

Tower of Madness
J6 Games · 2024 · Psychological Horror, Story Rich, Horror, Multiple Endings, Choices Matter
PC
Positive92% · 37
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About Tower of Madness
✦ AI summary
Ascend a gravity-defying tower filled with cosmic horrors and mind-bending puzzles as John confronts the sinister voice driving him toward madness. Your choices and discoveries shape the story across three possible endings in this atmospheric, Lovecraftian third-person horror experience.
Tower of Madness blends tense exploration, gravity-defying environments, and chilling encounters to keep players on edge.The average time to complete one play-through is 45 minutes. Atmospheric Stylized Horror: Experience chilling environments filled with terrifying monsters, all brought to life through a unique and immersive art style. Gravity Manipulation: Use red magical glyphs to flip gravity and navigate between ceiling and floor. Progressing through mind-bending environments. Inspired by H.P. Lovecraft & Stephen King's The Dark Tower series. An atmospheric, narrative-driven third-person horror game with a distinctive voice and unsettling twists.More Features
- Player Choices Matter: Make choices in dialogue and Quick Time Events (QTEs) that determine the fate of John. Discover 1 of 3 different game endings based on your actions.
- Discover the past: Find 10 hidden notes to uncover the dark past of the tower.
- Collect & Solve: Gather keys to unlock new areas and body parts to break through infinite looping hallways.
- Quick Time Events: QTE's keep you involved in the action and horror during cutscenes!
- Engaging Storyline: Follow John on his journey as he faces the darkest corners of his own mind. Fully voice-acted cutscenes add depth to this compelling narrative.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Tower of Madness is a third-person horror game where you play a cowboy trapped in a twisted, gravity-bending nightmare tower. It's got heavy Lovecraftian vibes with a little bit of Dark Tower thrown in for flavor, all about climbing your way up while fighting your own madness. Pros: ✔️ Nice Aesthetic: I really liked the overall look of the game. It definitely captures that eerie, dreamlike feel it was aiming for. ✔️ Shows Some Promise: There are parts of the game that show they had some cool ideas—they just didn’t always land the way I hoped. ✔️ Solid Vibe: Even if everything didn’t come together perfectly, the mood and setting still gave it that weird cosmic horror atmosphere I was hoping for. Cons: ❌ Doesn't Play Great: Movement and combat felt pretty rough. I found myself fighting the controls more than the monsters sometimes. ❌ Assets Feel Limiting: It felt like they had big ideas but were stuck using assets that didn’t fully do them justice. ❌ Story Didn’t Pull Me In: For a game that’s trying to be atmospheric and mysterious, the story just didn’t hook me the way it should have. Conclusion: I really wanted to like Tower of Madness because I’m a sucker for Lovecraftian horro…2 found this helpful
i liked it quite alot. but in the 2nd to last room the enemy's walk through the walls thats a bit bad.2 found this helpful
Good Concept gampleay is ass. Seriously, whenever you step a wooden board to reach another platform you just can go forward, like... If you are about to fall, you will just fall. You can't even relocate yourself over it or change your direction, just go forward and fall. Also, the move of the character is clunky, just faced a montser which i had to run away from and it's just nonsense, you can't avoid them at all or get of rid them. I don't know, I kinda like the concept behind this game and the art but the gameplay and controls can be frustrating, not sure if i'm gonna be able to finish this game.
Very rough around the edges, needs a lot of polish.
A bit too unpolished and, honestly, underwhelming for an interesting premise.
The visuals are great, the concept is solid, the price is great, but the gameplay is lackluster. After less than 15 minutes, I'm bored and not at all curious about what may come next.
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