

We Are Live
Ventus Games · 2021 · RPG, Roguelike, Strategy, 2.5D, JRPG
PC
Positive82% · 11
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Screenshots
About We Are Live

Features
- Travel through 4 randomly generated acts in order to find the origin of your creation!
- Dynamically create spells with resources obtained from defeating enemies. Create the ultimate damage spell, poison damage over time effect, or an extremely defensive spell!

- Obtain passive artifact effects guiding the strategies you employ. From multi-hit effects to the ability to over-heal your characters, the possibilities are endless!
- Control different characters each with their own specialties, in traditional JRPG fashion.
- PERMADEATH! Experience a unique playthrough each time, with very little effects carrying over between runs!
Current Content
- 50+ artifact passive effects.
- 75+ hand-crafted rooms, used for randomly generating each run!
- 25+ unique combat encounters.
- An infinite number of unique spell combinations!
- Interact with a cast of characters to find out exactly why you were created.

Story
Waking up at the bottom of a cave with no memories, Elf must figure out the reason for her creation, and how the world became the way it has. The mysterious Sei is the only hint to how you ended up here.

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A fun game with some interesting mechanics. Definitely worth a try!2 found this helpful
Dev fixed a bug shortly after I asked about it, despite no longer working on the game for years. Great soundtrack and usually very cheap. Definitely worth getting on a sale!
Unfinished and broken. This game has a lot of good ideas going for it, but none of them are polished, most of it is janky at best. Many in-run decisions are 100% committal for no good reason, and the game will arbitrarily softlock you with no warning. Also, the dev seems to have checked out long ago, so no fixes are on the way. Definitely don't buy, especially at full price
out the gate beat like 3rd boss no exit door...
Honestly? This is pretty great. It needs some QoL options like speed-ups and auto-battle for the smaller fights, and it absolutely needs controller support. It's great to play on Steam Deck laying down, but having to emulate keyboard and mouse is not pleasant. This really should be getting far more attention than it is.
It ain't bad.
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