

Tipsy Cat
Astergame · 2025 · Adventure, Choices Matter, Relaxing, Choose Your Own Adventure, Multiple Endings
PC
4 user reviews75% · 4
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About Tipsy Cat
"Tipsy Cat," you become the owner of a bar and spend leisurely time with a regular female customer, "Kitten," and unique customers. The customers who visit the bar change depending on the music you play. Choose your favorite music.Game Description This game is a choice-based adventure novel. The story branches depending on the music and the master's lines. There are multiple routes with short scenarios of about 20 minutes per playthrough. Each story introduces the characters, delves deeper, and allows you to enjoy the world in which they live.Worldview of the GameThe setting is a bar called Tipcy Cat, which might exist somewhere in the modern world. Customers—some burdened with worries, some not—visit the bar each day. The bar owner is fond of records and seems to buy new ones almost daily.KonekoA regular at Tipcy Cat. She seems to be an ordinary working adult with a proper daytime job.She appears in almost every story in the game and is a cherished guest, practically part of the staff.CocktailsAt this bar, it’s customary to give the cocktails unique and creative names.Surprise your guests with charming names and make them smile.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[後半に日本語レビューあり] [h1] A quiet bar where music influences destiny [/h1] In a small bar wrapped in soft light, the player meets a slightly mysterious heroine named “Koneko,” who shows a calm smile. By selecting which record to play, the content and tone of conversations change, affecting her reactions, the bar’s customers, and the direction of the story. Each record functions as one short episode, allowing you to experience multiple scenes within a brief playtime of several dozen minutes. The basic flow is simple: choose a record, make a cocktail, give it a name, and serve it to customers as the story progresses. Music serves as the trigger for story branches, and the selected song changes the characters and atmosphere. One playthrough takes about 20 minutes, and the money earned from serving cocktails unlocks new records and conversations. There are also small mini-game elements (cocktail crafting and naming) that work as gentle accents. The development of this title began with a compilation album project themed around Soshina’s Vocaloid song “Mayoi Neko.” A request to contribute a short novel for the album led to the idea of “making it a game instead,” and the project evolved into …19 found this helpful
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