

Lost in Anomaly
Aximus Games · 2024 · Horror, Psychological Horror, Singleplayer, Walking Simulator, Exploration
PC
Positive87% · 31 📉 Recent reviews down 60%
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About Lost in Anomaly
In Lost in Anomaly, you wake up on the 9th floor of an unknown building. Your goal is to reach the first floor and escape from here. To get out of here, you must detect and mark anomalies. If you have marked all the anomalies, the elevator will take you to the lower floor. You should check every place well and mark accordingly because if you miss an anomaly, the elevator will take you back to the 9th floor.
Gameplay Time
25-75 minutesFeatures:
- Discover and mark different anomalies on each floor.
- Some anomalies can only be seen with a UV flashlight.
- Join a gaming experience that tests your observation skills.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
the jumpscares were brutal. even though they repeated themselves every now and then, they got me every single time. i thought it would be a breeze, but nope. or maybe i'm just not cut out for this kind of game. the dev is a fast runner, he threatened me to leave a review, and i died. personally think, that it's actually kind of funny. most anomalies are very obvious, but, as i already said, the "normal jumpscares" were mean, and the random noises that occur (but don't count as anomalies) really scared the hell out of me sometimes.1 found this helpful
Short, atmospheric anomaly game with a creepy vibe. Simple but effective. Good for a quick horror session.1 found this helpful
♥♥♥♥ this game
ksa
♥♥♥♥ game
2.9 It's an okay Anomaly game akin to that of Exit 8 etc. The only difference being you tag the anomalies and you always return to the elevator (so no, go one way if bad, another if good). The jumpscares get quite egregious at times. You can go some floors without any but then unsure if it's specifically tied to later floors, but I had one floor where I had 4 happen almost back to back. They aren't a fail state and you don't have to mark them either (maybe one or two) so they are just there. The anomalies themselves are mostly okay to spot, as most of these games some are a little harder to spot than others unless you are watching quite closely (I guess mostly the arrow ones are quite hard). The achievements for timed related stuff is kind of strange that it's a timer that starts when the program is launched and not when a game is started (from floor 9). The 100 floor 9's is a little long too as that took the longest but eh it is whatever.
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