

StaudSoft's Synthetic World Beta
StaudSoft · 2015 · Survival, Open World Survival Craft, Indie, Sandbox, Crafting
PC
Mixed58% · 26
Best price
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About StaudSoft's Synthetic World Beta
An open world sandbox game and a testbed for AI research.
Explore the world, build your own tools and fight monsters!
This is a work in progress title! We are still actively developing it (This means it has bugs, but the features will grow and you can take part in the developing process by posting your ideas)
Complete Dynamic World
Everything you see in the world can be changed! The blocks are much smaller and complexer than in other games!
Fight Monsters
With a state of art animation system every NPC moves smoothly through the landscape!
Build Tools
Use advanced build tools to create your own world. Objects can be composed by using of shapes, ramps, voxel blocks, transparent blocks, grate like textures, ...
Plant Simulation
This game proves a complete plant simulation. You can collect seeds, grow your own plants and the harvest them
Water Simulation
The water is totally dynamic. It can be collected by the player and placed again.
Multiplayer
This game has full multiplayer support. Use the custom made level editor to create custom maps for multiplayer.
Weapons
Use a lots of different weapons to fight the monsters in single player mode or your opponents in the multiplayer mode!
Hint for parents: There is no blood in this game. You do not fight humans. And scary monsters like the zombie can be disabled in the settings. A peaceful mode is available. If you think that you need more features to protect your children, feel free to contact us, we will implement them!
High End Rendering Engine
The engine supports HDR, Parallax Occlusion, Deferred Rendering, Animation Blending, Dynamic Lights, Voxel Rendering, Day and Night cycle, Particle Simulation, Water Effects, Motion Blur, ...
Physic Engine
We use the Bullet Physic Engine to create realistic physical behavior!
Modding Support
We use the Bullet Physic Engine to create realistic physical behavior!
And last but not least our goal is it to be nice to the gamers. This means:
What we are planning:
If you unsure just check out the demo!
Explore the world, build your own tools and fight monsters!
This is a work in progress title! We are still actively developing it (This means it has bugs, but the features will grow and you can take part in the developing process by posting your ideas)
World
Complete Dynamic World
Everything you see in the world can be changed! The blocks are much smaller and complexer than in other games!
Fight MonstersWith a state of art animation system every NPC moves smoothly through the landscape!
Build ToolsUse advanced build tools to create your own world. Objects can be composed by using of shapes, ramps, voxel blocks, transparent blocks, grate like textures, ...
Plant SimulationThis game proves a complete plant simulation. You can collect seeds, grow your own plants and the harvest them
Water SimulationThe water is totally dynamic. It can be collected by the player and placed again.

Gameplay
Multiplayer
This game has full multiplayer support. Use the custom made level editor to create custom maps for multiplayer.
WeaponsUse a lots of different weapons to fight the monsters in single player mode or your opponents in the multiplayer mode!
Hint for parents: There is no blood in this game. You do not fight humans. And scary monsters like the zombie can be disabled in the settings. A peaceful mode is available. If you think that you need more features to protect your children, feel free to contact us, we will implement them!Engine
High End Rendering Engine
The engine supports HDR, Parallax Occlusion, Deferred Rendering, Animation Blending, Dynamic Lights, Voxel Rendering, Day and Night cycle, Particle Simulation, Water Effects, Motion Blur, ...
Physic EngineWe use the Bullet Physic Engine to create realistic physical behavior!
Modding SupportWe use the Bullet Physic Engine to create realistic physical behavior!

Development Policy
And last but not least our goal is it to be nice to the gamers. This means:
- We will not break your maps when we release a new version of the game!
- The mod support will also be backwards compatible. So if you write a mod for this game this will also work in future version!
- We have a demo version. If you are unsure just try it out!
Comprehensiv Feature List
- A C++ based game engine (we created our own engine)
- Lua-based modding support (in progress)
- Beta Multiplayer
- Motion captured animations
- Infinite Landscape
- Create your own landscape via a heightmap and vegetation density map
- Special multiplayer editor with which you can create maps!
- A lot of different block types (see wiki)
- Pregenerated landscape: You can start playing the game in seconds!
- Special shapes: Cylinder, Ramp, Arch, ...
- Torches, lamps, camp fires (with dynamic shadows)
- Chests
- Doors
- Boat
- Water simulation
- Electric wires (LEDs, buttons, ...)
- Growing of plants and trees
- A bed
- Weapons (stick, sword, pistole, machine gun, grenade launcher, shotgun, sniper rifle)
- A lot of different monsters: bears, zombies, wolves, sheeps, red deer, spiders, monkeys
- Dungeons: natural and man made.
- Dungeons with monsters, chests and furniture
- Ruins
- 3D scanned stones
- Grids
- Paintings
- Signs
- Different types of landscapes
- Caves
- Ruins
- Fire simulation
- Heat simulation
- Crafting via recipes
- Voxel renderer
- Deferred Rendering System
- HDR Renderer
- High End Animation System
- Bullet Physic Engine
- In-Game Entity Editor
- Day and night cycle
- Sky rendering system (physically correct)
- Master of materials (some blocks have submaterials)
- And of course such things as loading and saving do work. You can also die in the game, there is an inventory. When you die you will drop your backpack.
What we are planning:
- Top-Research Level AI System, which will create cities, npc and a complete dynamic world!
- Full-World Simulation: No more culling! A complete world with thousands of active NPC's is simulated.
- Faster update (we want to be abled to drive with a car in the game)
- Electronics: CPU, Keyboard, LCD
- Even better mod support, documentation
- Cars and other vehicles
- Automatic generated buildings and better ruins
- Train / Minecart
- Automatic generated quests
- Multiplayer modes: Capture the Flag, Conquest, Team Deathmatch
- When the graphics cards support it, we will use real-time raytracing!
If you unsure just check out the demo!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players are divided on this early access survival crafting game. The majority criticize it as abandoned and underdeveloped with poor menus, brutally slow progression, and minimal gameplay despite promising foundations, with many feeling the asking price is unjustifiable. A small contingent appreciates the core concept and finds it engaging enough to sink hours into, though they acknowledge its work-in-progress status.
Got this game when it first came out was pretty bad but that was to be expected 7 years later thought why not try it again and guess what it still sucks menu is still bad try and make some thing good luck if i could get my money back I would I back a lot of early releases but this one is a stinker needs a lot of work maybe in 7 more years lol this is a no brainer not worth the money they ask for it if you can buy on sell and that is if its $2.99 then go for it other then that sorry no way I can in good conscious I can recommend this game the way it plays1 found this helpful
https://youtu.be/A7kckG8i3Uk Falling into the common pitfalls of survival crafting games of being unfinished and abandoned.
This has "good bones" but was never developed. There's no gameplay. I can't recommend it and that's a shame. Devs, don't let a good game go bad."
This game sucks hammers man i can't believe the brutally slow progress i played this when it was free on the website and it has not changed much.Charging money for this game should be a crime it's stealing peoples money, pretty much.
Honestly ? Thumb up because i approve individual work. But i will never play this, i fell like playing something 20 years ago, for the least.
Very good game so far. For a work in progress, it's very playable and enjoyable. It's easy to lose MANY hours to this game.
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