

The Hopebringer
D.N.S.S. · 2024 · CRPG, Roguelite, PvE, Action-Adventure, Character Customization
PC
Mixed43% · 14
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About The Hopebringer
The Hopebringer is a top down RPG, featuring procedurally generated scenarios in a fantasy setting. Partake in single player, or online co-op adventures. Unlock new scenarios, which you can then repeat at any time in multiplayer.
Key Features
Key Features
- Top down combat in a fantasy survival RPG setting.
- Procedurally generated scenarios which are repeatable.
- Unlock new scenarios as you progress.
- Single player or co-op multiplayer.
- Three unique skill lines for each class.
- Customize your skills by improving them with up to 25 ranks per skill.
- Battle vs. powerful bosses.
- Adventure alongside NPC companions and pets.
- Upgrade your equipment using a socket system.
- Transmute items to create more powerful variations.
- Powered by Unreal Engine 5.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I tryed to play this in co-op. This is not a good game. I can't see where the guy I'm playing co-op with is.11 found this helpful
Budget action RPG that fits the low cost because of bad design choices, bugs, and unbalanced difficulty. First you need to pick a character. There's a human fighter, a dwarf cleric, and a mage. You cannot customize their appearance because all three are pre-designed. The game is recommended only if you pick a mage that allows ranged attacks. The other two make the game unplayable and unbalanced, and definitely not recommended. But that doesn't mean mage is great. The game falls within the action RPG category. The left mouse clicking on the spot moves the player, while the right mouse button attacks with the main weapon. Killing enemies and gaining experience points earns you skill points, which you can then invest in one of three skill trees. You cannot select any skill because most require a specific character level. Skills can be added to the action bar and activated as long as you have enough mana. Sadly, skills are broken because they either miss every time or don’t work. The same is true for items that cannot be equipped unless you have sufficient strength, dexterity, and so on. Almost every encounter drops something, and your inventory can soon get full of armour, potions…8 found this helpful
Having been involved in the games industry briefly several years ago I can tell you that making a game is not easy and requires a lot of work, This game is WAY better than most I have tested out in the indie dev scene. OK it's a bit janky but that is to be expected of 99% of small indie devs Including games I have made :D But what we have here is an excellent foundation that is certainly fun for a few hours of game play and it is worth the asking price. I have much more expensive games with less playtime. I have seen none of the bugs that others have mentioned so I can only assume they have been squashed. What I will say is, this game, if developed from the excellent foundation it has. could turn out to be something special. I like to support small indie devs if the genre of game interests me and this is one of those games I hope will keep being developed until it's a bit more fleshed out. Some I've backed do turn into much better games, some don't but it's always worth supporting the little guy IMO. The game appears to have regular updates and IMO this is one of those games worth investing in if you like the genre. At the moment there are several solid hours game play in here …6 found this helpful
Game is worth checking out. In its current state, it is a discount Diablo clone made with next gen technology (UE5). Needs controller support. I would recommend to the developer, to consider Diablo II Ressurrected's controller scheme. I really enjoy it. It is basically perfect for the genre. Also, the way the levels are designed, I actually enjoy. There is a kind of sense of a throwback to old arcade hack and slash games for me. Also reminds me a bit of a game for mobile called "Hero Adventure". I think your game could actually put a cool twist on this genre by combining some of the autofiring mechanics of a game like that usually reserved for Arena survival games, but could be added to a good old fashioned ARPG like this through legendary item attributes and other equips and familiars that could be added. Projectile novas bouncing off of walls and ricocheting between enemies would be really cool and I think could be implemented to your build without too much radical overhauling of your game design...I could be wrong.5 found this helpful
I am impressed with The Hopebringer. It has most of the things I like in a game and it seems the developer intends to continue development and address the things that are lacking. I bought this game because it looked like something that had potential and I wanted to support the developer even in a small way. Overall, it has exceeded my expectations. I can understand the negative reviews because the game lacks things that make for a fun and interesting game, such as a story or even open areas to explore. However, it is a really solid foundation to add to in the future. If you are looking for a game that has hours and hours of gameplay or a lot of content, you will be disappointed. My review below will be about the current state of the game, not what it might become. On the positive side: The inventory pictures are quite interesting and some of the best I have seen in any game. The character and monster models are quite high quality, and as good-looking as you would find in a modern AAA game. The VFXs are well done. The game has a retro feel to it and is a lot like Diablo II. The interface is well thought out, with some minor quirks. Parts of it could use a re-skinning, but o…3 found this helpful
Empty levels that just look like re-skins. Simple mouse combat that's okay but its almost unplayable, goes to 5-10 FPS when in combat. Ai Voices, Meh. Could have been fun if it wasn't a slideshow. (V1.4.9) 3/10 For more short reviews check out this: https://steamcommunity.com/groups/Gaming_made_cheap1 found this helpful
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