutes;
- We are still working on the balance and triggers for the warriors;
- We are still working on the whole collectibility and technology behind it;
PLANS FOR THE GAME

- It is planned to record a life story for each collectible token based on the distributed registry technology;
- We plan to use the distributed registry technology based on Tangle;
- We plan to show the main statistics of the games;
- We hope to see tournaments of the game in the future
LIVING ROADMAP


SHORT STORY

Long before the Armageddon events, a team of dashing lumberjacks, having cut down another bunch of trees (also having drained a few bottles of new wine) have decided to relax in the shade of the tree crowns. The wine has hit the spot, but alas, the nap did not take its toll.
After some time one of the strong men pulled out a coin shaped cut of a branch, which had been prepared in advance, and loudly declared in a drunken bass: “My King, what are your orders?!” The scene then was followed by a booming laugh.
When the laughter had subsided, one of the participants took a second wooden coin and nibbled it as if it was made of gold.
“My coins of the undead are stronger than yours! My forces will bite into them, and they won’t even get to the battle” – he completed in a thoughtful tone.
“Then I will play as demons!” – picked up the third. All three looked at each other laughing again.
“Let us play, let’s battle, yes let’s play” – echoed laughter through the trees.
It would have ended like this, just a joke, but the next day, without any arrangements, all three of them would bring along a couple of dozens of uneven round coin shaped tokens made from a chopped branch.
They all set down around a stump and looked at each other, as if saying “so, how are we even going to play this?”. And then the Lord of Acorns, holding one of his tokens high, declared that his cavalry was advancing on the Undead. With these words, he slammed the token on the stump with such force that it let out a creak.
“Now it is your turn of the “Undead”, or yours of the “Demon”, decide for yourself, I’m not afraid of any of you...” - declared the first player in a royal tone of utter importance, lifting his head up to emphasize his noble origin.
A month later, all the lumberjack brigades were already playing the wooden tokens. A little later, the fame of a peasants’ small fun game reached the local guild master. There was only one problem – the status did not allow the upper classes to mess with the chopped branches. But defeating the hideous werewolves and demons using the Golden Templars is of course another matter entirely. Thus the first Post Scriptum CTG coins were cast.
Post Scriptum CTG: Collectible Token Game — game info
- Platforms
- Windows
- Player modes
- Single-player, Online PvP, Split screen
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀8 found this helpful
It is a not very easy game, it took more than an hour to get what is going on :) The best way to understand most mechanics is to watch tutorial, play 1-2 times and watch once more. If you like tabletop games, chess and even poker you’ll like CTG where you should spend some time for each move, for counting chances, for choosing the right moment for spawning a new token to defence or offence support abilities , to attack enemy troop or hero. Units have different attack or defence abilities! But for me it is still to hard to plan my moves because of excess amount of attack types. For developers. By clicking the token and pointing to enemy once i can see buffs and debuffs but only according to my token on the desk - it would be great to see buffs and debuffs for the token at my hand to make decision throw it away or spawn. I want to draft few armies and save them. Add animation of unsuccess attack.8 found this helpful
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There are no available servers and no player population. This game cannot be played as intended.[/quote] Post Scriptum CTG: Collectible Token Game is a dead PvP game. Why did it fail? [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. D…3 found this helpful
No.3 found this helpful
[h1]Before I played Post Scriptum CTG: Collectible Token Game, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]3 found this helpful
Игра Post Scriptum CTG: Collectible Token Game - это вдумчивый и захватывающий варгейм в формате карточной игры. Механика, основанная на Post Scriptum, перенесена на удивление хорошо, сохранив тактическую глубину и сложность оригинальной игры. Сбор и кастомизация армии, представленной в виде карт с различными юнитами и способностями, предоставляет огромный простор для стратегических решений. Сложность, однако, может отпугнуть новичков в жанре ККИ или варгеймов. Кривая обучения довольно крутая, и освоение всех тонкостей займет время. Но потраченное время окупается с лихвой, так как каждая победа ощущается заслуженной. Визуальное оформление выполнено на достойном уровне, карты содержат узнаваемые образы из Post Scriptum. Комьюнити игры, хоть и не самое многочисленное, довольно активно и дружелюбно. В целом, Post Scriptum CTG - это отличный выбор для любителей сложных тактических карточных игр и поклонников Post Scriptum, желающих взглянуть на любимую игру под новым углом. Она требует терпения и вдумчивого подхода, но в награду дарит богатый и увлекательный игровой опыт.
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