Respark

Respark

Enigmatic Network · 2025 · Roguelite, Action Roguelike, 2D Platformer, Platformer, Procedural Generation

PC
Positive97% · 37
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$19.99
lowest tracked $11.99
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Standard Edition · Steam
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About Respark

A New Kind of Fireworks Action Game Arrives with a Bang

Handheld sparklers, poppers, firecrackers, bottle rockets, and even skyrockets—
Respark arms you with eccentric weapons known as Hanabi (fireworks) to take on 2D platformer courses in a way you’ve never seen before.

Roguelite System for Endless Replayability

Respark adopts the modern roguelite framework, ensuring that each run feels fresh. Procedurally generated terrain, enemies, and items change every time, keeping the challenge dynamic. (Certain structural elements such as course connections and difficulty tiers remain fixed.)Will you boost your health?
Expand your collection of Hanabi?
Or take on tougher foes to level up your fireworks?The progression path is entirely up to you.And yes, Respark embraces the roguelite essence of permadeath. When your health hits zero, all stats reset and you’re sent back to base. (It’s called “permadeath,” but your character doesn’t actually die—only your progress resets.) It’s a demanding system—but there’s a twist.

The Bow-Down Training System

Lose to a boss? In Respark, you can bow down before them—literally. Do so, and you’ll unlock unlimited-health practice sessions against that boss.This isn’t a continue; after practice you return to base. But the combat experience you gain is yours to keep, every time. Failures become training, and training becomes progress.A boss familiar with roguelite hardships might just grant your request…

Animaria

The setting is Animaria, a civilization reclaimed by animals. It's a world full of talking animals.You'll control Hanaby and Fusey, two squirrel pyrotechnicians. Their abilities are identical, but choosing between them adds a subtle personal touch.

Roguelite × AAAA Music = Synergy

Roguelites often lean toward darker atmospheres due to permadeath and punishing mechanics. Respark counters this with bright visuals, a lighthearted story, and a full soundtrack by pop composer AAAA. The synergy creates a play experience that feels distinctively upbeat, even within the roguelite genre.

Demo Version

Respark offers a special demo. Out of the eight worlds in the full release, Worlds 1, 4, and 7 are playable. That means you can push well into mid-game content and even challenge the World 7 boss.Story progression, suspend/resume, and permanent stat saves are not included, but the demo still provides substantial gameplay. Aim for the World 7 boss and see what Respark has to offer.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended May 16, 2026
[後半に日本語レビューあり] [h1]Adorable Squirrel Pyrotechnicians in a Cheerful Roguelite 2D Platformer[/h1] Set in Animaria—a world reclaimed by talking animals—this is a roguelite 2D platformer where you control squirrel pyrotechnician Hanaby (or Fusey). Both characters share identical abilities; the choice comes down to pure preference. Story content is kept light, with the roguelite loop itself taking center stage. As the fourth entry in the series, controls and difficulty design have been substantially refined, making it an accessible entry point for both series veterans and newcomers alike. The heart of the game is its Hanabi weapon system, with 45 distinct types on offer. From hand sparklers and firecrackers to bottle rockets and skyrockets, each weapon has its own attack trajectory, range, and blast radius, and the choice of which to select and develop shapes the strategy of every run. Boost health, expand the Hanabi collection, or take on tougher enemies to level up—multiple progression paths are always available, and different playstyles naturally produce different builds. Terrain, enemies, and item pools are procedurally generated, so no two runs are identical, making the search for…
15 found this helpful
Recommended Feb 24, 2026
While I was very late to play Hanaby trilogy, I'm just in time for the fourth game! It looks drastically different in both visuals and gameplay, and after taking 12 hours to beat the main story I can't say I like all the changes. Good nuts: - Hanaby is still an adorable sweetest squirrel armed with a big cannon - New boy Fusey is another cute fluffy squirrel, plus there's a few more funny and attractive NPCs - Fireworks got a huge upgrade in both numbers and graphics - 45 different "guns" that look very beautiful and realistic - Another bunch of musical bangers from AAAA that'll get your fired up for an adventure - Lots of tasty candy upgrades that allow you to quickly become very powerful with each run - New additions such as jetpack and squirroll (invincibility button) made our squirrels more fast and agile than ever - Depending on playing as Hanaby or Fusey you get different dialogues with NPCs, including some bosses - Unique "bow down" feature that allow you to train with the boss that defeated you - Very useful difficulty settings with fine tuning Not very good nuts: - The only story you get here is a prologue and epilogue, everything else is just random teleportation betwee…
2 found this helpful
Recommended Jan 2, 2026
It's a really solid roguelite game with a fun premise of fireworks (hanabi) and hype music. It's a really charming game with cute characters and snappy controls. I can highly recommend it, demo is free to try out and full game builds upon that and adds bunch of nice levels to it! The gameplay revolves around using fireworks to defeat enemies and proceed through procedurally generated levels. There are different powerups like stamina up, firework upgrades and much more. There is a "squirroll", which gives generous invincibility frames. The controls feel satisfying and different amount of weapons allow fun strategizing. The game allows you to finetune the difficulty: Enemy difficulty, heart spawn rate and boss hp (+ darkmode) - so it works from beginners to those who want more difficulty. There is good amount of replayability, with procedurally generated levels, different strategies and two characters to play with (to unlock all the dialogue - playstyle doesn't change). The visuals are charming and cute, the dialogue is fun, polite and self-aware. Currently the game has English translation for the important parts of the gameplay and story, but most of the story elements are on…
2 found this helpful
Recommended Aug 7, 2026
Respark is a rogue-like platformer featuring cute critters as protagonists and helpers on the their way to save the day. The game stands out thanks to the unique weapon system: fireworks. Lots of fireworks. Tons of fireworks. 45, to be precise. While some of these "Hanabi" seem similar, there are little details like range, angle, ricochet and area of effect which make them differ from one another. By nature, filling the sky with fireworks will sometimes make it hard to keep track of what's going on. That's probably one reason the developers chose to not make Respark a multiplayer game, which is, in my opinion, a waste of potential. A option to make fireworks a bit less overwhelming could have solved the issue of the riot of color. However, the developers made up for this with a ton of options to customize your playthrough with many different difficulty settings. Respark has a pleasant music, fitting for each level and the whole game world. Each level stands out with a unique setting and a pleasant difficulty scale. In typical manner rogue-like manner, players can choose their path depending on what they need and if they rather want to avoid danger for less rewards. It would hav…
Recommended Feb 1, 2026
Simple but fun roguelike! The art style is charming and the music is great! As of right now, there are some parts that aren't translated, however, the seems to be updates planned to translate the rest of the story segments. Manually translating, the story is simple but fun. Both playable characters have a cute look. Once again, the music is a blast to listen to. I loved a handful of stage soundtracks. The main game-play is going room by room to reach a boss. Your main weapons are fireworks that work in different ways grouped into types. Each firework feels fun to figure out how to use them. Respark let's you choose the difficult before you start a run by changing enemy attack speeds, boss health, and making stages dark; bringing strategies to light the rooms. Adjusting these let's you choose how difficult to make each run. Overall, it's a nice choice. Give the demo a try and consider picking up the game.
Recommended Jan 2, 2026
its fun game ^^

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