

STATIONflow
DMM GAMES · April 15, 2020 · Base Building, Trains, Management, Building, Sandbox
Buy STATIONflow from Steam at $17.99 — the cheapest of 1 store we compare.
Where to buy STATIONflow — official stores
STATIONflow price by region
STATIONflow costs $9.89 in Georgia (USD), £13.99 in the United Kingdom, €14.99 in Europe (EUR), $17.99 in the United States, CA$20.49 in Canada, NZ$22.79 in New Zealand, A$25.95 in Australia, R$34.99 in Brazil and zł64.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $9.89 | $9.89 | — | 1 | |
| £13.99 | £13.99 | — | 1 | |
| €14.99 | €14.99 | — | 1 | |
| $17.99 | $17.99 | — | 1 | |
| CA$20.49 | CA$20.49 | — | 1 | |
| NZ$22.79 | NZ$22.79 | — | 1 | |
| A$25.95 | A$25.95 | — | 1 | |
| R$34.99 | R$34.99 | — | 1 | |
| zł64.99 | zł64.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About STATIONflow
Design efficient underground train stations by strategically placing corridors, escalators, and amenities to keep thousands of passengers flowing smoothly toward their destinations. The game stands out with its grid-free 3D station building, real-time passenger simulation with individual needs, and a management layer where poor decisions lead to budget cuts and failure.
STATIONflow is a game about controlling the flow of thousands of passengers by building and managing an efficient underground train station.
- Manage the flow of thousands of passengers with different needs, stats and targets, simulated in real time.
- Build complex 3D layouts in a multilayered map.
- Place and shape corridors and structures freely, without the constraints of a grid.
- Connect your station with stairs, escalators and elevators as efficiently as you can, but make sure everything is accessible.
- Keep things functional and efficient: your goal is to avoid congestion and to get passengers to where they want to go as quickly and smoothly as possible.
- Guide passengers via signage, and watch the flow of passengers change. Manipulate the path people take to avoid crowds—sometimes the shortest route is not the most efficient.
- Satisfy your passengers’ desires for various services: place vending machines and kiosks, construct bathrooms, restaurants and more. Passengers will expect more than just to find their exit on time.
- Don’t forget about upkeeps. You’re on a budget, so you'll want to keep your station lean and efficient—but make sure it isn't at the cost of passenger satisfaction!
- And of course, the higher-ups are always watching. You will receive daily evaluations based on passenger feedback. Do well, and you will be rewarded with an extended budget and additional construction options, but also given increased responsibilities. Do poorly, and you may well be on your way to bankruptcy...
- Create your own maps and share them through the Steam Workshop, or browse other players' creations for your next playthrough.
- Adjust the game's difficulty to your liking via multiple settings. Give yourself a relaxed sandbox experience, or something to really test your station-building abilities...
STATIONflow — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
STATIONflow is a relaxing metro station building simulator with smooth core mechanics and engaging planning gameplay that appeals to train enthusiasts, but it suffers from tedious late-game micromanagement of signs that grows exponentially with station size, alongside AI pathfinding issues that can undermine player efforts. The lack of clear objectives makes it feel more like an open-ended sandbox, and with development having ceased years ago, these frustrations are unlikely to be addressed.
This is a pretty chill metro station building simulator. The basic functionality is smooth, and the game progression makes sense. Although most of the play time is spent at micro-managing station signs. Every time new services or station expansions got unlocked (they do frequently through natural game progression), you pretty much have to update EVERY SIGN in the station. It goes exponential as the station grows, and can get overwhelming pretty quickly. And the development has already stopped years ago, so the tedious late-game is not going to get addressed.3 found this helpful
The concept itself is quite nice - but there are no real goals. Its more like a sandbox-game and it feels like its missing something.2 found this helpful
Simple in presentation, but seriously engaging the deeper you go. I’ve only scratched the surface and already can’t stop playing. There’s some polishing needed here and there, but nothing that interferes with the core dynamics. If you love planning and trains, this one’s for you.
ok
Amazing puzzle
The AI is not smart enough for the game to work. You can have signs everywhere, but the AI still gets confused. While it's looking at a sign. Like, what do you want from me...
Community reviews
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