

Horn of the Warlord
MagicKrol · June 30, 2026 · Strategy, 4X, Turn-Based Strategy, 2D, Hand-drawn
Buy Horn of the Warlord from Steam at $14.99 — the cheapest of 1 store we compare.
Where to buy Horn of the Warlord — official stores
Horn of the Warlord price by region
Horn of the Warlord costs £13.75 in the United Kingdom, $14.99 in the United States, $14.99 in Georgia (USD), €15.49 in Europe (EUR), CA$17.99 in Canada, A$20.95 in Australia, NZ$23.49 in New Zealand, R$53.49 in Brazil and zł55.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £13.75 | £13.75 | — | 1 | |
| $14.99 | $14.99 | — | 1 | |
| $14.99 | $14.99 | — | 1 | |
| €15.49 | €15.49 | — | 1 | |
| CA$17.99 | CA$17.99 | — | 1 | |
| A$20.95 | A$20.95 | — | 1 | |
| NZ$23.49 | NZ$23.49 | — | 1 | |
| R$53.49 | R$53.49 | — | 1 | |
| zł55.99 | zł55.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Horn of the Warlord
Horn of the Walord
Become a Viking warlord and forge a kingdom through conquest, expansion and war. Lead armies across a fractured medieval world, seize territory, besiege castles and outmaneuver rival rulers in a turn-based strategy game where every decision matters and every victory is earned.Follow the journey of Jarl Eirik Stormborn and his sworn companion Torvald Ironhand as they leave Ravenmark behind and set sail in search of glory, wealth and new lands to conquer.Build a Kingdom through conquest
Begin with a small realm and rapidly expand your influence across neighboring lands. Secure resources, grow your population and transform a modest stronghold into a kingdom capable of dominating the world.Every region strengthens your war effort, providing the resources needed to sustain armies, develop castles and fuel further expansion.• Conquer and control strategically valuable territories• Grow your population and economy
• Secure food, wood, stone, iron and gold
• Expand across diverse landscapes and terrain
• Turn a minor kingdom into a dominant power
Outsmart your enemies
Victory belongs to the ruler who plans ahead.Success depends on choosing the right battles, building effective armies and striking at the perfect moment. Terrain, army composition, troop readiness and timing can determine the fate of entire kingdoms.Whether launching a lightning invasion or preparing for a prolonged war, every campaign demands careful planning.• Counter enemy armies with superior compositions• Exploit terrain advantages during campaigns
• Manage army readiness and fatigue
• Choose when to advance and when to regroup
• Master the art of strategic warfare
Besiege castles and break kingdoms
Castles are the backbone of every realm.Upgrade fortifications to strengthen your defenses, unlock stronger units and secure your borders. When the time comes to attack, every siege becomes a strategic challenge requiring careful preparation and the right tools for the job.A poorly planned assault can cost an army. A well-executed siege can bring down an empire.• Build and upgrade powerful castles• Unlock stronger military units
• Assault enemy strongholds using ladders, battering rams and trebuchets
• Adapt siege tactics to every situation
• Capture heavily fortified regions
Face a fair but ruthless AI
Every kingdom plays by the same rules.The AI receives no free armies, hidden resources or artificial advantages. It expands, recruits, attacks and defends using the same systems available to the player.If you lose, it is because your opponent outplayed you.• No cheating AI• No hidden bonuses
• Strategic decision-making driven by risk and reward
• Three difficulty levels for different experience levels
• Challenging opponents that reward mastery
Experience a Viking Saga
Embark on a fully scripted campaign following Jarl Eirik Stormborn and Torvald Ironhand as they seek glory beyond the shores of Ravenmark.Fight through eight handcrafted missions featuring narrative events, strategic challenges and unique objectives as rival kingdoms stand in the way of your ambitions.• Story-driven Viking campaign• Eight handcrafted missions
• Narrative events and character interactions
• Unique objectives and challenges
• Conquer foreign kingdoms and forge your legacy
Test yourself in unique scenarios
Beyond the campaign lies a collection of standalone challenges designed to push your strategic abilities to their limits.Defend kingdoms against Viking invasions, overcome difficult starting positions and solve carefully crafted strategic puzzles.Every scenario offers a different path to victory.Endless replayability
No two wars unfold the same way.Choose from a large collection of handcrafted maps generated and selected during development. Randomized starting positions, resource placement and rival kingdoms ensure every skirmish presents new opportunities and challenges.Fight for domination against up to five rival rulers and experiment with different strategies across dozens of battlefields.• Large collection of replayable maps• Randomized strategic conditions
• Up to six competing kingdoms
• Single-player skirmish mode
• Local hotseat multiplayer
• Hundreds of hours of strategic warfareThe horn has sounded.Will your kingdom rise to greatness, or be remembered only as another fallen realm?
Horn of the Warlord — game info
- Platforms
- Windows, macOS
- Player modes
- Single-player, Online PvP, Split screen
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A chill, simple, intuitive strategy game wherein you can still execute complex strategies, but without the bloat or feature creep that plagues grand strats. UI, turn-to-turn game loop, and art style are intuitive, straightforward, and engaging. I definitely get "one more turn" and it's fun from beginning to end. COM/AI players feel balanced--challenging without feeling like cheaters (various difficulty options too). Mode variety and replayability are there in the full version with a wealth of campaign missions, scenarios, and more. Runs great, looks good, loads quickly. Tutorial is solid and you can get a hang of the game quickly. The solo developer is very communicative, works hard to consume and respond to feedback, and appears to have a passion for this game. It's RISK! expansion meets Catan economy with Civ units, or, much like Risky Strats if you've played that. I've seen a rare remark here or there that $15 is steep, but you can get hours and hours of quality game out of the demo. I spent seven hours in the demo and still didn't complete all the available content before deciding to get the full version, and I'm on a tight gaming budget. 10+ hours review (with 7+ hours in t…7 found this helpful
I purchased the game because it looked interesting and I was in the mood to playing a medieval game. The graphics is what '"pulled me in" they are great! The graphics and design are clean, crisp, and neat - giving you the information needed at a glance. As I started playing the game I began to have doubts about it. I was saddened by this because it looked interesting and I wanted to like the game. It just seemed boring and basic. The AI moved its army out of the fortress to grab a piece of land and then retreated back into its fortress again. The other AI forces seemed to move around aimlessly for whatever reason I did not know. I was not impressed. On the surface, the pieces moved around and it all seemed simplistic and boring. The AI overwhelmed me with huge forces and left me frustrated. I was going to drop the game and put it among my other trash games. Because I loved the graphics and the period I decided to 'hang on' and give it a chance before I gave up on it. I really wanted to like the game. I discovered later on the problem was with me. I did not understand the hidden mechanics of the game. A YouTuber reviewing the game and playing it the first time would experienc…3 found this helpful
Great game! Has kept me engaged for hours at a time (including the demo, which isn't reflected in my playtime hours here). But can be played in short sessions as well, allowing you to play the campaign at your own pace. Had a few recommendations for the developer after playing the demo, and he responded very positively right away. He's already got most of the tweaks coming up in the update. Clean gameplay, graphics are spot-on in style, clarity and vivid depiction of each warrior type as well as the terrain. Just a good all-around immersive vibe. Strategic decisions are dependent on the tactical capabilities of the various troop types. As you progress, just because you CAN afford a higher tier unit doesn't mean you SHOULD buy it over a less expensive one. This is because each unit has inherent skills that you may need depending on your strategy and the situation of that particular army on the battlefield. For example, if I am fielding one of my armies for both conquering and then defending the castle I conquer, I choose to load up on the units that have siege labor ability as well as defense capability. So for example a large group of Spearmen, though technically less rob…3 found this helpful
I'm going to cvopy another review and add a little commentary: [i]This is basically the old Vikings:Fields of Conquest with meaningfull upkeep rules to prevent doomstacking and vastly, vastly improved siege rules. Given it also has hotseat, it's as close to perfection as one can expect.[/i] This may look simple on the face of it, but it's actually a very good strategy game meant to not take too long. It plays similarly to many good board games where the short duration of the game simply means more meaningful moves and decisions, not less strategy. A very good game.1 found this helpful
Still getting rekt, 10/10 would lose to AI again.. Awesome game for people who appreciate turnbased strategy!1 found this helpful
I'm really enjoying this game. The presentation is cool and the art style is chef's kiss! I do hope as development continues, new resources come to play like iron being smithed by building a smithy building which then produces x amount of armor, weapons, shields. It would allow for high value territory to be taken and fought over. Population as a resource is also important and would love to see classes be implemented. Those things in mind please recommend this game as the design team has all the right refreshing ideas. OOOh also, let us create our own jarl lord. perks to support our armies!
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