

Puzzle Forge Dungeon
Tuesday Quest · 2021 · Puzzle, Match 3, Dungeon Crawler, Turn-Based Tactics, Early Access
PC
Mixed68% · 25
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About Puzzle Forge Dungeon
Craft, attack, repeat.Puzzle Forge Dungeon is a turn-based crawler from the original series of Puzzle Forge. Create weapons with a match-3 system on your board and throw them to the enemies. Each battle is unique and requires you to use resources and skills cleverly.
Help dwarves to reconquer their cityAnvilars’ forges turned off! The last inhabitants ask every blacksmith available to help restore the city and repair the Heart of Anvilar.
- Discover gameplay mechanics while exploring the city.
- Cleaning a district will unlock services and/or heroes.
- Complete all districts open a new infinite, procedurally generated game mode.
Manage a team of heroes- Recruit, heal and upgrade your heroes.
- Discover heroes stories during specific enemy encounters.
A parodic bestiary- 50 different enemies.
- Unique bosses.
- Procedural enemy group generation.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A little buggy but one of the best games I've played. Best of its type. Terrific game. I'd highly recommend.1 found this helpful
Pretty good. Some thinking along with rng sprinkled with some goofiness.
The gameplay loop feels like the choices I make don't matter, and doesn't feel particularly puzzly. A particular equipment will cost the same number of clicks, regardless of what I make. And it's mostly up to the molds to determine what I make. I also find it confusing that you can get full molds, essentially saving 6 clicks. I don't recall why sometimes molds are filled, other than luck.
On PC I didnt got game breaking bugs, just extreamly frustrating ones. So it is playable and cuz the game is a ton of fun by default, i recommend it. Below my initial experience. Playing on Steamdeck. The game has several UI related bugs that can cause game mechanics to break to the point of end a run or brick your save entirely. The game is really fun and works in the campaign and worth the price, but wait until endgame gets fixed. There are some insane ballance issues endgame when it comes to infinite scaling. If dev read this, please tell me how i can send my save from steamdeck so it can be fixed.
very buggy will often break save files if you craft in a "+" pattern some rooms just randomly don't work the blocking mechanic doesn't always work it's a shame because if it did work i'd lose days to this game
It is too simple, i was hoping for something more.
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