

Rip Them Off
Lozange Lab · 2020 · Tower Defense, Automation, Time Management, Resource Management, Economy
PC
Mostly Negative36% · 11
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About Rip Them Off
Rip Them Off is a minimalistic new puzzle game of economic management and tower defense. The Board needs its profit, and it’s up to you to line the streets with shops the masses can’t resist. Choose your locations, pick your stores and earn enough to advance up the corporate ladder with its increasingly difficult challenges!

Welcome \. We’re proud¹ to have you as the newest member² of our \ sales team. Here at \ we’re passionately committed to \ and we know you are too³.
Here at \ we’re all about giving the people what they want, and what they want is \ (the ad boys have seen to that!⁴).
As a valuable member of our \ family⁵ this is where you come in.
¹ Any assertion of pride is purely performative and does not reflect the Board’s opinion of individual employees
² Unless otherwise stated new employees shall be referred to as “Office Drone”
³ Please see Standard Employee Contract section 11b Subsection 12: “Your New Personal Opinions”
⁴ Any suggestion of consumer manipulation by \ advertising practices is purely hypothetical
⁵ \ is a registered corporation and not a familial unit. Please see Employee Contract section 154a, “Knowing Your {Lack Of} Rights”

Maximising profit and satisfying the board will require planning. In each city, utilise suspiciously* empty locations and create an inescapable maze of retail opportunities the masses simply won’t be able to refuse!
*not suspicious at all
Those stores aren’t gonna build themselves*! Make sure to prioritise your earning potential by managing your budget: buy the right stores in the right locations at the right price.
*Self-building stores coming in \!
Once you build it, they will come. And keep coming! But it’ll take more than one location to satisfy the Board’s exponential profiteering*. Combine locations and store types to really take them for all they’re worth and open up exciting new opportunities around the world!
*Year on year growth is currently set at a more-than-reasonable 3015%

Choose your location, choose your stores, give the people what they want. And of course, don’t forget to…
Rip them off!

Welcome \. We’re proud¹ to have you as the newest member² of our \ sales team. Here at \ we’re passionately committed to \ and we know you are too³.
Here at \ we’re all about giving the people what they want, and what they want is \ (the ad boys have seen to that!⁴).
As a valuable member of our \ family⁵ this is where you come in.
¹ Any assertion of pride is purely performative and does not reflect the Board’s opinion of individual employees
² Unless otherwise stated new employees shall be referred to as “Office Drone”
³ Please see Standard Employee Contract section 11b Subsection 12: “Your New Personal Opinions”
⁴ Any suggestion of consumer manipulation by \ advertising practices is purely hypothetical
⁵ \ is a registered corporation and not a familial unit. Please see Employee Contract section 154a, “Knowing Your {Lack Of} Rights”

Choose
Maximising profit and satisfying the board will require planning. In each city, utilise suspiciously* empty locations and create an inescapable maze of retail opportunities the masses simply won’t be able to refuse!
*not suspicious at all
Spend
Those stores aren’t gonna build themselves*! Make sure to prioritise your earning potential by managing your budget: buy the right stores in the right locations at the right price.
*Self-building stores coming in \!
Earn
Once you build it, they will come. And keep coming! But it’ll take more than one location to satisfy the Board’s exponential profiteering*. Combine locations and store types to really take them for all they’re worth and open up exciting new opportunities around the world!
*Year on year growth is currently set at a more-than-reasonable 3015%

- An innovative new type of game: Combining puzzle mechanics with tower defense games, Rip Them Off is a new breed of challenge, easy to pick up but hard to master.
- Gorgeous design: Evoke your inner Mad Man with 1950s inspired music and graphics.
- Addictive gameplay: Each new city provides an increasingly devilish challenge. Can you make it all the way to the biggest metropoles?
- Challenge your friends: Who’s the best rip off merchant? Compete against your friends and/or rivals with the leaderboard feature to find out who comes out on top.
- Map of the Moment: Hone your capitalistic edge post-launch with Map of the Moment, showcasing revamped versions of your favourite maps with fun modifiers to keep you on your toes.
- Go fast or slow: Control the flow of time to make sure your strategies unfold with perfection.
Choose your location, choose your stores, give the people what they want. And of course, don’t forget to…
Rip them off!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1][b]★★★☆☆[/b][/h1] First and foremost: this is a mobile game, so its interface and the pacing is build as one. It is also cheaper on iOS (4 euros). A stylistic tower-defence game that lacks a lot of room for the player to explore, leading to a lot of trial-and-error. Each level consists of a street or more with adjacent buildings. You've to figure out which store will be active in the preset buildings so that every customer eventually emptied its wallet by the end of the street. There are no differences between the pedestrians. If they walk on the same side of the street, they'll all have the same amount of money and they'll walk at the same speed. They'll go into the store if there's room. The differences between the stores are the capacity, speed and income. How do you know what kind of store you'll need? Just choose one and see if it did great or not... Or just click the '?' and click the lightbulb for the hint... Without any notification of how many pedestrians are coming, and without any info about their expendable money, this is just a guessing game. You'll clear the level if you hit the minimum amount of profit you've accumulated over several days. You'll inevitably fa…26 found this helpful
This game bills itself as a puzzley tower defense game, but is none of the above. The way to solve each "puzzle" is to guess correctly at what kind of shop should go where, and when to upgrade them. There is no strategy or clue decoding. There is a help button that tells you the correct answer, and that's basically it. Tower defense games give players choices and tradeoffs. Puzzle games give players the tools they need to solve the puzzle. This game gives players a bunch of things to try. Pros: The music is nice. The flavor text is sometimes amusing. Cons: It's not fun. I have trouble imagining anyone finding it fun.11 found this helpful
It's a short game with great flavor and great music. Gameplay can be confusing and lacking depth, the abstractness requires more to go on before it just leads to frustration. Get it if it's sale or if you like the flavor on the box.
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