

The Madness of Little Emma
Bartosz Bojarowski · 2015 · Action Roguelike, Indie, Action, Platformer, Female Protagonist
PC
Mostly Positive77% · 125
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Screenshots
About The Madness of Little Emma
Emma was living alone with her younger brother until one day he has disappeared in eerie circumstances. Help Emma find her brother and learn what has happened.
Gameplay
The Madness of Little Emma is a randomly generated action platformer with heavy Rogue-like elements. In her journey Emma will discover tons of varied items and encounter multitudes of unique enemies.
Key Features:
Gameplay
The Madness of Little Emma is a randomly generated action platformer with heavy Rogue-like elements. In her journey Emma will discover tons of varied items and encounter multitudes of unique enemies.
Key Features:
- Over 100 hours of challenging gameplay
- Over 250 items
- 5 playable characters - each with completely different playstyle
- Almost a hundred unique enemy types
- 25 bosses
- Five episodes and multiple hidden areas
- Persistent Steam leaderboard
- A curious story
- 6 cutscenes (intro + 5 endings)
- XB360 Controller support
- Top-quality pixel art
- Cinematic music
- Lots of Achievements and unlockables
- Tons of Secrets
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
this game is kinda gas
This game really wants to be The Binding of Isaac. There was a good amount of effort put into making it and I did find myself wanting to keep playing at times, but it really lacks polish. Character movement feels a bit too fast for precision but too slow to navigate some of the more obnoxiously designed rooms with way too many walls that form labyrinthian paths to the next room. Character progression feels slow and unrewarding, and you'll feel underpowered in most runs. There's a pretty large pool of items but so many of them have underwhelming effects so the few items that the game gives you in an average run barely give you any power. Too many similar status effect modifiers and worthless active items, and not enough damage. The game is so stingy that you'll be lucky if you find a damage up after two floors. It doesn't help that a lot of enemies are really spongy. There's even a few items that are so bad that they can end a run on their own. A significant number of chests spawn on top of large rows of spikes and low ceilings so you're pretty much guaranteed to lose life trying to get the items inside. There's also chests that are only reachable by bomb jumping. The game do…
Cute little rogue-lite. Cool concepts, but gameplay is slippery and too repetitive.
Nice game with good procedural generation. Lots of endings. Unfortunately, it's very difficult to get every of them.
Really fun and well made. I love the art style, the sound effects, the items and characters (my favourite is Elizabeth, because she's OP). I wholeheartedly recommend this to any rogue-like fans!
good
Community reviews
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