

SWOLLEN TO BURSTING UNTIL I AM DISAPPEARING ON PURPOSE
DECEMBER 7TH CREATIVE BUSINESS CORPORATION · August 28, 2023 · Exploration, RPG, Collectathon, Life Sim, Walking Simulator
SWOLLEN TO BURSTING UNTIL I AM DISAPPEARING ON PURPOSE is free to play — no purchase needed. We track it so you know if that ever changes.
SWOLLEN TO BURSTING UNTIL I AM DISAPPEARING ON PURPOSE price
SWOLLEN TO BURSTING UNTIL I AM DISAPPEARING ON PURPOSE is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About SWOLLEN TO BURSTING UNTIL I AM DISAPPEARING ON PURPOSE
SWOLLEN TO BURSTING UNTIL I AM DISAPPEARING ON PURPOSE is a bizarre RPG where you navigate a single day in the town of Vomit, juggling a post office job while investigating a crashed flying saucer and collecting strange effects that unlock new abilities and secrets. Its surreal exploration, quirky character interactions, and constantly shifting day-night cycle create an offbeat experience that blends the absurdist charm of cult classics like Yume Nikki with traditional JRPG mechanics.
Just recently, in "Vomit", a flying saucer appears.
SWOLLEN TO BURSTING is a weirdo RPG in which something is very wrong. A flying saucer has crash-landed in town, but it's Thursday so you have to go to work at the post office.THE COOL FEATURES OF SWOLLEN TO BURSTING
ORACULAR GAMEPLAY!
You're free to do what you'd like in SWOLLEN TO BURSTING.Engage in various misadventures in order to gain access to more places.
Find a way into the flying saucer and solve the mysteries within (If you want)!
There are many strange secrets to discover. We bet you can't find them all!
EXPLORATION IN THE TOWN OF VOMIT!
Enjoy humorous and sincere interactions with a variety of fun characters!Meet and get to know everybody over the course of a day.
Dine in at the café, or maybe fish up at the pond!
CUTTING EDGE 3D "GRAPHICS" & AN ORIGINAL SOUNDTRACK!
SWOLLEN TO BURSTING features a variety of diverse, explorable locations.As you progress through the story, time will move forward in town.
The weather and lighting will change throughout the in-game day.
OVER A DOZEN "EFFECTS" TO COLLECT!
Collectable "Effects" can be used in a multitude of ways:- Level up to get past enemies!
- Obtain clues to help you progress!
- Make cosmetic changes to your character!
- And maybe more!(?)
FANS OF THESE WILL LOVE SWOLLEN TO BURSTING:
- Strange JRPGs such as Yume Nikki & Chulip
- Old JRPGs such as Final Fantasy IV & Mother
- The Beatles' self titled album
- Hideaki Anno movies
- And other stuff but we don't wanna give too much away
SWOLLEN TO BURSTING UNTIL I AM DISAPPEARING ON PURPOSE is just a few hours long.
You could probably play it before going to bed two or three times and be finished. We hope you will play the game and have a good time.
SWOLLEN TO BURSTING UNTIL I AM DISAPPEARING ON PURPOSE — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise Vomit as a thoughtfully crafted, emotionally resonant indie experience that tackles mature themes with genuine care, backed by outstanding art, music, and puzzle design that encourages thoughtful engagement. The main complaint is that puzzle solutions can sometimes feel obtuse or unintuitive, though most players view this as a minor issue outweighed by the game's artistic ambition, humor, and meaningful narrative impact.
I have some mixed feelings with this game, on one side the visuals and music are superb, the 3D is really good and it's very Yume Nikki if you ignore all the text. The effects are really creative, there are some nice puzzles and it gets genuinely unsettling at times. I was having a lot of fun at the beginning but this game devolved a lot into pixel hunting, that is no strange on a Yume Nikki like game, but it is very annoying and can be a huge time sink doing nothing but walking and clicking on random stuff until you find something under very specific and often ridiculous conditions. I did finished or at least so I thing because it is very vague about...everything, there is a lot to be polished but then again it's a free indie game that does excel on a lot of other stuff so I guess that can be overlooked. A lot of it's strengths become an issue because they overstay their welcome. Ultimately if you are here for a good story and all that comes with good psychological RPGmaker horror, you gonna have a good time, on the other if you wanna have fun with a game...well, maybe not gonna enjoy it as much, still I recommend to at least give it a try.2 found this helpful
One of those little left-field indie titles that gets jammed in your brain real hard after playing. Heavy themes but lots of good jokes and goofs and gags along the way—kinda like life. A very light RPG twist to this one, but more for fans of exploration games and fetchquestathons (Yume Nikki, Lisa the First, Farethere City, etc.)2 found this helpful
Hmm, I enjoyed it initially quite a bit, but it started to infuriate me with it’s obtuse BS after a while and I needed a guide to finish it. And then it's ending was so vague and something to do with depression or something and I just didn’t care anymore. It's free though, so give it a go if you like the vibe.2 found this helpful
Extremely good game. Highly recommend, don't read ♥♥♥♥ and go in blind. Only advice I have is the [spoiler]compass head is ♥♥♥♥♥♥♥ mandatory for navigating the maze[/spoiler].1 found this helpful
Really bad "you aren't high enough level for this" gating. Bad design.
Only made it a few minutes in and even that was an endurance test for me. Every line in this game is the game dev desperately trying to show how cute and witty they are. It’s exhausting. It’s amazing how Earthbound, one of the greatest games of all time, has inspired some of the worst games of all time. Makers of awful nihilistic Motherlikes don’t understand that Itoi liked people, and liked America, at least when he made Mother 2. But the makers of Motherlikes are misanthropes, they simply don’t like people, much less gamers. Being led from one side of the map to the other during the litter fetch quest reminded me of the part in Lisa where some shyster has the player jumping off a cliff over and over again. It’s pointless, just a way to mock someone foolish enough to play their game. Who has the patience for paying to be mocked by someone who believes in nothing?
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