

All Walls Must Fall - A Tech-Noir Tactics Game
inbetweengames · February 23, 2018 · Tactical RPG, Turn-Based Tactics, Turn-Based Strategy, Strategy, 2.5D
All Walls Must Fall - A Tech-Noir Tactics Game is free to play — no purchase needed. We track it so you know if that ever changes.
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All Walls Must Fall - A Tech-Noir Tactics Game price
All Walls Must Fall - A Tech-Noir Tactics Game is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About All Walls Must Fall - A Tech-Noir Tactics Game
Control time-traveling secret agents through a neon-soaked Berlin in this isometric tactics game where every action syncs to a pulsing soundtrack, blending real-time strategy with mind-bending temporal manipulation. Procedurally remixed levels and a dynamic music system that reacts to your choices ensure no two playthroughs feel the same, as you uncover a rogue nuclear conspiracy that could reshape history itself.
All Walls Must Fall is an isometric tactics game where actions happen to the pulsing beat of the music. You control time travelling secret agents as they jump and loop through a single night in the city of Berlin. Using a pausable real-time system, carefully plan your decisions and use powerful time manipulation abilities to your advantage, as you carry out your mission in the shadows or in plain sight. Levels are procedurally recombined, giving All Walls Must Fall a highly replayable campaign structure, while still offering individually crafted components and set-pieces.
All Walls Must Fall takes inspiration from genre classics like X-Com, Syndicate and REZ, as well more recent indie games like The Banner Saga, Braid, SUPERHOT and Crypt of the Necrodancer.
- Isometric action-tactics game for Windows, Mac and Linux
- Hybrid real-time / simultaneous turn-based tactical gameplay
- Procedurally generated levels and campaign that plays different every time
- Sci-Fi noir Berlin as a divided city in which the Cold War never ended
- Mind-bending time manipulation abilities that allow you to experiment with possible futures and rewind to the past.
- Synaesthetic nightclub environments and audio
- A simulation sandbox featuring crowd simulation and destructible objects
- NEW GAME+ mode that allows you to keep upgrading your gear as you increase the challenge - forever
- A parable that reflects on free will, moral ambiguity and the meaning of freedom
- Developed by a team of former AAA professionals using Unreal Engine 4
Original Soundtrack
All Walls Must Fall features a killer soundtrack that reacts to the gameplay, and features original music from talented artists drawn from both the Berlin club scene and the world of video game music:
- Jukio Kallio (minit, Nuclear Throne, LUFTRAUSERS)
- Ben Prunty (FTL, Darkside Detective, Into the Breach)
- Kuedo (Blade Runner Black Out 2022, Knives, Planet Mu)
- The Orion Correlation and Lost & Found (Voidance records)
- Mona Mur (Kane & Lynch 2: Dog Days, Velvet Assassin)
- muuutsch (inbetweengames)
All Walls Must Fall - A Tech-Noir Tactics Game — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The game is lgbtq propaganda, can't recommend. Without it the game would have potential1 found this helpful
All Walls Must Fall – A Tech-Noir Tactics Game, developed and published by inbetweengames, is a bold and unconventional entry in the tactics genre that blends strategic planning with rhythmic, almost hypnotic execution. Set in a stylized version of Berlin in 2089—where the Cold War has stretched into a dystopian future—the game casts players as agents capable of manipulating time in order to prevent a looming nuclear disaster. It’s a premise that immediately signals something different, and the game fully commits to that difference through both its mechanics and its atmosphere. The most defining feature of the experience is its time-rewind system, which fundamentally reshapes how tactics gameplay is approached. Instead of committing to decisions and dealing with their consequences, players are given the ability to rewind actions, adjust positioning, and rework entire encounters before finalizing them. This turns each mission into a kind of strategic puzzle, where experimentation is not only allowed but expected. You can test risky moves, observe enemy reactions, and then refine your approach until everything aligns perfectly. The result is a gameplay loop that feels more like craf…1 found this helpful
This game is good at teaching you the tutorial but after that, the learning curve gets a little out of hand. Time management can get a little hard to understand and if you are not careful, you will be playing the same mission 10+ times just to try and get through it. If you like decently punishing tactical rpgs with a cyberpunk aesthetic I would highly recommend this game but it just wasn't the game for me.
All Walls Must Fall is a stylish tactical game set in an alternate version of 1980s Berlin where the Cold War has continued into the future. I play as a time-travelling agent sent into the city to stop a nuclear war, and the whole mission takes place during one night. The idea immediately caught my attention because it combines tactical combat with time manipulation, espionage and a futuristic version of Cold War Berlin. The time system is easily the most interesting part for me. I can rewind events and change what happened, which means mistakes do not always have to end a mission. I can use time to manipulate situations, gather information or approach encounters differently. It gives the tactical gameplay a much more unusual feel than simply moving characters around a grid and attacking enemies. The setting is another major strength. The game mixes neon lights, techno music, surveillance and Cold War paranoia to create a distinctive tech-noir atmosphere. Berlin feels like a place where I am constantly being watched, and the futuristic technology fits surprisingly well with the historical setting. The combination of 1980s culture and advanced technology gives the game a personali…
X-COM meets Dishonored with a time travel theme, this game has a lot of cool ideas that are ambitious beyond the resources of the developer. I would be interested in more from this dev, but it looks like they are inactive at the time of this posting. (2026) It's free now so you should just play it if you're intrigued.
The game is awesome, I can make my grandpa say homoerotic stuff, kill Nemesis by just going back in time, and all the game is free. I still dislike the bitchass snon of a clown agent on the ending, but I really like the game a ton
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