

Sea Of Secrets
SimProse Studios · 2025 · Indie, RPG, JRPG, Party-Based RPG, Roguelike
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About Sea Of Secrets
- An exploration RPG with over 150 items to use and equip, random loot and over 25 monsters to fight. Each game is different.
- Custom designed, detailed parallax maps with immersive sound and music design throughout. Over 4-6 hours of gameplay on average.
- Over 20 skills to learn, each with different effects and advantages. No 'magic' used here, this is a strictly practical, real-world based RPG.
- Over 20 quests to complete, many important to progress in the game, with on-screen tracker. Strong writing and narrative twists used to propel the story forward.
- OTB based combat increases strategy needed to win fights consistently.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate the game's compelling core story and find it enjoyable once they adapt to its mechanics, but criticize frequent menu navigation, unclear item durability systems, and confusing map edge transitions that aren't well-explained. The experience is hindered by repetitive fetch quest gameplay, constant random encounters that feel overwhelming early on, and overall presentation that comes across as unpolished, though some players find enough engagement in the progression and narrative to recommend it as a brief, focused adventure.
It was okay, took some getting used to, but in the end I had fun. You do have to go into the menu A LOT. You can equip some items, but it doesn't seem to tell you when they break, so you want to check a lot to see if you need to put on a new on. Also when you get to the edge of the map, you need to hit enter or space to go through, most of the time, the game didn't tell me this, Frustrating until I figured it out. You also want to save a lot, especially in the early goings. I would suggest after ever combat and encounter. The game itself is pretty much a series of fetch quests, a ton of wandering monsters, but with a compelling enough through story. There was one item that seems to hint at maybe there will be more? Not sure... All in all, a single thumb up, not a great game, but it took me three hours to beat, including a half a dozen failed attempts. Not too shabby. Pretty sure I got it on sale though...5 found this helpful
Sea Of Secrets, developed by SimProse Studios and published by SA Industry, is a compact pirate-themed RPG that combines exploration, turn-based combat, and loot-driven progression into a short, self-contained adventure. On the surface, it presents many of the familiar elements associated with the genre—quests, character growth, and equipment customization—but its relatively small scope shapes the experience into something closer to a brief, focused journey rather than a fully fleshed-out role-playing epic. The story follows a straightforward premise centered on ambition and survival, placing the player in the role of a character seeking to escape poverty by venturing into a world of danger and opportunity. The narrative provides a clear motivation for progression, guiding players through a sequence of missions and encounters that gradually unfold the setting. While there are attempts to introduce twists and maintain interest, the storytelling remains fairly conventional, relying on established RPG tropes rather than developing a particularly memorable or emotionally engaging plot. It serves its purpose in driving the gameplay forward, but it rarely stands out as a defining featur…2 found this helpful
The game suffers from dull graphics and repetitive gameplay that quickly becomes boring. Controls are awkward, making navigation frustrating, and the storyline lacks depth, leaving little motivation to continue. Overall, it feels unpolished and fails to deliver an engaging experience.1 found this helpful
You're beat down by a monster every few steps when you start the game. Not fun.1 found this helpful
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