

Run Gun Die Ultimate
Tybug Studios · 2019 · Action, Indie, Adventure
PC
3 user reviews67% · 3
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About Run Gun Die Ultimate
Run Gun Die Ultimate is a top-down shooter with procedurally generated levels for our heroine to explore and fight though. The sole purpose of each level is to find your partner waiting for you at the end of the level. The gameplay is inspired by the dual joystick games of old.

Explore for treasure, break crates and barrels, open chests and tombs, but don't stay still long as enemies will find you. Fight skeletons, shamans, run from chargers and face mini bosses (slayer, lava and acid) all while finding your way out. Be wary as there is something waiting for you at the end of each level trying to ensure you never leave.

Take the gold you earn from collecting treasure to buy new weapons or upgrade your existing ones. You can also by new grenade types and gadgets. Please note there are no real money options or microtransactions in this game.

We highly recommend a joystick with dual analog support.
Run Gun Die Ultimate is designed to be tough, but not impossible in a casual adventure setting.


Explore for treasure, break crates and barrels, open chests and tombs, but don't stay still long as enemies will find you. Fight skeletons, shamans, run from chargers and face mini bosses (slayer, lava and acid) all while finding your way out. Be wary as there is something waiting for you at the end of each level trying to ensure you never leave.

Take the gold you earn from collecting treasure to buy new weapons or upgrade your existing ones. You can also by new grenade types and gadgets. Please note there are no real money options or microtransactions in this game.

We highly recommend a joystick with dual analog support.
Run Gun Die Ultimate is designed to be tough, but not impossible in a casual adventure setting.

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players appreciate the smooth shooting mechanics and find the game enjoyable for casual, relaxed play with moments of intensity. Common complaints include technical bugs like character clipping and stuck crosshairs, an overly dramatic flashlight wobble, a grenade system that's difficult to control, and concerns that the overall experience lacks sufficient progression and long-term engagement to justify a purchase price.
Overall the game is decent, mechanics are smooth when they work. I encountered a few issues getting my character stuck walking around the boarder of the campsite. Also my cross-hair would get stuck on certain objects and would not come off. The flashlight is kind of annoying when it just wobbles around, I get it supposed to make it "realistic" but common I feel like i'm gonna have a seizure. The only reason why I don't recommend this game is just because it doesn't seem very interesting. It was a great free mobile game for just casual play, but I wouldn't pay money for it. The only time any game if worth paying for is if it can be played a long enough time to feel satisfied. It seems like there isn't much forward momentum in the game, other than to explore and upgrade equipment. I get that there might be future projects that can expand the game and add new and cool things but you have to have something there to begin with. The idea of the game is nice and original but i feel the execution of it hasn't improved much past the mobile version. The menus look kind of silly compared to the aesthetic of the rest of the game, they just look like a bad photo-shop in my opinion. That also br…3 found this helpful
My honest opinion is that its a fun game that you can chill and play but it can get intense at some points. Overall its a enjoyable game that i love to play in my spare time. :) (p.s shotguns are great thank me later.)2 found this helpful
Overall, the game was really well designed and thought through. I liked how the aim and shoot mechanics felt whilst playing the game. The main thing I disliked about the game was the grenades were very hard to use effectively. A possible fix is to have the crosshair dictate where the grenade will land. A few other thoughts were that in-game progress bars for treasure and enemies would help the player in fully completing the levels. One last observation is although health dropped pretty frequently, ammo was not quite as easy to come by. This could have been a desired outcome to make the game even more challenging and if so, well done. In conclusion, the game is entertaining and also challenging which would get me to continue playing. However, I wish the grenade system was easier to control and in-game progress bars would be helpful for completionists such as myself.2 found this helpful
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