

Sentenced VR
Samuel Gordon · 2021 · Psychological, Experimental, Immersive Sim, Multiple Endings, VR
PC
Mostly Positive71% · 58
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About Sentenced VR
How would you respond if you were asked to carry out an order you disagreed with?
Sentenced is a narrative Virtual Reality experience inspired by social psychology experiments.
Designed to last around an hour, the player is cast as Executioner for Ulrichshafen, a fictional early-modern European city. On behalf of your Lords, you will punish those who break the laws of the realm, and be assessed on the competence of your performance over multiple scenarios.
Sentenced is a game about personal conscience and obedience to authority. It’s about obligation, institutionalized violence, and the power structures that dictate the behavior of individuals within a system.
Master the art of beheading, become an agent of authority, and enact a divine drama of justice, death, and redemption.
Sentenced was designed for Virtual Reality. Look convicts in eye and physically swing the sword that beheads them. In a traditional game, an act of violence is reduced to a button press, and enemies are often dehumanized. This will not be the case in Sentenced.

A crowd gathers, eagerly awaiting the grizzly spectacle of public execution. The town Beadle announces the crimes and sentence of the poor sinner, allowing them to say a few final words. Do they ask for divine forgiveness, or are they unrepentant? It then falls to the player, the executioner, to perform the bloody climax in this drama of sin and redemption.

Sentenced VR is a passion project solo developed by Samuel Gordon (me). If you enjoyed it then please help support me and future projects by not refunding it. Many thanks!
Sentenced is a narrative Virtual Reality experience inspired by social psychology experiments.
Designed to last around an hour, the player is cast as Executioner for Ulrichshafen, a fictional early-modern European city. On behalf of your Lords, you will punish those who break the laws of the realm, and be assessed on the competence of your performance over multiple scenarios.
Sentenced is a game about personal conscience and obedience to authority. It’s about obligation, institutionalized violence, and the power structures that dictate the behavior of individuals within a system.
Master the art of beheading, become an agent of authority, and enact a divine drama of justice, death, and redemption.
Virtual Reality
Sentenced was designed for Virtual Reality. Look convicts in eye and physically swing the sword that beheads them. In a traditional game, an act of violence is reduced to a button press, and enemies are often dehumanized. This will not be the case in Sentenced.

Narrative
A crowd gathers, eagerly awaiting the grizzly spectacle of public execution. The town Beadle announces the crimes and sentence of the poor sinner, allowing them to say a few final words. Do they ask for divine forgiveness, or are they unrepentant? It then falls to the player, the executioner, to perform the bloody climax in this drama of sin and redemption.

Sentenced VR is a passion project solo developed by Samuel Gordon (me). If you enjoyed it then please help support me and future projects by not refunding it. Many thanks!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This game would be good if you could skip the scenes. It's boring the second time around.5 found this helpful
i threw my sword into the crowd and the judge man approved1 found this helpful
Good 1 hour experience, enough to learn historical information from this game and earn all achievements.
A bit repetitive in gameplay but otherwise and interesting game. I wish there were more to do. There could have been a few minigames added or maybe somewhere to spend your coin. I get that it is meant to be a short experience but at the end of the experience it leaves you wondering, money? What is it good for?
It's been a while since I've played a little nugget like this! Sentenced came out at the tail end of Covid at a time that I was absolutely busy with wrapping up Space Pirate Arena - I would have *loved* this tiny narrative game full of quirks. Great voice acting, super unique premise, and fun interactions. I couldn't get the controller bindings to work on my Quest 3 - but it worked wonders on my Index!
Interesting Concept!
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