

Train Fever
Urban Games · 2014 · Simulation, Trains, Management, Strategy, Economy
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Trailers & screenshots
About Train Fever
Build railways, stations, and transport lines to move passengers and cargo while watching procedurally generated cities evolve around your growing empire. Train Fever combines Transport Tycoon-style management with a grid-free world, realistic urban simulation, and 150+ years of historical vehicles for unparalleled creative freedom.
It’s the year 1850, and there are great times ahead! Establish a transport company and be its manager. Build infrastructure such as railways and stations, purchase transportation vehicles and manage lines. Fulfill the people’s needs and watch cities evolve dynamically.
Train Fever runs on an engine specifically developed for this game. The engine has a great innovative scope and is specialized in procedural content and urban simulation. A key point is the fact that there is no grid that game objects have to be aligned to, allowing for a great degree of freedom.
Features
- Randomly generated, modifiable terrain with realistic dimensions
- Advanced passenger simulation
- Dynamically simulated urban development
- Procedurally generated buildings
- No grid - that is, the game world is not limited to 90 (or 45) degree angles
- Vehicles from more than 150 years of transportation history
- Passenger and freight transport
- Achievements and experience points
- Detailed 3D graphics
- Freely adjustable zoom factor
DLC & expansions
🎁 Complete the collection
Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Immediately after buying this game I realize how good game it was but after 20 hours I realized is more complex than it seems and it requires some certain time to understand how it actually functions. I have spent around 160 hours trying to get all achievements and man, I had enough. I can tell that Transport Fever (the game after this) is 10 times better and has better mechanics than this particular game. I don't suggest buying this game and instead you get Transport Fever since while it could not be a bad game, almost for the same price you could get something better and you won't feel disappointed after some couple hours of playing. On the other hand, man this game has some sticky soundtrack I almost went insane finding goods production chains and passenger optimized lines lmao. 7/107 found this helpful
If you want to buy this game - don't. I decided to try it because I liked Transport Fever and wanted to see how the previous game from its developers fared. Well, Train Fever can be considered just basically an alpha version of Transport Fever. And yes, despite the name, it is not just about trains. Yes, I didn't play much at all. But here are some problems that made me unwilling to give the game a chance: 1. No tutorial. Just a couple of text windows explaining the basic controls. If you really want to learn how to play without stumbling blindly and making guesses, you have to resort to Steam guides. Which is already bad. But what is worse, the game does not look like something that warrants such investment of time and effort. 2. Not campaign. Just random maps. Firstly, this means there is no slow and steady introduction of game mechanics, easing you into the game. Then again, it's not there are many interesting game mechanics in the first place, and those that exist look very shallow. Secondly, this means the game does not really progress over time, meaning no new mechanics to learn and challenges to overcome. Once you learn the basics, you will be doing the same things over a…3 found this helpful
I Played Train Fever for 11 Minutes2 found this helpful
its good to go back to the start, a bit of relaxation. with a twist.
A charming and ambitious transport simulation that focuses strongly on building and managing railway networks. It has a slower and more classic feel, but that is part of its appeal. Planning tracks, choosing vehicles, and helping towns develop through better connections makes the experience rewarding. Even if it feels simpler than newer games in the genre, it still offers a lot of enjoyment for fans of transport and railway management.
train goes wroom, dollars goes up (or down)
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