

Tower Offence! たわーおふぇんす!
Daisessen · 2017 · Indie, Action
PC
9 user reviews78% · 9
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Screenshots
About Tower Offence! たわーおふぇんす!
- System -
"Attacks aggressively by build a lot of towers"
It's a consept of this action game.
You can stack friend units any number of people,without limitation.
"Strength in numbers" is the key to victory!
(But friend unit fall down hitting the wall or ceiling.)
You can get on a head of friend unit.
You can use this instead of ladder and airplane,and so on!
All of your allies are different.
Some are shields, some are long ranged, others are medics, lightning, drills, et cetera...
But "Strength in numbers" is justice!
Rather than worrying about it,
it would be better if you pick up allies one after another!!
- Story -
The people of the surface and the floating continent are locked in a war over scarce resources.
One part of the world is used as a garbage dump by both sides.
The protagonist wakes up in that place.
She is a prototype of a humanoid weapons system, commonly referred to as a warroid.
She knows nothing about the war, being purely a test subject,
and so she doesn't know what to do in this wasteland of trash.
This is where our story begins.
This story is set a short while before the events of
"Lethal Application","Lethal Crisis" and "Lethal Operation" both produced by Daisessen.
But knowledge of these prior products is unnecessary.
After all this game falls in a completely different genre.
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
$12.98
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
SCORE 9/10 Fun and unique game mechanics. Most of the time I don't know if there are enemies to avoid or not since I just keep on summoning units and letting them advance on their own. I love how I could spam units to overrun my enemies. The game crashed though when I picked up a 1-up. Click on link to view my gameplay video https://youtu.be/0U5zXRrsH0c ______________________________ EDIT: It seems like the game sometimes crashes when you obtain a power-up item. The game has a built-in replay where you can watch your playthroughs. It doesn't seem to have much replay value, unless you're a speed runner. Want to see how chaotic with bots, enemies, bullets, lasers, etc. your screen would be in the last few stages of the game? Check out this video link https://youtu.be/kH3fshPgvjU6 found this helpful
A game that takes the concept of tower defense and reverses it. You make a tower (like the disgaea version of one) with people stacked on top of each other doing an action. Kind of like an attachment in an arcade shooter or bullet hell. You also have the option of detaching your tower and send them ahead to clear the path. You buy troops on the platform stage using a resource that fills up when you destroy something. You sometimes get other power ups. Your main unit is helpless other than being able to buy troops. In a sense, it's a troop buying game. The English version can be worded in a bit of a confusing way but nothing major. The concept of the game isn't very dificult to grab just by playing. Recommended to people who like platforming, shooting games or who are entertained by the sillyness of a bunch of guys on top of each other. check out this curator group for more Japanese games. https://store.steampowered.com/curator/33962119-Japanese-Games-On-PC/1 found this helpful
This is really nice action tower offence game, little bit of resource managing, a lot of action and some platforming. Cute characters, little bit of story, great music and all around amazing game. I couldn't put down controller until I beat it, really worth it!
Tower Offence! is an experimental indie action title that deliberately subverts expectations suggested by its name. Rather than adhering to familiar tower defense conventions, the game reframes the idea of “towers” as mobile, living units that you collect, stack, and hurl into battle. Developed and published by Daisessen, it places the player in a bleak, lightly sketched science-fiction setting and asks them to progress not through refined mechanics or elaborate systems, but through sheer accumulation and momentum. The result is a rough-edged experience that feels more like a playable experiment than a traditionally structured action game. At the center of Tower Offence! is the idea of numerical dominance. The player character moves through hostile environments gathering allied units, each adding to an ever-growing swarm that follows, stacks, and collides with enemies and terrain. These allies function almost like living tools, providing offensive pressure simply by existing in sufficient quantity. Combat rarely hinges on precision inputs or timing; instead, it becomes an exercise in amassing enough bodies to overpower opposition through chaos. Watching a crowd of units tumble int…
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