

The Cerberus Project: Horde Arena FPS
Ilya Gorodetskov · 2017 · Action, Indie, FPS, Swordplay, Arena Shooter
PC
This game is free to play. Get it on Steam →
Screenshots
About The Cerberus Project: Horde Arena FPS
Most FPSes nowadays are just mindless clicker games with guns. The Cerberus Project rejects all of the dumbing down of the last 15 years, and instead builds on the greatest FPS games with unique features such as analog sword movement, original weapons, and new types of enemies. The Cerberus Project does not have any unnecessary RPG elements, cutscenes, randomized level design, or checkpoints.
- Dodge a hail of projectiles and fight hundreds of fast melee enemies at once to reach the powerups you need to survive.
- The Cerberus Project is hard to learn, and harder to master. No design concessions were made for casuals.
- Master the most challenging melee combat system in any FPS game. Control your attack damage and accuracy precisely with the Analog Sword Movement System.
- Fight in large, complex arenas with multiple floors, jump pads, and teleporters.
- Absorb enemy projectiles and fire them back with the Reflection Cannon. Zip and teleport across the level with the Warp Field.
- Kill enemies to increase your attack rate with the Death Sword. Deal damage to activate god mode with the Life Sword.
- Defeat special enemies that heal or teleport their allies.
- Never worry about quicksaving again with the Continuous Save System, which allows you to travel back in time to any previous point. Manual quicksaves are also supported.
- Defeat 12 enemy types and unlock 13 unique weapons with 2 fire modes each. Fight up to 600 enemies at once.
- Master 7 large arenas that are 20 to 50 minutes long each.
- Play for 4 to 6 hours to complete one of 2 difficulty settings.
- Create your own difficulty setting by adjusting the amount of enemies, ammo, and health.
- Fight whichever enemies you choose in the sandbox mode.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀9 found this helpful
"The Cerberus Project: Horde Arena FPS" is a weird experiment in FPS game design and the crux of the experiment is "What if we took a godawfully bad barebones wave survival shooter template in Unity, but put absolutely hideous textures on it?" and the result was totally predictable... it was a complete and utter failure. What a terrible idea. What do you do in the game? Wave survival shooting, but uglier. The graphics aren't great. That's understandably be turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. It's free... now, but it wasn't before. The developer was charging $15 USD for this. FIFTEEN BUCKS!!!! Talk about delusions of grandeur. Price barriers, especially on low quality products, can be a direct cause of failure. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. Even though this is "free", it failed to appeal to the …2 found this helpful
Игра The Cerberus Project: Horde Arena FPS - это взрывной коктейль из классического аренного шутера и динамичного уничтожения орд противников. Геймплей ощущается невероятно бодро и отзывчиво, арсенал оружия предлагает широкий выбор для тактического подхода к каждой волне, а перки позволяют создать уникальный стиль игры. Визуально игра не хватает звёзд с неба, но дизайн арен и монстров вполне приличный. Главный плюс - это чистый action и концентрация на отстреле бесконечных волн врагов. Однако, игра быстро может надоесть. Отсутствие глубокого сюжета и однообразие режимов делают игру скорее развлечением на короткие сессии. Музыка энергичная, но со временем становится монотонной. Если вас привлекает простое и бездумное уничтожение толп врагов в стиле старой школы, то The Cerberus Project может прийтись по вкусу. Но не стоит ожидать от игры глубины и разнообразия.
[h1] …
acid trip
just a mindless clicker game with guns; cool style, no content
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