

SICKO ISLAND
RC1 Entertainment · 2021 · Survival, Action-Adventure, First-Person, Singleplayer, Combat
PC
4 user reviews75% · 4
This game is free to play. Get it on Steam →
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About SICKO ISLAND
SICKO ISLAND
On a dark and stormy night, your boat crashes on a strange Island.
Stranded, you soon discover this is no ordinary Island.
It's controlled by a crazed General who, in his secret lab, creating a special serum and testing it on his least worthy soldiers.
His goal is to finally get his formula right and create a super soldier.
In order to escape the Island, you must find essential items, solve puzzles and fight your way to the General.
Can you survive the night on SICKO ISLAND ?
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀9 found this helpful
good killing time1 found this helpful
The one has some cool ideas, decent variety, and enough content to stay entertaining throughout. My only real complaint is that I wouldn't have minded if it was a bit longer. Overall, it's a fun game that does a few things differently and ended up being more enjoyable than I initially expected.
[quote][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/quote] [quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: In-Game Cash Shop[/url][/b] This asset flip is infested with a toxic mobile app style cash shop. You will be prompted to and expected to give money/credit card details to the developers through this cash shop to buy in-game goods so you can play the game.[/quote] "SICKO ISLAND" is an asset flip, a bunch of other people's assets assembled badly to make a basic game, typically this kind of thing is done by amateur developers without sufficient budget, talent and/or staff to do the job of game development professionally. It's then quickly rushed into Steam Direct. And, unsurprisingly, this never results in a product with any quality, interest, or value for gamers. This is a godawfully badly done Unity kitbash, a basic Unity zombie brawler that was infested with a cash shop AND a ludicrous up front price as the "developer" did everything humanly possible to get YOUR money for other people's game assets. It's unpolished, largely incomplete, and seriously, killing the same Unity assets across hundreds of badly done asset flips …
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Progressing early in the game was tied to a random key drop from enemies, which never dropped after an hour (and 29 dead enemies) of fighting and exploring. Baffling design choice
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